index
:
openmw.git
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
6332-when-building-the-openmw-test-suite-using-the-visual-studio-2019-solution-in-debug-it-uses
7098-improve-post-process-behavior-with-transparent-objects
7220-lua-add-a-general-purpose-lexical-parser
7344-support-launching-the-example-suite
BindlessTest
C++20
CPP20
CPP20_support
CoverityPrepWork
GLCLAMP_GOT_CLAMPED
LTO-timing
NiFltAnimationNode
TisIPickles27-test
add_additional_osg_plugins
additional-cxxflags
android-ndk22
async-msvc2017-fix
backport_gl_clamp_removal
boost_removal
bosvensson1/robert
brute_force_lights
bzzt_8_shadows_in_refraction
ccache_for_windows
check_span
cherry-pick-2bee171c
cherry-pick-2c0f29ea
cherry-pick-5688b7b4
cherry-pick-74612b12
cherry-pick-c431f31c
cherry-pick-d595c7ad
cherry-pick-f1d19035
cherry-pick-f6619658
cherry-pick-ff2d7695
ci_integration_tests
ci_push_test
clangformat
cleanup
cleanup_2
cli11_mwiniimporter
combined_windows_build
concepts
concepts_and_span
conditional_push_builds
coverity
coverity_clang_test
coverity_retry
coverity_use_clang
cpp17_on_mac
crashfix_debugdraw
cxxopts_mwiniimporter
cxxopts_mwiniimporter_ci_debug
deadcode
dependabot/pip/docs/jinja2-3.1.3
depth-refraction
dont-compose-content
enable-github-pipeline
esmrename
fix-glsl-editorconfig
fix-macos-build-without-refactoring-a-bunch-of-unrelated-files
fix-static-urls
fix/shrink_builds
fix_macos
fix_macos_build
fix_msvc
fix_osx_build_maybe
focus_on_focal
fustigator_dev/apple-silicon
get-testy
gh_sync
go_49
improve-bullet-precision-check
ini_importer_tests
iwyu_full
just_say_no_to_geode
jvoisin-master-patch-82710
libera
librecast_all_the_things
linux_only_ci
lua_on_mac
lz4_prep
macos-14-xcode-15
macos-build
macos-builds-only-for-openmw
macos-runner-beta-fencing
macos_ci
macos_ci_fix
make_full_use_of_c++17_on_mac
make_linux_ci_do_zoomies
master
mygui343_fix
navmesh_reduce_lock_wait_openmw-47
opencs_iwyu
openmw-0.47.0
openmw-36
openmw-44
openmw-45
openmw-46
openmw-47
openmw-48
openmw-fix_osx_build_maybe
pipeline-only-on-pull_requests
post_malone
precompile_headers
psi29a-master-patch-54550
psi29a-patch-1
ptmikheev-master-patch-23744
ptmikheev-master-patch-38354
ptmikheev-master-patch-42253
ptmikheev-master-patch-81659
qt6
qt6_macos
recast_test_fix_c17
remove_boost_filesystem_cruft
remove_cruft
remove_forgotten_code
remove_ndk
replace_boost
revert-6246b479
revert-7a390a35
revert-c3c8fa1e
sdl2_point_22
see-cache
shihan.42_7113-move-from-std-atoi-to-std-from_char
silence_deprecated_opengl_on_mac_we_know
simplify_debugging
split_actorutil_hpp
switch-to-ppa
symlink-ci
task/#6088_ffmpeg_api_deprecation_warnings
this_and_that
travis-testing
travis_clang
unbreak_focal
update_coverity_image
update_gitlab_rules
use_qt_lockfile
use_std_locale
warnfix
wolfgang_html_fun_for_books
xcode_versions
Game engine recreation that reimplements The Elder Scrolls III: Morrowind
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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Author
2022-09-13
Simplified the data structures.
crashfix_debugdraw
florent.teppe
2022-09-12
crashfix on game exit
florent.teppe
2022-09-12
Update CHANGELOG.md
psi29a
2022-09-12
Merge branch 'hidpi' into 'master'
psi29a
2022-09-12
Implement system-scaled HiDPI support (SDL_WINDOW_ALLOW_HIGHDPI - Wayland, ma...
unrelentingtech
2022-09-12
Merge branch 'fix_esm4_reader_utf8' into 'master'
psi29a
2022-09-12
Print ESM4 EditorId and Model by esmtool dump
elsid
2022-09-12
Fix conversion to UTF8 for ESM4 Reader strings
elsid
2022-09-11
Merge branch 'cursor' into 'master'
psi29a
2022-09-11
Merge branch 'fix_build' into 'master'
psi29a
2022-09-11
Add missing include <array>
elsid
2022-09-11
Merge branch 'add_additional_osg_plugins' into 'master'
psi29a
2022-09-11
Merge branch 'debug_draw_commands' into 'master'
psi29a
2022-09-11
Support high-resolution cursor textures (feature 6933)
Andrei Kortunov
2022-09-11
Merge branch 'cellstore_refactor' into 'master'
psi29a
2022-09-11
all debug renders now use the same shader and it works
florent.teppe
2022-09-11
debug draw shader uses the generic functions
florent.teppe
2022-09-11
removes mutex, and uses double buffering to avoid writing on a resource that ...
florent.teppe
2022-09-11
cleaned some code and fixed some naming issues
florent.teppe
2022-09-11
initial work to get lines in
florent.teppe
2022-09-11
made code more consistent between cube, cylinder and wirecube, should also fi...
florent.teppe
2022-09-11
Multiple shapes to draw
florent.teppe
2022-09-11
can place a cube at 0,0,0 Useless for now
florent.teppe
2022-09-11
turn on BUILD_OSG_PLUGIN_DAE for non system OSG
add_additional_osg_plugins
Bret Curtis
2022-09-11
reorg of cmake osg plugins; add osgSim and osgdb_dae requirements
Bret Curtis
2022-09-11
Merge branch 'master' into 'cellstore_refactor'
psi29a
2022-09-11
Merge branch 'std-filesystem' into 'master'
psi29a
2022-09-11
Fix build error with stdlibc++ due to includes shuffling.
Project579
2022-09-11
Hard fail on loading BSA with records using unicode paths.
Project579
2022-09-11
Use std::u8string_view in debug logger overloads parameters.
Project579
2022-09-11
Use std::filesystem::create_directories instead of std::filesystem::create_di...
Project579
2022-09-11
Added dedicated functions for conversions between QString and std::filesystem...
Project579
2022-09-11
Fix some remaining encoding errors due to std::filesystem transition.
Project579
2022-09-11
Check std::getenv output before using it to construct a std::filesystem::path.
Project579
2022-09-11
Add new functions and overloads to support std::u8string and std::filesystem:...
Project579
2022-09-11
iniimporter: Work around some old MSVC compiler bugs.
Project579
2022-09-11
essimporter: Don't use "std::string" to store paths.
Project579
2022-09-11
iniimporter: Don't convert paths to "std::string".
Project579
2022-09-11
Update some settings that accept paths by "std::string" to accept them as "st...
Project579
2022-09-11
Fix build errors after rebase against master due to large amount of changes.
Project579
2022-09-11
Fix YAML::LoadFile mangling Unicode paths in Windows.
Project579
2022-09-11
Implement std::filesystem::path conversion tests.
Project579
2022-09-11
Replace implicit convertions from std::filesystem::path to std::string with c...
Project579
2022-09-11
openmw-cs: model: world: data: Remove dead code.
Project579
2022-09-11
filesystem: configurationmanager: Store file path tokens as std::u8string.
Project579
2022-09-11
Add required overloads to logger for handling unicode paths, also add convers...
Project579
2022-09-11
Revert "Fix regression from https://gitlab.com/OpenMW/openmw/-/merge_requests...
Project579
2022-09-11
Fixed Windows build when using MSVC 14.26 and MacOS build.
Project579
2022-09-11
Upgraded "input-file" command line option to Files::MaybeQuotedPath from std:...
Project579
2022-09-11
Make sure all paths are passed as std::filesystem::path instead of std::strin...
Project579
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