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AgeCommit message (Expand)Author
2021-03-01Add basic particle system and success particlesimprove_tutorialVittorio Romeo
2021-03-01Rebalance cube, make DMBarrageSpiral safe when spinning in same directionVittorio Romeo
2021-03-01make tutorial interactiveVittorio Romeo
2021-03-01Add 'l_clearTracked', 'l_resetTime', make tutorial interactive!Vittorio Romeo
2021-03-01Try to catch replay bugVittorio Romeo
2021-02-28Detect death in tutorial, add onPreDeath, make player death effect deterministicVittorio Romeo
2021-02-26Fix Lua docsVittorio Romeo
2021-02-25remove leftover debug printVittorio Romeo
2021-02-25Clang FormatVittorio Romeo
2021-02-25Merge pull request #325 from IvoryDuke/fix-favorites-menu-scrollVittorio Romeo
2021-02-25Added explanatory comments and made BindControlBase an abstract classIvoryDuke
2021-02-24Fix favorites menu scrollIvoryDuke
2021-02-12clangformatVittorio Romeo
2021-02-12Merge pull request #322 from IvoryDuke/menu-and-config-cleanupVittorio Romeo
2021-02-12Merge pull request #324 from IvoryDuke/fix-collision-on-levels-with-many-sidesVittorio Romeo
2021-02-10Joystick binds reworkIvoryDuke
2021-02-08Menu and config cleanupIvoryDuke
2021-02-05fix collision on levels with a really high amount of sidesIvoryDuke
2021-01-31Merge pull request #321 from IvoryDuke/Fixed-incorrect-pack-descriptions-in-f...Vittorio Romeo
2021-01-30Also fixed when switching to favorite levelsIvoryDuke
2021-01-30Fixed pack description in favoritesIvoryDuke
2021-01-30Merge pull request #320 from IvoryDuke/Favorite-levels-visual-cueVittorio Romeo
2021-01-30Properly centered tip, improved dialog box frame contrastIvoryDuke
2021-01-30Favorite levels visual cueIvoryDuke
2021-01-30Merge pull request #319 from IvoryDuke/Hardcoded-keys-reference-messageVittorio Romeo
2021-01-30Hardcoded keys reference messageIvoryDuke
2021-01-30Fix some crashes related to file replaysVittorio Romeo
2021-01-30Merge pull request #318 from IvoryDuke/improved-collision-codeVittorio Romeo
2021-01-30clanformatimproved-collision-codeVittorio Romeo
2021-01-25Updated according to feedbackIvoryDuke
2021-01-23Minor improvementsIvoryDuke
2021-01-23Removed code no longer neededIvoryDuke
2021-01-23simplifyVittorio Romeo
2021-01-23clangformatVittorio Romeo
2021-01-23Merge branch 'master' of https://github.com/SuperV1234/SSVOpenHexagon into im...Vittorio Romeo
2021-01-23clangformatVittorio Romeo
2021-01-23Merge pull request #317 from IvoryDuke/fix-glitchy-level-selection-command-li...Vittorio Romeo
2021-01-23Merge pull request #315 from IvoryDuke/Only-call-initLua()-at-bootVittorio Romeo
2021-01-18Only move player along a rotating wall direction if it is different from the ...IvoryDuke
2021-01-17Improved collision codeIvoryDuke
2021-01-10Fix glitchy level selection after command line level loadIvoryDuke
2021-01-06Only call initLua() at bootIvoryDuke
2021-01-02MergeVittorio Romeo
2021-01-02clangformatVittorio Romeo
2021-01-02Merge pull request #313 from IvoryDuke/Fixed-death-effect-FPS-dependencyVittorio Romeo
2021-01-02Merge pull request #311 from IvoryDuke/List-scrolling-improvements-and-bugfixVittorio Romeo
2021-01-02Merge branch 'master' into List-scrolling-improvements-and-bugfixVittorio Romeo
2021-01-02Merge branch 'master' of https://github.com/SuperV1234/SSVOpenHexagon into ma...Vittorio Romeo
2021-01-02Death tipsVittorio Romeo
2020-12-31Font refactoring and level description bugfixIvoryDuke