diff options
author | Marvin Winkens <winkens@fh-aachen.de> | 2022-02-14 17:01:54 +0100 |
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committer | Marvin Winkens <winkens@fh-aachen.de> | 2022-02-14 17:01:54 +0100 |
commit | 3520bec073217ebf457e9868e1bf9e05b40383c1 (patch) | |
tree | 4b3f2001413167c85e5b4e00f9127a65f40e6134 | |
parent | 045bf3aa1e2cd927df14ac1b483b095d6a23c9d4 (diff) |
fix: initialze DragMoveOverlayRect to prevent crash
-rw-r--r-- | src/game/editor/editor2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/editor/editor2.cpp b/src/game/editor/editor2.cpp index d1def3811..6cc642ba9 100644 --- a/src/game/editor/editor2.cpp +++ b/src/game/editor/editor2.cpp @@ -1664,7 +1664,7 @@ void CEditor2::RenderMapEditorUiLayerGroups(CUIRect NavRect) bool StartedMouseDragging = s_DragMove.m_IsDragging && OldIsMouseDragging == false; bool DisplayDragMoveOverlay = s_DragMove.m_IsDragging && (DragMoveGroupListIndex >= 0 || DragMoveLayerListIndex >= 0); - CUIRect DragMoveOverlayRect; + CUIRect DragMoveOverlayRect = NavRect; int DragMoveOffset = 0; int DragMoveGroupIdOffset = 0; // for group dragging // ----------------------- |