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authorFlorian B <florian.benscheidt@ogd.nl>2019-08-08 23:17:49 +0200
committerDrashna Jaelre <drashna@live.com>2019-08-08 14:17:49 -0700
commitc0e6734d3fc7f777d60ad7bb31002521e9a1ee26 (patch)
tree5cd5e58af595916c40aa9b0e6005ef7c95d6c556
parent406f03bb0ceeaf7fda7d04da2379c1f197b5cc6d (diff)
[Keymap] removes gamelayer, finally got rgb working (#5817)0.6.447
* removes gamelayer, finally got rgb working * lowercasing readme * changed to layout_ortho_4x12 * rules.mk: Removed BACKLIGHT_CUSTOM_DRIVER
-rw-r--r--keyboards/jj40/keymaps/waples/keymap.c35
-rw-r--r--keyboards/jj40/keymaps/waples/readme.md (renamed from keyboards/jj40/keymaps/waples/README.md)16
-rw-r--r--keyboards/jj40/keymaps/waples/rules.mk1
3 files changed, 15 insertions, 37 deletions
diff --git a/keyboards/jj40/keymaps/waples/keymap.c b/keyboards/jj40/keymaps/waples/keymap.c
index 79acada28c..1c8d58f792 100644
--- a/keyboards/jj40/keymaps/waples/keymap.c
+++ b/keyboards/jj40/keymaps/waples/keymap.c
@@ -4,15 +4,13 @@ extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _DVORAK 1
-#define _GAME 2
-#define _LEFTY 3
-#define _RIGHTY 4
-#define _DUAL 5
+#define _LEFTY 2
+#define _RIGHTY 3
+#define _DUAL 4
enum jj40_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
- GAME,
LEFTY,
RIGHTY,
DUAL,
@@ -28,21 +26,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SHFTENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
- KC_PSCR, KC_BSPC, KC_LALT, _______, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_DVORAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
CTLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, SHFTENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, \
- KC_PSCR, KC_LGUI, KC_LALT, KC_CAPS, LEFTY, KC_BSPC, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
-),
-
-[_GAME] = LAYOUT_ortho_4x12( \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, _______, _______, _______, _______, QWERTY, \
- CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, _______, _______, _______, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, _______, _______, _______, \
- KC_LCTL, KC_1, KC_2, KC_3, LEFTY, KC_SPC, KC_BSPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
+ KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_LEFTY] = LAYOUT_ortho_4x12( \
@@ -59,11 +50,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ \
),
-[_DUAL] = LAYOUT_ortho_4x12( \
- RESET, _______, _______, _______, _______, QWERTY, GAME, _______, _______, _______, BL_BRTG, RESET, \
- _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, _______, BL_TOGG, _______, \
- _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, DVORAK, _______, _______, _______, _______, _______ \
+[_DUAL] = LAYOUT_ortho_4x12( \
+ RESET, _______, _______, _______, _______, QWERTY, DVORAK, _______, _______, RGB_HUD, RGB_TOG, RESET, \
+ _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, RGB_HUI, RGB_MOD, _______, \
+ _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, RGB_SAD, RGB_VAD, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_VAI, _______ \
)
};
@@ -86,12 +77,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
- case GAME:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_GAME);
- }
- return false;
- break;
case LEFTY:
if (record->event.pressed) {
layer_on(_LEFTY);
diff --git a/keyboards/jj40/keymaps/waples/README.md b/keyboards/jj40/keymaps/waples/readme.md
index 3394971b96..91b1094e57 100644
--- a/keyboards/jj40/keymaps/waples/README.md
+++ b/keyboards/jj40/keymaps/waples/readme.md
@@ -6,11 +6,15 @@
I currently have the following layers in my keymap:
* Qwerty (as default)
* Dvorak (still learning this type of layout, so not really used much)
-* Gaming (WIP! I tried some I found, but didn't like them, so I'm in the progress of making my own)
* Lefty (lower)
* Righty (raise)
* Dual (adjust)
+### Note to self:
+YOU NEED TO USE [bootloadHID -r jj40_waples.hex](https://github.com/qmk/qmk_firmware/tree/master/keyboards/jj40)
+
+## the stuff below is out of date and I think about removing them from this readme
+
#### QWERTY
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bsp |
|C_Esc| A | S | D | F | G | H | J | K | L | ; |S_Ent|
@@ -24,14 +28,6 @@ I currently have the following layers in my keymap:
| Sft | ; | Q | J | K | X | B | M | W | V | Z | / |
|P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
-
-#### GAMING
- | Tab | Q | W | E | R | T | | | | | |QWERT|
- | Esc | A | S | D | F | G | | | | | | |
- | Sft | Z | X | C | V | B | | | | | | |
- | Ctl | 1 | 2 | 3 | ^L^ | Spc | Bsp | ^R^ | Lft | Dwn | Up | Rgt |
-
-
#### LEFTY (lower)
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bsp |
| Del | | | | | | | ( | ) | [ | ] | |
@@ -51,5 +47,3 @@ I currently have the following layers in my keymap:
| | Prv | Stp | Tog | Nxt | Nrm | Swp | | | | | |
| | | Mte | Vol-| Vol+| | NKRO| | | | | |
| | | | | | |DVORK| | | | | |
-
-
diff --git a/keyboards/jj40/keymaps/waples/rules.mk b/keyboards/jj40/keymaps/waples/rules.mk
index 18c5638d00..69b7c18d4e 100644
--- a/keyboards/jj40/keymaps/waples/rules.mk
+++ b/keyboards/jj40/keymaps/waples/rules.mk
@@ -5,7 +5,6 @@ EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = yes
-BACKLIGHT_CUSTOM_DRIVER = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
KEY_LOCK_ENABLE = yes