summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2023-05-27oh tidy yourselfsimplify_debuggingBret Curtis
2023-05-27make sure unistd.h is only included if not windowsBret Curtis
2023-05-27clang format run 1Bret Curtis
2023-05-27replace use of boost::iostreams::sink and teeBret Curtis
2023-05-26Merge branch 'specialdedup' into 'master'psi29a
2023-05-26Merge branch 'another_assert' into 'master'psi29a
2023-05-26Replace another assert with a throwjvoisin
2023-05-26Deduplicate specialization codeEvil Eye
2023-05-25Merge branch 'cs_log' into 'master'jvoisin
2023-05-25Add more details to exceptionselsid
2023-05-25Log loading content fileelsid
2023-05-25Merge branch 'activeeffect-signature-fix' into 'master'psi29a
2023-05-25Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.Mads Buvik Sandvei
2023-05-25Merge branch 'missing_include' into 'master'jvoisin
2023-05-25missing include in attr.cppPierre Mossler
2023-05-25Merge branch '7275-follow-up-from-formatting-and-coverage-related-cmake-files...psi29a
2023-05-25Merge branch 'create_record_types' into 'master'Petr Mikheev
2023-05-25Allow creating Activator, Armor, Clothing, Misc, Weapon records via luaZackhasacat
2023-05-25Merge branch 'lua-activeeffects' into 'master'psi29a
2023-05-24Merge branch 'ci_integration_tests_asan' into 'master'AnyOldName3
2023-05-24Merge branch 'slashrslashmarijuanaenthusiasts' into 'master'Petr Mikheev
2023-05-24Merge branch 'fix_gcc_build' into 'master'jvoisin
2023-05-24Add missing includeelsid
2023-05-23is_automagical false line for ActorStoreMads Buvik Sandvei
2023-05-23Merge branch 'asanstats' into 'master'elsid
2023-05-23Fix invalid memory usage in stats tooltipEvil Eye
2023-05-23Clang'dMads Buvik Sandvei
2023-05-23Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpel...Mads Buvik Sandvei
2023-05-23Elsid commentsMads Buvik Sandvei
2023-05-23Document the optional attribute/skill parameter of getEffect.Mads Buvik Sandvei
2023-05-23clang'dMads Buvik Sandvei
2023-05-23#number -> #string in documentationMads Buvik Sandvei
2023-05-23Revert use of string_view to std::string for effectIdTo* methods.Mads Buvik Sandvei
2023-05-23There is no typoMads Buvik Sandvei
2023-05-23refactor effect names in loadmgef. Added a map from effect index to non-gmst ...Mads Buvik Sandvei
2023-05-23Unused functionMads Buvik Sandvei
2023-05-23ActiveEffects / ActiveSpells documentationMads Buvik Sandvei
2023-05-23documentation of MagicEffectId enumMads Buvik Sandvei
2023-05-23Remove redundant qualifiersMads Buvik Sandvei
2023-05-23Check class validity before using it.Mads Buvik Sandvei
2023-05-23clang warnings/errorsMads Buvik Sandvei
2023-05-23actor.ActiveEffects and actor.ActiveSpellsMads Buvik Sandvei
2023-05-23Add CI job to run integration tests with AddressSanitizerelsid
2023-05-23Merge branch 'fix_macos_build' into 'master'psi29a
2023-05-23Add missing includeelsid
2023-05-23Merge branch 'grow_limit' into 'master'psi29a
2023-05-23Merge branch 'fixcolladaregression' into 'master'psi29a
2023-05-23Fix regression with Collada-animated creaturesNelsson Huotari
2023-05-23Merge branch 'cs_show_magic_effect_name' into 'master'psi29a
2023-05-23Merge branch 'topicloop' into 'master'psi29a