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2022-09-13Simplified the data structures.crashfix_debugdrawflorent.teppe
2022-09-12crashfix on game exitflorent.teppe
2022-09-12Update CHANGELOG.mdpsi29a
2022-09-12Merge branch 'hidpi' into 'master'psi29a
2022-09-12Implement system-scaled HiDPI support (SDL_WINDOW_ALLOW_HIGHDPI - Wayland, ma...unrelentingtech
2022-09-12Merge branch 'fix_esm4_reader_utf8' into 'master'psi29a
2022-09-12Print ESM4 EditorId and Model by esmtool dumpelsid
2022-09-12Fix conversion to UTF8 for ESM4 Reader stringselsid
2022-09-11Merge branch 'cursor' into 'master'psi29a
2022-09-11Merge branch 'fix_build' into 'master'psi29a
2022-09-11Add missing include <array>elsid
2022-09-11Merge branch 'add_additional_osg_plugins' into 'master'psi29a
2022-09-11Merge branch 'debug_draw_commands' into 'master'psi29a
2022-09-11Support high-resolution cursor textures (feature 6933)Andrei Kortunov
2022-09-11Merge branch 'cellstore_refactor' into 'master'psi29a
2022-09-11all debug renders now use the same shader and it worksflorent.teppe
2022-09-11debug draw shader uses the generic functionsflorent.teppe
2022-09-11removes mutex, and uses double buffering to avoid writing on a resource that ...florent.teppe
2022-09-11cleaned some code and fixed some naming issuesflorent.teppe
2022-09-11initial work to get lines inflorent.teppe
2022-09-11made code more consistent between cube, cylinder and wirecube, should also fi...florent.teppe
2022-09-11Multiple shapes to drawflorent.teppe
2022-09-11can place a cube at 0,0,0 Useless for nowflorent.teppe
2022-09-11turn on BUILD_OSG_PLUGIN_DAE for non system OSGadd_additional_osg_pluginsBret Curtis
2022-09-11reorg of cmake osg plugins; add osgSim and osgdb_dae requirementsBret Curtis
2022-09-11Merge branch 'master' into 'cellstore_refactor'psi29a
2022-09-11Merge branch 'std-filesystem' into 'master'psi29a
2022-09-11Fix build error with stdlibc++ due to includes shuffling.Project579
2022-09-11Hard fail on loading BSA with records using unicode paths.Project579
2022-09-11Use std::u8string_view in debug logger overloads parameters.Project579
2022-09-11Use std::filesystem::create_directories instead of std::filesystem::create_di...Project579
2022-09-11Added dedicated functions for conversions between QString and std::filesystem...Project579
2022-09-11Fix some remaining encoding errors due to std::filesystem transition.Project579
2022-09-11Check std::getenv output before using it to construct a std::filesystem::path.Project579
2022-09-11Add new functions and overloads to support std::u8string and std::filesystem:...Project579
2022-09-11iniimporter: Work around some old MSVC compiler bugs.Project579
2022-09-11essimporter: Don't use "std::string" to store paths.Project579
2022-09-11iniimporter: Don't convert paths to "std::string".Project579
2022-09-11Update some settings that accept paths by "std::string" to accept them as "st...Project579
2022-09-11Fix build errors after rebase against master due to large amount of changes.Project579
2022-09-11Fix YAML::LoadFile mangling Unicode paths in Windows.Project579
2022-09-11Implement std::filesystem::path conversion tests.Project579
2022-09-11Replace implicit convertions from std::filesystem::path to std::string with c...Project579
2022-09-11openmw-cs: model: world: data: Remove dead code.Project579
2022-09-11filesystem: configurationmanager: Store file path tokens as std::u8string.Project579
2022-09-11Add required overloads to logger for handling unicode paths, also add convers...Project579
2022-09-11Revert "Fix regression from https://gitlab.com/OpenMW/openmw/-/merge_requests...Project579
2022-09-11Fixed Windows build when using MSVC 14.26 and MacOS build.Project579
2022-09-11Upgraded "input-file" command line option to Files::MaybeQuotedPath from std:...Project579
2022-09-11Make sure all paths are passed as std::filesystem::path instead of std::strin...Project579