Age | Commit message (Collapse) | Author | |
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2022-01-21 | Fleshed out Scheme primitives | Robby Zambito | |
* Moved board specific functions from othello.h to new othello_board.h * Removed unused function pointer for player moves * Added prototypes in headers for SCM functions, including scm_get_current_player, * Made get_winner accept a board and current player. This is useful for predictions to see if some move would make the other player a winner. * get_winner also writes the players scores to provided pointers. | |||
2022-01-18 | Added a slightly more interesting AIguile-player | Robby Zambito | |
This AI will simply pick the first valid move it finds. This is pretty much the most basic AI that a full game can be played against. |