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AgeCommit message (Expand)Author
2021-02-12Make simply-named symlink for easy downloadsymlink-ciAnyOldName3
2021-02-11Merge branch 'optimise-groundcover-lighting' into 'master'psi29a
2021-02-11Merge branch 'door_to_nothingness' into 'master'psi29a
2021-02-10Fallback to default cell name for door destinationEvil Eye
2021-02-10Merge branch 'dehardcodebaseanim' into 'master'psi29a
2021-02-09Optimise groundcover lightingAnyOldName3
2021-02-09Merge branch 'master' into 'master'Alexei Dobrohotov
2021-02-09Add unit test for swapEndiannessInplace(). Part of Bug #5837Sergey Fukanchik
2021-02-08Merge branch 'missing-inventory-icon' into 'master'psi29a
2021-02-07Add changelog entryAnyOldName3
2021-02-07Use default icon.tga when inventory icon is missingAnyOldName3
2021-02-07Merge branch 'freeunrealestate' into 'master'psi29a
2021-02-07Merge branch 'master' into 'freeunrealestate'psi29a
2021-02-07Merge branch 'no_stuck_in_proj' into 'master'psi29a
2021-02-07Merge branch 'shieldispain' into 'master'psi29a
2021-02-07Ignore projectiles inside of MovementSolver::unstuck. It is normal for actors...fredzio
2021-02-07Merge branch 'very_minor_docs_change' into 'master'Evil Eye
2021-02-07Play damage sound when hurt by elemental shieldsEvil Eye
2021-02-07Update 'toggle sneak' documentationJonas Tobias Hopusch
2021-02-07Merge branch 'fix_swap_endianness' into 'master'psi29a
2021-02-07Don't return negative values from GetMagickaEvil Eye
2021-02-07Fix implementation of Misc::swapEndiannessInplacePetr Mikheev
2021-02-07Merge branch 'master' of gitlab.com:OpenMW/openmw into freeunrealestateEvil Eye
2021-02-07Don't check magicka when casting free spellsEvil Eye
2021-02-06Merge branch 'refraction_shadow_fix_2' into 'master'psi29a
2021-02-06Clarify method name now we're using it differentlyAnyOldName3
2021-02-06Merge branch 'jfmherokiller-master-patch-23743' into 'master'psi29a
2021-02-06Merge branch 'bemorenegative' into 'master'psi29a
2021-02-05Also allow negative AI values in dialogueEvil Eye
2021-02-05Modified actors.cpp and Authors.mdNoah Gooder
2021-02-04Merge branch 'collisionextentsandcenter' into 'master'Alexei Dobrohotov
2021-02-04Merge branch 'character-preview-opacity-without-shadows' into 'master'Alexei Dobrohotov
2021-02-04less debug spamunelsson
2021-02-04Use accompanying txt file for textkeys in osgAnimation formatsunelsson
2021-02-04Allow negative values for ai statsEvil Eye
2021-02-04Merge branch 'fix_navmesh_cache_key' into 'master'psi29a
2021-02-04Use only item size to check whether item fits cacheelsid
2021-02-04Use raw recast mesh data and off mesh connections for navmesh keyelsid
2021-02-04Sort water and off mesh connections for recast meshelsid
2021-02-04Count navmesh cache key once in item sizeelsid
2021-02-04Count navmesh cache hit rateelsid
2021-02-03Use nodemasks and visitors for detecting custom collision shapesNelsson Huotari
2021-02-03Fix earlier broken commitNelsson Huotari
2021-02-03Make the dummy texture for the character preview shadow-friendlyAnyOldName3
2021-02-03Add underscore-separated node-names to reserved-listNelsson Huotari
2021-02-03Add option for custom collision node with non-nif filesNelsson Huotari
2021-02-02dynamic_cast to static_castNelsson Huotari
2021-02-02Clone animation tracksNelsson Huotari
2021-02-02Get collision box extents and center from btBvhTriangleMeshShapeNelsson Huotari
2021-02-02\ to /Nelsson Huotari