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authorSergeanur <s.anureev@yandex.ua>2021-08-18 18:37:10 +0300
committerSergeanur <s.anureev@yandex.ua>2021-08-18 18:37:10 +0300
commit01c70dfb76558baded969964e4a57f4f27f2337b (patch)
tree7e1983c26babe0b0a9a3d9f29b39cdaeb9aa8413
parent597802ff2ed096ca72ba3cc6bee095b54180d927 (diff)
Fix acceleration sound playing when exiting the vehicle
-rw-r--r--src/audio/AudioLogic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 04df506d..9b8e278b 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -282,7 +282,7 @@ cAudioManager::ProcessSpecial()
}
CPlayerPed *playerPed = FindPlayerPed();
if (playerPed) {
- if(playerPed->EnteringCar() && !playerPed->bInVehicle)
+ if(!playerPed->EnteringCar() && !playerPed->bInVehicle)
SampleManager.StopChannel(CHANNEL_PLAYER_VEHICLE_ENGINE);
}
}