index
:
openmw.git
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
6332-when-building-the-openmw-test-suite-using-the-visual-studio-2019-solution-in-debug-it-uses
7098-improve-post-process-behavior-with-transparent-objects
7220-lua-add-a-general-purpose-lexical-parser
7344-support-launching-the-example-suite
BindlessTest
C++20
CPP20
CPP20_support
CoverityPrepWork
GLCLAMP_GOT_CLAMPED
LTO-timing
NiFltAnimationNode
TisIPickles27-test
add_additional_osg_plugins
additional-cxxflags
android-ndk22
async-msvc2017-fix
backport_gl_clamp_removal
boost_removal
bosvensson1/robert
brute_force_lights
bzzt_8_shadows_in_refraction
ccache_for_windows
check_span
cherry-pick-2bee171c
cherry-pick-2c0f29ea
cherry-pick-5688b7b4
cherry-pick-74612b12
cherry-pick-c431f31c
cherry-pick-d595c7ad
cherry-pick-f1d19035
cherry-pick-f6619658
cherry-pick-ff2d7695
ci_integration_tests
ci_push_test
clangformat
cleanup
cleanup_2
cli11_mwiniimporter
combined_windows_build
concepts
concepts_and_span
conditional_push_builds
coverity
coverity_clang_test
coverity_retry
coverity_use_clang
cpp17_on_mac
crashfix_debugdraw
cxxopts_mwiniimporter
cxxopts_mwiniimporter_ci_debug
deadcode
dependabot/pip/docs/jinja2-3.1.3
depth-refraction
dont-compose-content
enable-github-pipeline
esmrename
fix-glsl-editorconfig
fix-macos-build-without-refactoring-a-bunch-of-unrelated-files
fix-static-urls
fix/shrink_builds
fix_macos
fix_macos_build
fix_msvc
fix_osx_build_maybe
focus_on_focal
fustigator_dev/apple-silicon
get-testy
gh_sync
go_49
improve-bullet-precision-check
ini_importer_tests
iwyu_full
just_say_no_to_geode
jvoisin-master-patch-82710
libera
librecast_all_the_things
linux_only_ci
lua_on_mac
lz4_prep
macos-14-xcode-15
macos-build
macos-builds-only-for-openmw
macos-runner-beta-fencing
macos_ci
macos_ci_fix
make_full_use_of_c++17_on_mac
make_linux_ci_do_zoomies
master
mygui343_fix
navmesh_reduce_lock_wait_openmw-47
opencs_iwyu
openmw-0.47.0
openmw-36
openmw-44
openmw-45
openmw-46
openmw-47
openmw-48
openmw-fix_osx_build_maybe
pipeline-only-on-pull_requests
post_malone
precompile_headers
psi29a-master-patch-54550
psi29a-patch-1
ptmikheev-master-patch-23744
ptmikheev-master-patch-38354
ptmikheev-master-patch-42253
ptmikheev-master-patch-81659
qt6
qt6_macos
recast_test_fix_c17
remove_boost_filesystem_cruft
remove_cruft
remove_forgotten_code
remove_ndk
replace_boost
revert-6246b479
revert-7a390a35
revert-c3c8fa1e
sdl2_point_22
see-cache
shihan.42_7113-move-from-std-atoi-to-std-from_char
silence_deprecated_opengl_on_mac_we_know
simplify_debugging
split_actorutil_hpp
switch-to-ppa
symlink-ci
task/#6088_ffmpeg_api_deprecation_warnings
this_and_that
travis-testing
travis_clang
unbreak_focal
update_coverity_image
update_gitlab_rules
use_qt_lockfile
use_std_locale
warnfix
wolfgang_html_fun_for_books
xcode_versions
Game engine recreation that reimplements The Elder Scrolls III: Morrowind
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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)
Author
2021-01-17
Update before_install.osx.sh
psi29a-patch-1
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Update before_install.osx.sh
Bret Curtis
2021-01-17
Merge branch 'sound_buffer_pool_2' into 'master'
psi29a
2021-01-15
Merge branch 'osg-find-plugins-2' into 'master'
AnyOldName3
2021-01-15
cmake/FindOSGPlugins: Support lib-prefixed plugins
Gleb Mazovetskiy
2021-01-14
Merge branch 'windowing-system' into 'master'
psi29a
2021-01-14
Merge branch 'fix-libfind-pkg-detect' into 'master'
psi29a
2021-01-14
Merge branch 'fix-missing-opengl-include-dir' into 'master'
psi29a
2021-01-14
cmake: Fix missing OPENGL_INCLUDE_DIR
Gleb Mazovetskiy
2021-01-13
Merge pull request #3042 from akortunov/helpers
Bret Curtis
2021-01-13
Fix OSG USE_GRAPHICSWINDOW check
Gleb Mazovetskiy
2021-01-13
Allow to get a rotation vector from ESM::Position
Andrei Kortunov
2021-01-13
Add an API to get base wind speed (which is from openmw.cfg)
Andrei Kortunov
2021-01-13
Define template ref classes in components
Andrei Kortunov
2021-01-13
Fix MyGUI detection
Gleb Mazovetskiy
2021-01-12
Merge branch 'viewdist' into 'master'
psi29a
2021-01-12
Merge branch 'master' of gitlab.com:OpenMW/openmw
Bret Curtis
2021-01-12
mResourceSystem initialization reorder
Bret Curtis
2021-01-12
Merge branch 'float' into 'master'
psi29a
2021-01-12
Merge branch 'mResourceSystem_nullptr' into 'master'
psi29a
2021-01-12
Allow all creatures to float to the water surface
Alexei Dobrohotov
2021-01-12
Update apps/openmw/mwbase/environment.cpp
psi29a
2021-01-11
Merge branch 'no_bonus_points' into 'master'
psi29a
2021-01-11
Merge branch 'hardlanding' into 'master'
psi29a
2021-01-11
Use saved fallheight to determine a character's jump state.
fredzio
2021-01-11
Merge branch 'dialogclonefix' into 'master'
psi29a
2021-01-11
Optimize CreateCommand and CloneCommand configuration
Nelsson Huotari
2021-01-11
Downgrade FOV-dependent view distance factor to a recommendation
Alexei Dobrohotov
2021-01-10
Merge branch 'raii' into 'master'
psi29a
2021-01-10
Implement an override-value when cloning, use when cloning info records
Nelsson Huotari
2021-01-10
Merge branch 'respect_almas_personal_space' into 'master'
Alexei Dobrohotov
2021-01-10
Merge branch 'endianness' into 'master'
Petr Mikheev
2021-01-10
Use misc/endianness.hpp in components/nif/nifstream
Petr Mikheev
2021-01-10
Utility functions for little-endian <-> big-endian conversion.
Petr Mikheev
2021-01-10
Tweak follow distance to be more like the original
Evil Eye
2021-01-10
Make all physics object manage their own resources
fredzio
2021-01-10
Merge branch 'nodeadlock' into 'master'
elsid
2021-01-10
Merge pull request #3039 from akortunov/screenshotmanager
Bret Curtis
2021-01-10
Merge pull request #3040 from akortunov/pvs
Bret Curtis
2021-01-10
Merge branch 'unused_param' into 'master'
Evil Eye
2021-01-10
Merge branch 'dorsbien' into 'master'
Alexei Dobrohotov
2021-01-10
Don't update magic effects when unequipping items to equip something else
Evil Eye
2021-01-10
Merge branch 'fix_ubsan_issues' into 'master'
Alexei Dobrohotov
2021-01-10
Make sure that vector isn't empty, just in case
Nelsson Huotari
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