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authorDrashna Jaelre <drashna@live.com>2019-01-25 16:04:21 -0800
committerGitHub <noreply@github.com>2019-01-25 16:04:21 -0800
commit0306e487e2cd6a77ad840d0a441b478747b7ccd0 (patch)
tree52d34a051c1c9195b68ae4179b06777f387996b6
parent1d3b9eea940908d02b6c2deda5d744a73cd838da (diff)
parent6ca52c9d571659463a526fdeabb86af10c8e1665 (diff)
Circular animation (#4796)0.6.254
* Add ability to animate arm_atsam led matrix from the center of a circle * Make arm_atsam led matrix circular animation circular rather than obloid * Fix indentation in tmk_core led_matrix.c
-rw-r--r--tmk_core/protocol/arm_atsam/led_matrix.c22
-rw-r--r--tmk_core/protocol/arm_atsam/led_matrix.h2
2 files changed, 18 insertions, 6 deletions
diff --git a/tmk_core/protocol/arm_atsam/led_matrix.c b/tmk_core/protocol/arm_atsam/led_matrix.c
index 9ef7393a25..04d05af6db 100644
--- a/tmk_core/protocol/arm_atsam/led_matrix.c
+++ b/tmk_core/protocol/arm_atsam/led_matrix.c
@@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "arm_atsam_protocol.h"
#include "tmk_core/common/led.h"
#include <string.h>
+#include <math.h>
void SERCOM1_0_Handler( void )
{
@@ -217,6 +218,7 @@ void disp_calc_extents(void)
disp.width = disp.right - disp.left;
disp.height = disp.top - disp.bottom;
+ disp.max_distance = sqrtf(powf(disp.width, 2) + powf(disp.height, 2));
}
void disp_pixel_setup(void)
@@ -249,6 +251,7 @@ uint8_t led_animation_breathing;
uint8_t led_animation_breathe_cur;
uint8_t breathe_step;
uint8_t breathe_dir;
+uint8_t led_animation_circular;
uint64_t led_next_run;
uint8_t led_animation_id;
@@ -265,6 +268,7 @@ void led_matrix_run(void)
float go;
float bo;
float po;
+
uint8_t led_this_run = 0;
led_setup_t *f = (led_setup_t*)led_setups[led_animation_id];
@@ -327,13 +331,18 @@ void led_matrix_run(void)
for (fcur = 0; fcur < fmax; fcur++)
{
- if (led_animation_orientation)
- {
- po = led_cur->py;
+ if (led_animation_circular) {
+ po = sqrtf((powf(fabsf((disp.width / 2) - (led_cur->x - disp.left)), 2) + powf(fabsf((disp.height / 2) - (led_cur->y - disp.bottom)), 2))) / disp.max_distance * 100;
}
- else
- {
- po = led_cur->px;
+ else {
+ if (led_animation_orientation)
+ {
+ po = led_cur->py;
+ }
+ else
+ {
+ po = led_cur->px;
+ }
}
float pomod;
@@ -466,6 +475,7 @@ uint8_t led_matrix_init(void)
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_step = 1;
breathe_dir = 1;
+ led_animation_circular = 0;
gcr_min_counter = 0;
v_5v_cat_hit = 0;
diff --git a/tmk_core/protocol/arm_atsam/led_matrix.h b/tmk_core/protocol/arm_atsam/led_matrix.h
index cedea8a856..4513234e7f 100644
--- a/tmk_core/protocol/arm_atsam/led_matrix.h
+++ b/tmk_core/protocol/arm_atsam/led_matrix.h
@@ -83,6 +83,7 @@ typedef struct led_disp_s {
float bottom;
float width;
float height;
+ float max_distance;
} led_disp_t;
uint8_t led_matrix_init(void);
@@ -129,6 +130,7 @@ extern uint8_t led_animation_orientation;
extern uint8_t led_animation_breathing;
extern uint8_t led_animation_breathe_cur;
extern uint8_t breathe_dir;
+extern uint8_t led_animation_circular;
extern const uint8_t led_setups_count;
extern void *led_setups[];