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authorClément Gallet <clement.gallet@ens-lyon.org>2021-01-02 14:50:57 +0100
committerClément Gallet <clement.gallet@ens-lyon.org>2021-01-02 14:50:57 +0100
commita7bc36ba9e88dafe5b60b35679f6d72b63541772 (patch)
tree1684368783bbb0d10175682d7c55ac37cbc8ad40
parentbde2a0d54b0f735af12e6a442d1d788f0c56bcdd (diff)
Bump version to 1.4.1v1.4.1
-rw-r--r--CHANGELOG.md6
-rw-r--r--debian/changelog60
-rw-r--r--src/shared/version.h2
3 files changed, 67 insertions, 1 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index ecb92aa3..41b848ec 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,11 @@
## [Unreleased]
### Added
+### Changed
+### Fixed
+
+
+## [1.4.1] - 2021-01-02
+### Added
* Savestates can be compressed
* Middle button to reset controller axis to 0
diff --git a/debian/changelog b/debian/changelog
index 5b3ecc65..1ac9abe3 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,63 @@
+libtas (1.4.1) unstable; urgency=medium
+
+ * Savestates can be compressed
+ * Middle button to reset controller axis to 0
+ * Hook getpid() used for prng seeding
+ * Option to use a forked process to save state
+ * Accept hotkeys when input editor and controller inputs window have focus (#349)
+ * Store input column order from input editor in movies (#328)
+ * Implement SDL_Lock/UnlockAudio (#358)
+ * Implement ram watch saving/loading
+ * Pointer scanning can start from any file-mapped memory
+ * Prevent SDL from creating custom cursors
+ * Non-blocking ALSA mode (#361)
+ * Add a non-interactive mode
+ * Support window title change from XChangeProperty()
+ * Add VDPAU rendering
+ * Add missing fields in Xlib input events (#365)
+ * Add special case for dlsym(RTLD_NEXT) (#82)
+ * Remove input events from window event masks (#365)
+ * Add basic EGL support
+ * Add commit version and date to window title
+ * Add cubeb support
+ * Implement ALSA underrun (#371)
+ * Implement Steam callback mechanism
+ * Implement Steam Networking
+ * Implement more of Steam remote storage
+ * Implement dirent API
+ * Check for shared config size between program and library
+ * Closing the game window takes effect even when paused (#65)
+ * Can remove multiple ram watches
+ * Implement greenzone using existing savestates (#134)
+ * Add an option to allow games to warp the mouse pointer (#378)
+ * Add nondraw frames in input editor
+ * Add Different By in Ram Search
+ * Add timeout to timer when main thread polls and timeout
+ * Update input editor before game is launched (#340)
+ * Handle game closing a bit more cleanly
+ * Don't save movie savestates on disk until game exit
+ * Filter SDL1 active events (#351)
+ * Handle interrupts in socket messages (#342)
+ * Fix calls to XFreeEventData() when not GenericEvent (#361)
+ * Support partial ALSA audio buffer writing (#361)
+ * Stop screen capture on GL context destroy (#370)
+ * Don't set SDL_DYNAMIC_API for wine games
+ * Open natively a special file by jemalloc to avoid deadlock
+ * Check native events when XCheck*Event() returns nothing
+ * Free ScreenCapture when glx context is destroyed
+ * Prevent recursive calls to dlsym (#369)
+ * Fix getting monitor resolution for fake fullscreen
+ * Save clock_id per conditional variable
+ * sem_timedwait converts timeout relative to real time
+ * Forked processes are set to native
+ * Support spaces in commandline argument (#333)
+ * Handle when no font was found (#376)
+ * Fix init audio source volume and pitch when created
+ * When unavailable swresample, disable mixing instead of crashing
+ * Input editor: Support copy/delete any selection of rows
+
+ -- clement <clement.gallet@ens-lyon.org> Sat, 02 Jan 2021 14:43:18 +0100
+
libtas (1.4.0) unstable; urgency=medium
* Add async SDL events handling (#166)
diff --git a/src/shared/version.h b/src/shared/version.h
index 65e9126d..14b7669b 100644
--- a/src/shared/version.h
+++ b/src/shared/version.h
@@ -22,6 +22,6 @@
static const int MAJORVERSION = 1;
static const int MINORVERSION = 4;
-static const int PATCHVERSION = 0;
+static const int PATCHVERSION = 1;
#endif