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2021-09-03Merge pull request #1233 from madebr/cmake-fixesHEADmasterwithmorten
Fix cmake installation with conan
2021-09-02Fix ped comments on oalSergeanur
2021-09-02Fix reflection counterSergeanur
2021-09-02Audio: small refactoringSergeanur
2021-09-02Audio: a bit more PS2 changesSergeanur
2021-09-02PS2 ProcessReverbSergeanur
2021-09-02PS2 mission audio lengthSergeanur
2021-09-02Audio: PS2 cAudioManager::ServicePoliceRadioChannelSergeanur
2021-09-02Ped comments fixesSergeanur
2021-09-02Audio: fix types for IsSampleBankLoaded/IsPedCommentLoaded, reverse ↵Sergeanur
ProcessSpecial from PS2
2021-09-01fix librw to be most recentwithmorten
2021-09-01Audio: PS2 mission audioSergeanur
2021-09-01Audio: PS2 pager codeSergeanur
2021-09-01Audio: some PS2 codeSergeanur
2021-08-30Audio: ps2 code ifdefSergeanur
2021-08-29ps2 fixNikolay Korolev
2021-08-29fix PS2 scriptNikolay Korolev
2021-08-29Audio: fixing bugs, fixing types, making code more accurate to originalSergeanur
2021-08-28Merge pull request #1322 from x87/masterNikolay
Mention CLEO Redux
2021-08-27Mention CLEO Reduxx87
2021-08-26fix debug teleportNikolay Korolev
2021-08-26Fix acceleration sound on exiting the vehicleSergeanur
2021-08-26keep noinline only for broken vs versionsNikolay Korolev
2021-08-25Refactor cPedCommentsSergeanur
2021-08-25Audio: refactoring, type fixes, renaming cAudioManager fieldsSergeanur
2021-08-24Audio: fix PS2 ifdefsSergeanur
2021-08-24Audio enhancements:Sergeanur
* redo high fps fix * make releasing vehicle sounds attach to entities * fix bug with reusing audio entity that is still being used * use time scale to modify sound speed
2021-08-23Adjust plane free cam values for sparks to be visible in Dodoerorcun
2021-08-23Make ped comments update position and volumeSergeanur
2021-08-22Add forgotten bit from X11 detectionerorcun
2021-08-21Fix an original bug about entering boat sometimes takes 2 key presserorcun
2021-08-21Fix map teleport Z coordinateerorcun
2021-08-21VC bitserorcun
2021-08-21Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* ↵Sergeanur
vision)
2021-08-20fixNikolay Korolev
2021-08-20small refactoringNikolay Korolev
2021-08-20A few small audio changesSergeanur
2021-08-20Audio refactoring:Sergeanur
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped * reverse a few PS2 bits
2021-08-20CAutomobile fixesaap
2021-08-19update librwwithmorten
2021-08-18Audio: ifdef more things that aren't on ps2Sergeanur
2021-08-18Fix acceleration sound playing when exiting the vehicleSergeanur
2021-08-18One more type fixSergeanur
2021-08-18More type fixes in audioSergeanur
2021-08-17update librwaap
2021-08-17fix opengl; update librwaap
2021-08-17Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensitySergeanur
2021-08-17Remove FIX_BUGS that wasn't neededSergeanur
2021-08-16Auto-detect X11 dependencyerorcun
2021-08-16Fix impossible bullets & turn speed on heavy gunserorcun