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-rw-r--r--Sources/Compositor/OwlSurfaceState.m85
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diff --git a/Sources/Compositor/OwlSurfaceState.m b/Sources/Compositor/OwlSurfaceState.m
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+/* This file is part of Owl.
+ *
+ * Copyright © 2019-2021 Sergey Bugaev <bugaevc@gmail.com>
+ *
+ * Owl is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published
+ * by the Free Software Foundation, either version 3 of the License,
+ * or (at your option) any later version.
+ *
+ * Owl is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Owl. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#import "OwlSurfaceState.h"
+#import "OwlBuffer.h"
+
+
+@implementation OwlSurfaceState
+
+- (id) init {
+ _callbacks = [NSMutableArray new];
+ _damage = [NSMutableArray new];
+ return self;
+}
+
+// Make a new state to succeed the given previous state.
+//
+// This copies over parts of the previous state that should
+// be copied over, namely the attached buffer and geometry,
+// and initializes other state to empty values.
+- (id) initWithPreviousState: (OwlSurfaceState *) previousState {
+ self = [self init];
+ _buffer = [previousState->_buffer retain];
+ _geometry = previousState->_geometry;
+ return self;
+}
+
+- (void) dealloc {
+ [_buffer release];
+ [_callbacks release];
+ [_damage release];
+ [super dealloc];
+}
+
+- (OwlBuffer *) buffer {
+ return _buffer;
+}
+
+- (void) setBuffer: (OwlBuffer *) buffer {
+ [buffer retain];
+ [_buffer release];
+ _buffer = buffer;
+}
+
+- (NSArray *) callbacks {
+ return _callbacks;
+}
+
+- (void) addCallback: (OwlCallback *) callback {
+ [_callbacks addObject: callback];
+}
+
+- (NSArray *) damage {
+ return _damage;
+}
+
+- (void) addDamage: (NSRect) damageRect {
+ NSValue *value = [NSValue valueWithRect: damageRect];
+ [_damage addObject: value];
+}
+
+- (NSRect) geometry {
+ return _geometry;
+}
+
+- (void) setGeometry: (NSRect) geometry {
+ _geometry = geometry;
+}
+
+@end