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teeworlds.git
0.6
editor
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A retro multiplayer shooter
Robby Zambito
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Author
2022-02-15
Merge pull request #3074 from AssassinTee/fix/editor2-crash-on-empty-click
editor
Thomas L
2022-02-14
fix: initialze DragMoveOverlayRect to prevent crash
Marvin Winkens
2020-11-22
Automap stroke paint. Added a small "pressed" effect when painting.
LordSk
2020-11-21
Restore the next history entry UI snapshot on restore. Save/restore tool brus...
LordSk
2020-11-21
Restore block automapping
LordSk
2020-06-15
Moved most brush functions to the brush class
LordSk
2020-06-14
Only paint what is selected on the brush palette
LordSk
2020-06-14
Removed magic tool brush. Restored brush palette automap panel.
LordSk
2020-06-09
Put bounds on automapper items. Preview magic brush.
LordSk
2020-05-02
Added files to CMakeList
LordSk
2020-05-02
Added editor grass template
LordSk
2020-05-02
Moved map view dragging up. Removed brush automap, setting up new magic brush...
LordSk
2020-04-26
Added stroke brush painting
LordSk
2020-04-26
Simplified UiDoButtonbehavior() again (the passed in state does not need to b...
LordSk
2020-04-26
History: remove duplicate delete function, better clear
LordSk
2020-04-26
Moving tool code
LordSk
2020-04-18
Fixed map load default. Load default on File > New.
LordSk
2020-04-18
Fixed non initialized
LordSk
2020-04-18
Merge pull request #2565 from Learath2/twe2_pr_notification
Thomas L
2020-04-15
Add notifications. Fix #2549
Learath
2020-04-12
Fixed image hash not being deleted on AssetsDeleteImage() and not always relo...
LordSk
2020-04-12
Merge pull request #2553 from Learath2/twe2_pr_assets
Thomas L
2020-04-12
Add Image previews. Close #2550
Learath
2020-04-12
Add popup AddImage
Learath
2020-04-11
Add a way to handle preview outside
Learath
2020-04-11
Fix after merge
LordSk
2020-04-11
Merge remote-tracking branch 'oy/master' into editor
LordSk
2020-04-11
Removed magic values, clamp inside the edit function
LordSk
2020-04-10
updated map versions for the map checker
oy
2020-04-10
updated map_version tool
oy
2020-04-10
Simplified UiIntegerInput's logic to allow clamping. Fixes #2535.
LordSk
2020-04-10
changed default menu theme back to heavens
oy
2020-04-10
Merge pull request #2544 from Robyt3/issue2543
oy
2020-04-10
changed a check
oy
2020-04-10
Merge pull request #2504 from nheir/fix/2491
oy
2020-04-10
Merge pull request #2537 from heinrich5991/pr_issue_1120
oy
2020-04-10
fix incorrect address being used for connecting- and password-popups
Robert Müller
2020-04-05
Removed remaining callbacks, reimplemented Save/Save As/New
LordSk
2020-04-05
Reimplemented load map popup without callbacks
LordSk
2020-04-05
Merge pull request #2529 from Learath2/twe2_pr_edunsaved
Thomas L
2020-04-04
Report actual item sizes in `CDataFileReader::GetItemSize`
heinrich5991
2020-04-04
Report actual data sizes in `CDataFileReader::GetDataSize`
heinrich5991
2020-04-04
Clean up `CDatafile{Reader,Writer}` interface a bit
heinrich5991
2020-04-04
Remove useless `NET_CTRLMSG_ACCEPT` from the network
heinrich5991
2020-04-03
Merge pull request #2513 from Ryozuki/pr_rename_structs
oy
2020-04-03
reverted "using server tunings in EvolveCharacter" for now
oy
2020-04-03
Merge pull request #2536 from heinrich5991/pr_race_record_compatibility
oy
2020-04-03
fixed an overlap in the settings menu
oy
2020-04-03
added a check
oy
2020-04-03
Merge pull request #2534 from Learath2/tw_pr_cleanup
oy
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