index
:
openmw.git
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
6332-when-building-the-openmw-test-suite-using-the-visual-studio-2019-solution-in-debug-it-uses
7098-improve-post-process-behavior-with-transparent-objects
7220-lua-add-a-general-purpose-lexical-parser
7344-support-launching-the-example-suite
BindlessTest
C++20
CPP20
CPP20_support
CoverityPrepWork
GLCLAMP_GOT_CLAMPED
LTO-timing
NiFltAnimationNode
TisIPickles27-test
add_additional_osg_plugins
additional-cxxflags
android-ndk22
async-msvc2017-fix
backport_gl_clamp_removal
boost_removal
bosvensson1/robert
brute_force_lights
bzzt_8_shadows_in_refraction
ccache_for_windows
check_span
cherry-pick-2bee171c
cherry-pick-2c0f29ea
cherry-pick-5688b7b4
cherry-pick-74612b12
cherry-pick-c431f31c
cherry-pick-d595c7ad
cherry-pick-f1d19035
cherry-pick-f6619658
cherry-pick-ff2d7695
ci_integration_tests
ci_push_test
clangformat
cleanup
cleanup_2
cli11_mwiniimporter
combined_windows_build
concepts
concepts_and_span
conditional_push_builds
coverity
coverity_clang_test
coverity_retry
coverity_use_clang
cpp17_on_mac
crashfix_debugdraw
cxxopts_mwiniimporter
cxxopts_mwiniimporter_ci_debug
deadcode
dependabot/pip/docs/jinja2-3.1.3
depth-refraction
dont-compose-content
enable-github-pipeline
esmrename
fix-glsl-editorconfig
fix-macos-build-without-refactoring-a-bunch-of-unrelated-files
fix-static-urls
fix/shrink_builds
fix_macos
fix_macos_build
fix_msvc
fix_osx_build_maybe
focus_on_focal
fustigator_dev/apple-silicon
get-testy
gh_sync
go_49
improve-bullet-precision-check
ini_importer_tests
iwyu_full
just_say_no_to_geode
jvoisin-master-patch-82710
libera
librecast_all_the_things
linux_only_ci
lua_on_mac
lz4_prep
macos-14-xcode-15
macos-build
macos-builds-only-for-openmw
macos-runner-beta-fencing
macos_ci
macos_ci_fix
make_full_use_of_c++17_on_mac
make_linux_ci_do_zoomies
master
mygui343_fix
navmesh_reduce_lock_wait_openmw-47
opencs_iwyu
openmw-0.47.0
openmw-36
openmw-44
openmw-45
openmw-46
openmw-47
openmw-48
openmw-fix_osx_build_maybe
pipeline-only-on-pull_requests
post_malone
precompile_headers
psi29a-master-patch-54550
psi29a-patch-1
ptmikheev-master-patch-23744
ptmikheev-master-patch-38354
ptmikheev-master-patch-42253
ptmikheev-master-patch-81659
qt6
qt6_macos
recast_test_fix_c17
remove_boost_filesystem_cruft
remove_cruft
remove_forgotten_code
remove_ndk
replace_boost
revert-6246b479
revert-7a390a35
revert-c3c8fa1e
sdl2_point_22
see-cache
shihan.42_7113-move-from-std-atoi-to-std-from_char
silence_deprecated_opengl_on_mac_we_know
simplify_debugging
split_actorutil_hpp
switch-to-ppa
symlink-ci
task/#6088_ffmpeg_api_deprecation_warnings
this_and_that
travis-testing
travis_clang
unbreak_focal
update_coverity_image
update_gitlab_rules
use_qt_lockfile
use_std_locale
warnfix
wolfgang_html_fun_for_books
xcode_versions
Game engine recreation that reimplements The Elder Scrolls III: Morrowind
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-12-07
Update .gitlab-ci.yml
switch-to-ppa
psi29a
2021-12-07
all the yes
psi29a
2021-12-07
yes...
psi29a
2021-12-07
Update .gitlab-ci.yml
psi29a
2021-12-07
add apt-get install software-properties-common;
psi29a
2021-12-07
no sudo
psi29a
2021-12-07
Switch to Ubuntu Focal for now, until Debian gets latest MyGUI.
psi29a
2021-12-06
Merge branch 'it_isnt_theft_if_they_were_dead_when_you_started' into 'master'
psi29a
2021-12-06
Merge branch 't800' into 'master'
psi29a
2021-12-06
Merge branch 'racer_recursion_limited' into 'master'
psi29a
2021-12-06
Merge branch 'assorted' into 'master'
psi29a
2021-12-06
Merge branch '6332-when-building-the-openmw-test-suite-using-the-visual-studi...
psi29a
2021-12-06
Merge branch 'coverity_info' into 'master'
psi29a
2021-12-06
Merge branch 'remove_badges' into 'master'
psi29a
2021-12-06
Merge branch 'broken_osx' into 'master'
psi29a
2021-12-06
Merge branch 'admirable' into 'master'
Alexei Kotov
2021-12-06
Remove OSX 10.15
jvoisin
2021-12-05
Remove the two last badges from the README
jvoisin
2021-12-05
Show the coverity log in the CI
jvoisin
2021-12-05
Cap temp disposition change properly
Evil Eye
2021-12-05
Merge branch 'art' into 'master'
jvoisin
2021-12-05
Aggressively prune/expire unnecessary artifacts
jvoisin
2021-12-05
Keep only one '\0' in NIF strings (bug #6473)
Alexei Dobrohotov
2021-12-04
Merge branch 'refactor_sdlmappings' into 'master'
Petr Mikheev
2021-12-04
Move SDL-MyGUI input mappings to components, map both ways
uramer
2021-12-04
Merge branch 'precompiled_sol' into 'master'
Evil Eye
2021-12-04
Precompile sol.hpp in order to reduce compilation time.
Petr Mikheev
2021-12-03
Merge branch 'regionnotfound' into 'master'
Evil Eye
2021-12-03
Raise a warning when entering non-existent region
Kindi
2021-12-03
Update .resubmitted_merge_requests.txt
psi29a
2021-12-03
Merge branch 'lua_missing_key_codes' into 'master'
Petr Mikheev
2021-12-02
Merge branch 'lua_ui_data' into 'master'
Petr Mikheev
2021-12-02
Add a data field to Lua UI layouts
uramer
2021-12-02
Preserve inventories when resurrecting actors while looting them
Evil Eye
2021-12-02
Merge branch 'drowningbar' into 'master'
Evil Eye
2021-12-02
Bug #5434: Pinned windows shouldn't cover breath progress bar
andrew-app
2021-12-02
Merge branch 'navmesh_render' into 'master'
psi29a
2021-12-02
Merge branch 'master' into 'master'
psi29a
2021-12-02
#6419 Topic shouldn't be greyed out if they can produce another topic reference.
Ivan Beloborodov
2021-12-01
Merge branch 'fix-static-urls' into 'master'
jvoisin
2021-12-01
Combine daily and on-push build declarations
AnyOldName3
2021-12-01
Merge branch 'yet_another_magical_regression' into 'master'
jvoisin
2021-12-01
Remove teleportation effects after they've been applied
Evil Eye
2021-12-01
Force the loot UI open if it was open while resurrecting the lootee
Evil Eye
2021-12-01
Merge branch 'stats' into 'master'
psi29a
2021-12-01
Add a regexp_match flag for keys used in stats and timeseries. When set, the ...
fredzio
2021-12-01
Add a precision parameter to format floating point number in stats mode
fredzio
2021-11-30
Merge branch 'light_refactors' into 'master'
psi29a
2021-11-30
Merge branch 'recalculate-projection-matrix-on-window-resize' into 'master'
psi29a
2021-11-30
Recalculate the Projection Matrix every time the window is resized.
OnlyForF1
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