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authorDavid Rosca <nowrep@gmail.com>2021-10-19 07:54:36 +0200
committerSimon Ser <contact@emersion.fr>2022-01-07 19:36:27 +0100
commit828a9a3cfbb14388c13007bbbbcdd7f1ed164eb1 (patch)
treebcba147546c8c139c5d2ad8fccc771a0a1c82f35
parent44bb0aa3ee29eb7f2f15d56ee97d5f988f1a1017 (diff)
container: Fix crash when view unmaps + maps quickly
Followup on 4e4898e90f. If a view quickly maps and unmaps repeatedly, there will be multiple destroyed containers with same view in a single transaction. Each of these containers will then try to destroy this view, resulting in use after free. The container should only destroy the view if the view still belongs to the container. Simple reproducer: couple XMapWindow + XUnmapWindow in a loop followed by XDestroyWindow. See #6605 (cherry picked from commit f92329701b0983ec41fec29d3abc5c751cbe4a28)
-rw-r--r--sway/tree/container.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/sway/tree/container.c b/sway/tree/container.c
index e5149fb62..79e04ec01 100644
--- a/sway/tree/container.c
+++ b/sway/tree/container.c
@@ -80,10 +80,8 @@ void container_destroy(struct sway_container *con) {
wlr_texture_destroy(con->marks_urgent);
wlr_texture_destroy(con->marks_focused_tab_title);
- if (con->view) {
- if (con->view->container == con) {
- con->view->container = NULL;
- }
+ if (con->view && con->view->container == con) {
+ con->view->container = NULL;
if (con->view->destroying) {
view_destroy(con->view);
}