index
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SSVOpenHexagon.git
2.0.3_wrap_up
2.0.4
2.0.6
2.0.6-server-comp
2.0.6-server-comp-release
2.0.7
2.1.1
2.1.2
2.1.3
2.1.4
3D-rendering
Fix_CurvingWall
GUI_Bug_Fixes
Major_refactoring
Menu-levelDataIds-optimization
New-menu-UI
add_getVersion
art_revamp
beatpulse_improvements
cap_color_control
cleanup
competitive_cube
copy_artifacts_bash_script
darken_uneven_bg_option
deterministic_rng
develop
expand_audio_prefix
expose_to_lua
fix-timer
fix_3d_rendering
fix_bnw
fix_selectable
frametime_fixes
improve_tutorial
improved-collision-code
improved-customwalls-collision
lua_additionalFunctionsAndFixes
lua_requireFix
major_minor_micro
master
messages_to_events
minor_fixes_204
multithreaded-assets-load
music_timeline
negative_pulses
new_font
new_font_assets
new_font_game
new_hypercube
new_ranked_levels
offline_cache
oninput
open_square_1.01
other_204_fixes
postrelease_minor_improvements
replace_deprecated_sfml_uses
replay_drag_n_drop
replay_file_serialization
replay_wip
simpler_build
steamworks
v2.0.5
v2.1.6
v204_hotfix
wall_color_override
wip_arcadia
wip_deprecated
The fast-paced, adrenaline-inducing arcade experience open to customization.
Robby Zambito
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Commit message (
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Author
2021-02-12
Fix merge
3D-rendering
Vittorio Romeo
2021-02-12
Merge branch 'master' of https://github.com/SuperV1234/SSVOpenHexagon into 3D...
Vittorio Romeo
2021-02-12
clangformat
Vittorio Romeo
2021-02-12
clangformat
Vittorio Romeo
2021-02-12
Merge pull request #322 from IvoryDuke/menu-and-config-cleanup
Vittorio Romeo
2021-02-12
Merge pull request #324 from IvoryDuke/fix-collision-on-levels-with-many-sides
Vittorio Romeo
2021-02-10
Fixed accidentally inverted opacity of wall projections
IvoryDuke
2021-02-10
Joystick binds rework
IvoryDuke
2021-02-08
3D drawing mode
IvoryDuke
2021-02-08
Menu and config cleanup
IvoryDuke
2021-02-05
fix collision on levels with a really high amount of sides
IvoryDuke
2021-01-31
Merge pull request #321 from IvoryDuke/Fixed-incorrect-pack-descriptions-in-f...
Vittorio Romeo
2021-01-30
Also fixed when switching to favorite levels
IvoryDuke
2021-01-30
Fixed pack description in favorites
IvoryDuke
2021-01-30
Merge pull request #320 from IvoryDuke/Favorite-levels-visual-cue
Vittorio Romeo
2021-01-30
Properly centered tip, improved dialog box frame contrast
IvoryDuke
2021-01-30
Favorite levels visual cue
IvoryDuke
2021-01-30
Merge pull request #319 from IvoryDuke/Hardcoded-keys-reference-message
Vittorio Romeo
2021-01-30
Hardcoded keys reference message
IvoryDuke
2021-01-30
Fix some crashes related to file replays
Vittorio Romeo
2021-01-30
Merge pull request #318 from IvoryDuke/improved-collision-code
Vittorio Romeo
2021-01-30
clanformat
improved-collision-code
Vittorio Romeo
2021-01-25
Updated according to feedback
IvoryDuke
2021-01-23
Minor improvements
IvoryDuke
2021-01-23
Removed code no longer needed
IvoryDuke
2021-01-23
simplify
Vittorio Romeo
2021-01-23
clangformat
Vittorio Romeo
2021-01-23
Merge branch 'master' of https://github.com/SuperV1234/SSVOpenHexagon into im...
Vittorio Romeo
2021-01-23
clangformat
Vittorio Romeo
2021-01-23
Merge pull request #317 from IvoryDuke/fix-glitchy-level-selection-command-li...
Vittorio Romeo
2021-01-23
Merge pull request #315 from IvoryDuke/Only-call-initLua()-at-boot
Vittorio Romeo
2021-01-18
Only move player along a rotating wall direction if it is different from the ...
IvoryDuke
2021-01-17
Improved collision code
IvoryDuke
2021-01-10
Fix glitchy level selection after command line level load
IvoryDuke
2021-01-06
Only call initLua() at boot
IvoryDuke
2021-01-02
Merge
Vittorio Romeo
2021-01-02
clangformat
Vittorio Romeo
2021-01-02
Merge pull request #313 from IvoryDuke/Fixed-death-effect-FPS-dependency
Vittorio Romeo
2021-01-02
Merge pull request #311 from IvoryDuke/List-scrolling-improvements-and-bugfix
Vittorio Romeo
2021-01-02
Merge branch 'master' into List-scrolling-improvements-and-bugfix
Vittorio Romeo
2021-01-02
Merge branch 'master' of https://github.com/SuperV1234/SSVOpenHexagon into ma...
Vittorio Romeo
2021-01-02
Death tips
Vittorio Romeo
2020-12-31
Font refactoring and level description bugfix
IvoryDuke
2020-12-30
Minor cleanup, fixed main menu items' offset not being properly adjusted when...
IvoryDuke
2020-12-28
Improved survival time formatting
IvoryDuke
2020-12-28
Hardcoded binds cannot be reassigned a second time to an action by users
IvoryDuke
2020-12-27
Fixed game sometime crashing when user tried to assign a new bind to previous...
IvoryDuke
2020-12-27
Fixed death effect being FPS dependent
IvoryDuke
2020-12-25
Favorite system refinements
IvoryDuke
2020-12-24
First favorite level implementation
IvoryDuke
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