summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Gallet <clement.gallet@ens-lyon.org>2018-11-16 16:52:16 +0100
committerClément Gallet <clement.gallet@ens-lyon.org>2018-11-16 16:52:16 +0100
commitb8d3c31eada96bca474f75620943223251a07c46 (patch)
treee8f0cefc92e20593a80b1fd00e901bf4e4026771
parentdca887e7136402150c4799c0bc6a4c6037d190d9 (diff)
Release version 1.3.2v1.3.2
-rw-r--r--CHANGELOG.md5
-rw-r--r--README.md3
-rw-r--r--debian/changelog34
-rw-r--r--src/shared/version.h2
4 files changed, 41 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index b5c4d0f0..41573257 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,10 @@
## [Unreleased]
### Added
+### Changed
+### Fixed
+
+## [1.3.2] - 2018-11-16
+### Added
* Add locale setting
* Store md5 hash of game executable in movies
diff --git a/README.md b/README.md
index 0e382150..2ab5bf89 100644
--- a/README.md
+++ b/README.md
@@ -16,7 +16,6 @@ You can download the latest version of the software in the [Releases](https://gi
* `ffmpeg`
* `libswresample2`, `libasound2`
* `libfontconfig1`, `libfreetype6`
-* `libtar0`, `zlib1g`
Installing with the debian package will install all the required packages as well.
@@ -31,7 +30,7 @@ If you want to compile it yourself, you will need `cmake`. From the root directo
cmake ..
make
-The current mandatory dependancies so far are `libx11-dev`, `qtbase5-dev`, `qt5-default`, `libtar-dev`, `zlib1g-dev`, `libsdl2-dev`, `extra-cmake-modules`, `libxcb1-dev`, `libxcb-keysyms1-dev`, `libxcb-xkb-dev`, `libxcb-cursor-dev`, `libasound2-dev`, `libswresample-dev`
+The current mandatory dependancies so far are `libx11-dev`, `qtbase5-dev`, `qt5-default`, `libsdl2-dev`, `extra-cmake-modules`, `libxcb1-dev`, `libxcb-keysyms1-dev`, `libxcb-xkb-dev`, `libxcb-cursor-dev`, `libasound2-dev`, `libswresample-dev`
To enable HUD on the game screen, you will need `libfreetype6-dev`, `libfontconfig1-dev`
diff --git a/debian/changelog b/debian/changelog
index 87c9d2d1..74c0b3dc 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,37 @@
+libtas (1.3.2) unstable; urgency=medium
+
+ * Add locale setting
+ * Store md5 hash of game executable in movies
+ * Option to enable/disable dummy Steam client
+ * Implement OpenAL loop points
+ * Hook Xlib window resize
+ * Support for SDL1 rendering using surface blitting
+ * Mouse position recalibration to match game cursor position
+ * Add savestate slot to input editor
+ * Old autosaves are removed
+ * Autosave configuration window
+ * Desktop entry file
+ * ALSA mmap writing
+ * Use system command for compressing/decompressing instead of tar/zlib libraries
+ * Implement more of the Steam API
+ * Register removed files as savefiles
+ * Rename program linTAS into libTAS
+ * Initialize audio sources that are reused
+ * Fix controller sliders
+ * Fix unsigned ints showed as signed in RAM Search
+ * Recreate texture/fbo when a new GL context is created
+ * Fix SDL1 keyboard layout
+ * Wait for threads to register
+ * Detect auto-repeat cases when detectable auto-repeat is not supported by the server
+ * Fix crash when loading a savestate on a non-draw frame
+ * End screen capture when SDL renderer is destroyed
+ * Register all connections to X server (for savestates) instead of just one
+ * Fix screen capture of SDL1 surface
+ * Autosave and exit save when movie is modified in the input editor
+ * Increment rerecord count if the movie was modified in the input editor
+
+ -- clement <clement@debian.home> Fri, 16 Nov 2018 16:46:34 +0100
+
libtas (1.3.1) unstable; urgency=medium
* Xlib cursor and pointer warping functions
diff --git a/src/shared/version.h b/src/shared/version.h
index 7c3bc3de..4719a195 100644
--- a/src/shared/version.h
+++ b/src/shared/version.h
@@ -22,6 +22,6 @@
static const int MAJORVERSION = 1;
static const int MINORVERSION = 3;
-static const int PATCHVERSION = 1;
+static const int PATCHVERSION = 2;
#endif