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AgeCommit message (Expand)Author
2020-12-22Investigate where MacOS on Travis is failingtravis-testingChris Djali
2020-12-22Merge pull request #3034 from akortunov/masterAlexei Dobrohotov
2020-12-22Merge branch 'paralyze' into 'master'psi29a
2020-12-22Update info about font-related settingsAndrei Kortunov
2020-12-22Merge branch 'package' into 'master'psi29a
2020-12-22Update changelogAlexei Dobrohotov
2020-12-22Fix paralyze for swimming actorsAlexei Dobrohotov
2020-12-22Fix paralyze for levitating actorsAlexei Dobrohotov
2020-12-22Fix AI sequence looping code (bug #5706)Alexei Dobrohotov
2020-12-21Merge branch 'dialogue' into 'master'psi29a
2020-12-20Merge branch 'restore_absolute_position_handling' into 'master'Alexei Dobrohotov
2020-12-20Merge branch 'misc_cleanup' into 'master'Alexei Dobrohotov
2020-12-20Restore pre-async handling of absolute actors positionningfredzio
2020-12-20Remove unused headersfredzio
2020-12-19Merge branch 'dont_cache_ptr' into 'master'Alexei Dobrohotov
2020-12-19Merge branch 'fixstupidtypo' into 'master'Alexei Dobrohotov
2020-12-19Fix a typo introduced in 08e73a09ec41fc791166473acdf91a3c0b39c0bbfredzio
2020-12-19Merge branch 'madsbuvi-master-patch-39387' into 'master'AnyOldName3
2020-12-19Update CMakeLists.txtMads Buvik Sandvei
2020-12-18Avoid dynamic_cast when possible.fredzio
2020-12-18Don't cache Ptr, it can be updated while the simulation is running.fredzio
2020-12-18Move stats update into their own function.fredzio
2020-12-18Remove redundant call to resetPosition(). adjustPosition() takes care offredzio
2020-12-18Update CMakeLists.txt to disable MSVC warning 4866Mads Buvik Sandvei
2020-12-18Merge branch 'loadingScreen_initialdrawcallback' into 'master'psi29a
2020-12-18Loading screen initialdrawcallback 4th time's the charmMads Buvik Sandvei
2020-12-18Merge branch 'WindowCrashCatcher' into 'master'AnyOldName3
2020-12-18Merge branch 'simulationresultinactor' into 'master'psi29a
2020-12-18Embed physics simulation results inside of actor class.fredzio
2020-12-18Merge branch 'relative_move' into 'master'psi29a
2020-12-18Merge branch 'loadingScreen_initialdrawcallback' into 'master'psi29a
2020-12-18Wait for initialDrawCallback to finish before removing itMads Buvik Sandvei
2020-12-18Introduce World::moveObjectBy() function to translate an object relatively tofredzio
2020-12-17Merge branch 'nigeometry' into 'master'AnyOldName3
2020-12-17Merge branch 'loadingScreen_initialdrawcallback' into 'master'psi29a
2020-12-18Merge pull request #3032 from akortunov/gtestAlexei Dobrohotov
2020-12-18Make sure NIFLoader avoids working further with empty geometryAlexei Dobrohotov
2020-12-16Merge branch 'loadingScreen_initialdrawcallback' into 'master'AnyOldName3
2020-12-16avoid redundant calls to removeInitialDrawCallbackMads Buvik Sandvei
2020-12-16No longer delete and recreate CopyFramebufferToTextureCallback, remove onesho...Mads Buvik Sandvei
2020-12-16Per request via PM:psi29a
2020-12-16Merge branch 'niffix' into 'master'psi29a
2020-12-16Turn all NIF records into structsAlexei Dobrohotov
2020-12-15Merge branch 'dontcollidewithowncollisionbox' into 'master'Alexei Dobrohotov
2020-12-15When doing a ray cast to the next projectile position, ignore collisionsfredzio
2020-12-15Merge branch 'fixfriendlyfire' into 'master'psi29a
2020-12-15Merge branch 'this_is_nife' into 'master'psi29a
2020-12-15Merge branch 'wizard' into 'master'psi29a
2020-12-15Merge branch 'fixosga' into 'master'psi29a
2020-12-15Use bip01 for root bone nameNelsson Huotari