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authorGhostNaN <GhostNaN@protonmail.com>2022-09-17 16:37:41 -0400
committerGhostNaN <GhostNaN@protonmail.com>2022-09-17 16:37:41 -0400
commit6b0f7a8b9a18e757dbcba44b9d34afe59a9094e2 (patch)
tree81eb323d7b3bd8fb57a0a20a7f5c6badd9b45b3b
parent32b9f9a1121b4a14afd646a5cdbfdf9924ab12e3 (diff)
Update Glad lib and Wayland protocols
-rw-r--r--inc/KHR/khrplatform.h27
-rw-r--r--inc/glad/glad.h16
-rw-r--r--inc/glad/glad_egl.h2
-rw-r--r--proto/wlr-layer-shell-unstable-v1.xml145
-rw-r--r--proto/xdg-output-unstable-v1.xml10
5 files changed, 170 insertions, 30 deletions
diff --git a/inc/KHR/khrplatform.h b/inc/KHR/khrplatform.h
index dd22d92..0164644 100644
--- a/inc/KHR/khrplatform.h
+++ b/inc/KHR/khrplatform.h
@@ -153,6 +153,20 @@ typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
+/*
+ * To support platform where unsigned long cannot be used interchangeably with
+ * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
+ * Ideally, we could just use (u)intptr_t everywhere, but this could result in
+ * ABI breakage if khronos_uintptr_t is changed from unsigned long to
+ * unsigned long long or similar (this results in different C++ name mangling).
+ * To avoid changes for existing platforms, we restrict usage of intptr_t to
+ * platforms where the size of a pointer is larger than the size of long.
+ */
+#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
+#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
+#define KHRONOS_USE_INTPTR_T
+#endif
+#endif
#elif defined(__VMS ) || defined(__sgi)
@@ -235,14 +249,21 @@ typedef unsigned short int khronos_uint16_t;
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
-#ifdef _WIN64
+#ifdef KHRONOS_USE_INTPTR_T
+typedef intptr_t khronos_intptr_t;
+typedef uintptr_t khronos_uintptr_t;
+#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
-typedef signed long long int khronos_ssize_t;
-typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
+#endif
+
+#if defined(_WIN64)
+typedef signed long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
diff --git a/inc/glad/glad.h b/inc/glad/glad.h
index f01085b..e54c3e9 100644
--- a/inc/glad/glad.h
+++ b/inc/glad/glad.h
@@ -1,6 +1,6 @@
/*
- OpenGL loader generated by glad 0.1.33 on Sat Aug 1 06:39:07 2020.
+ OpenGL loader generated by glad 0.1.36 on Fri Sep 16 20:28:49 2022.
Language/Generator: C/C++
Specification: gl
@@ -1477,6 +1477,18 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void);
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
#define GL_NO_RESET_NOTIFICATION 0x8261
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
+#define GL_COLOR_TABLE 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
+#define GL_PROXY_COLOR_TABLE 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_CONVOLUTION_1D 0x8010
+#define GL_CONVOLUTION_2D 0x8011
+#define GL_SEPARABLE_2D 0x8012
+#define GL_HISTOGRAM 0x8024
+#define GL_PROXY_HISTOGRAM 0x8025
+#define GL_MINMAX 0x802E
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
@@ -2819,7 +2831,7 @@ GLAPI int GLAD_GL_VERSION_4_1;
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void);
GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
-typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
+typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length);
GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
#define glShaderBinary glad_glShaderBinary
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
diff --git a/inc/glad/glad_egl.h b/inc/glad/glad_egl.h
index 29b579a..184ef0e 100644
--- a/inc/glad/glad_egl.h
+++ b/inc/glad/glad_egl.h
@@ -1,6 +1,6 @@
/*
- EGL loader generated by glad 0.1.33 on Sat Aug 1 02:26:49 2020.
+ EGL loader generated by glad 0.1.36 on Fri Sep 16 20:39:21 2022.
Language/Generator: C/C++
Specification: egl
diff --git a/proto/wlr-layer-shell-unstable-v1.xml b/proto/wlr-layer-shell-unstable-v1.xml
index b7f3889..d62fd51 100644
--- a/proto/wlr-layer-shell-unstable-v1.xml
+++ b/proto/wlr-layer-shell-unstable-v1.xml
@@ -25,7 +25,7 @@
THIS SOFTWARE.
</copyright>
- <interface name="zwlr_layer_shell_v1" version="1">
+ <interface name="zwlr_layer_shell_v1" version="4">
<description summary="create surfaces that are layers of the desktop">
Clients can use this interface to assign the surface_layer role to
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
@@ -47,6 +47,12 @@
or manipulate a buffer prior to the first layer_surface.configure call
must also be treated as errors.
+ After creating a layer_surface object and setting it up, the client
+ must perform an initial commit without any buffer attached.
+ The compositor will reply with a layer_surface.configure event.
+ The client must acknowledge it and is then allowed to attach a buffer
+ to map the surface.
+
You may pass NULL for output to allow the compositor to decide which
output to use. Generally this will be the one that the user most
recently interacted with.
@@ -58,7 +64,7 @@
<arg name="surface" type="object" interface="wl_surface"/>
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
- <arg name="name_space" type="string" summary="namespace for the layer surface"/>
+ <arg name="namespace" type="string" summary="namespace for the layer surface"/>
</request>
<enum name="error">
@@ -82,17 +88,35 @@
<entry name="top" value="2"/>
<entry name="overlay" value="3"/>
</enum>
+
+ <!-- Version 3 additions -->
+
+ <request name="destroy" type="destructor" since="3">
+ <description summary="destroy the layer_shell object">
+ This request indicates that the client will not use the layer_shell
+ object any more. Objects that have been created through this instance
+ are not affected.
+ </description>
+ </request>
</interface>
- <interface name="zwlr_layer_surface_v1" version="1">
+ <interface name="zwlr_layer_surface_v1" version="4">
<description summary="layer metadata interface">
An interface that may be implemented by a wl_surface, for surfaces that
are designed to be rendered as a layer of a stacked desktop-like
environment.
- Layer surface state (size, anchor, exclusive zone, margin, interactivity)
- is double-buffered, and will be applied at the time wl_surface.commit of
- the corresponding wl_surface is called.
+ Layer surface state (layer, size, anchor, exclusive zone,
+ margin, interactivity) is double-buffered, and will be applied at the
+ time wl_surface.commit of the corresponding wl_surface is called.
+
+ Attaching a null buffer to a layer surface unmaps it.
+
+ Unmapping a layer_surface means that the surface cannot be shown by the
+ compositor until it is explicitly mapped again. The layer_surface
+ returns to the state it had right after layer_shell.get_layer_surface.
+ The client can re-map the surface by performing a commit without any
+ buffer attached, waiting for a configure event and handling it as usual.
</description>
<request name="set_size">
@@ -115,7 +139,7 @@
<request name="set_anchor">
<description summary="configures the anchor point of the surface">
Requests that the compositor anchor the surface to the specified edges
- and corners. If two orthoginal edges are specified (e.g. 'top' and
+ and corners. If two orthogonal edges are specified (e.g. 'top' and
'left'), then the anchor point will be the intersection of the edges
(e.g. the top left corner of the output); otherwise the anchor point
will be centered on that edge, or in the center if none is specified.
@@ -127,19 +151,24 @@
<request name="set_exclusive_zone">
<description summary="configures the exclusive geometry of this surface">
- Requests that the compositor avoids occluding an area of the surface
- with other surfaces. The compositor's use of this information is
+ Requests that the compositor avoids occluding an area with other
+ surfaces. The compositor's use of this information is
implementation-dependent - do not assume that this region will not
actually be occluded.
- A positive value is only meaningful if the surface is anchored to an
- edge, rather than a corner. The zone is the number of surface-local
- coordinates from the edge that are considered exclusive.
+ A positive value is only meaningful if the surface is anchored to one
+ edge or an edge and both perpendicular edges. If the surface is not
+ anchored, anchored to only two perpendicular edges (a corner), anchored
+ to only two parallel edges or anchored to all edges, a positive value
+ will be treated the same as zero.
+
+ A positive zone is the distance from the edge in surface-local
+ coordinates to consider exclusive.
Surfaces that do not wish to have an exclusive zone may instead specify
how they should interact with surfaces that do. If set to zero, the
surface indicates that it would like to be moved to avoid occluding
- surfaces with a positive excluzive zone. If set to -1, the surface
+ surfaces with a positive exclusive zone. If set to -1, the surface
indicates that it would not like to be moved to accommodate for other
surfaces, and the compositor should extend it all the way to the edges
it is anchored to.
@@ -174,21 +203,85 @@
<arg name="left" type="int"/>
</request>
+ <enum name="keyboard_interactivity">
+ <description summary="types of keyboard interaction possible for a layer shell surface">
+ Types of keyboard interaction possible for layer shell surfaces. The
+ rationale for this is twofold: (1) some applications are not interested
+ in keyboard events and not allowing them to be focused can improve the
+ desktop experience; (2) some applications will want to take exclusive
+ keyboard focus.
+ </description>
+
+ <entry name="none" value="0">
+ <description summary="no keyboard focus is possible">
+ This value indicates that this surface is not interested in keyboard
+ events and the compositor should never assign it the keyboard focus.
+
+ This is the default value, set for newly created layer shell surfaces.
+
+ This is useful for e.g. desktop widgets that display information or
+ only have interaction with non-keyboard input devices.
+ </description>
+ </entry>
+ <entry name="exclusive" value="1">
+ <description summary="request exclusive keyboard focus">
+ Request exclusive keyboard focus if this surface is above the shell surface layer.
+
+ For the top and overlay layers, the seat will always give
+ exclusive keyboard focus to the top-most layer which has keyboard
+ interactivity set to exclusive. If this layer contains multiple
+ surfaces with keyboard interactivity set to exclusive, the compositor
+ determines the one receiving keyboard events in an implementation-
+ defined manner. In this case, no guarantee is made when this surface
+ will receive keyboard focus (if ever).
+
+ For the bottom and background layers, the compositor is allowed to use
+ normal focus semantics.
+
+ This setting is mainly intended for applications that need to ensure
+ they receive all keyboard events, such as a lock screen or a password
+ prompt.
+ </description>
+ </entry>
+ <entry name="on_demand" value="2" since="4">
+ <description summary="request regular keyboard focus semantics">
+ This requests the compositor to allow this surface to be focused and
+ unfocused by the user in an implementation-defined manner. The user
+ should be able to unfocus this surface even regardless of the layer
+ it is on.
+
+ Typically, the compositor will want to use its normal mechanism to
+ manage keyboard focus between layer shell surfaces with this setting
+ and regular toplevels on the desktop layer (e.g. click to focus).
+ Nevertheless, it is possible for a compositor to require a special
+ interaction to focus or unfocus layer shell surfaces (e.g. requiring
+ a click even if focus follows the mouse normally, or providing a
+ keybinding to switch focus between layers).
+
+ This setting is mainly intended for desktop shell components (e.g.
+ panels) that allow keyboard interaction. Using this option can allow
+ implementing a desktop shell that can be fully usable without the
+ mouse.
+ </description>
+ </entry>
+ </enum>
+
<request name="set_keyboard_interactivity">
<description summary="requests keyboard events">
- Set to 1 to request that the seat send keyboard events to this layer
- surface. For layers below the shell surface layer, the seat will use
- normal focus semantics. For layers above the shell surface layers, the
- seat will always give exclusive keyboard focus to the top-most layer
- which has keyboard interactivity set to true.
+ Set how keyboard events are delivered to this surface. By default,
+ layer shell surfaces do not receive keyboard events; this request can
+ be used to change this.
+
+ This setting is inherited by child surfaces set by the get_popup
+ request.
Layer surfaces receive pointer, touch, and tablet events normally. If
you do not want to receive them, set the input region on your surface
to an empty region.
- Events is double-buffered, see wl_surface.commit.
+ Keyboard interactivity is double-buffered, see wl_surface.commit.
</description>
- <arg name="keyboard_interactivity" type="uint"/>
+ <arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
</request>
<request name="get_popup">
@@ -273,6 +366,7 @@
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
<entry name="invalid_size" value="1" summary="size is invalid"/>
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
+ <entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
</enum>
<enum name="anchor" bitfield="true">
@@ -281,5 +375,16 @@
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
</enum>
+
+ <!-- Version 2 additions -->
+
+ <request name="set_layer" since="2">
+ <description summary="change the layer of the surface">
+ Change the layer that the surface is rendered on.
+
+ Layer is double-buffered, see wl_surface.commit.
+ </description>
+ <arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
+ </request>
</interface>
</protocol>
diff --git a/proto/xdg-output-unstable-v1.xml b/proto/xdg-output-unstable-v1.xml
index 9efb7a4..9a5b790 100644
--- a/proto/xdg-output-unstable-v1.xml
+++ b/proto/xdg-output-unstable-v1.xml
@@ -138,7 +138,7 @@
advertise a logical size of 1920×1080,
- A compositor using a fractional scale of 1.5 will advertise a
- logical size to 2560×1620.
+ logical size of 2560×1440.
For example, for a wl_output mode 1920×1080 and a 90 degree rotation,
the compositor will advertise a logical size of 1080x1920.
@@ -206,10 +206,12 @@
output via :1'.
The description event is sent after creating an xdg_output (see
- xdg_output_manager.get_xdg_output). This event is only sent once per
+ xdg_output_manager.get_xdg_output) and whenever the description
+ changes. The description is optional, and may not be sent at all.
+
+ For objects of version 2 and lower, this event is only sent once per
xdg_output, and the description does not change over the lifetime of
- the wl_output global. The description is optional, and may not be sent
- at all.
+ the wl_output global.
</description>
<arg name="description" type="string" summary="output description"/>
</event>