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AgeCommit message (Expand)Author
2022-08-09go from softwareDecompress to decompresscleanupBret Curtis
2022-08-09go all in for going full software decompression for cursor; based on evidence...Bret Curtis
2022-08-09more changelog editsBret Curtis
2022-08-09changelog entryBret Curtis
2022-08-09removed more osg/Version includes that are not necessaryBret Curtis
2022-08-09put back version check; make apple the center of the softwareDecompression wo...Bret Curtis
2022-08-09\#5534 remove OSG 3.4 support and require at least 3.6.5 supportBret Curtis
2022-08-08Merge branch 'lockandload' into 'master'psi29a
2022-08-08Merge branch 'ubb_fix' into 'master'psi29a
2022-08-08null checkglassmancody.info
2022-08-08Move werewolf/ranged weapon swish logic to playSwishSoundAlexei Kotov
2022-08-08Detangle attack start, knockdown attack cancel and on-going wind-up logicAlexei Kotov
2022-08-08Play pick/probe animation in attack start animation logicAlexei Kotov
2022-08-08Don't cancel the attack prematurely after running out of ammoAlexei Kotov
2022-08-08Re-enable lower body crossbow animation playbackAlexei Kotov
2022-08-08Clean up updateWeaponState()Alexei Kotov
2022-08-08Improve upper body character state namingAlexei Kotov
2022-08-07stop excessive allocations with lightmanager callbackglassmancody.info
2022-08-07Merge branch 'revert_active' into 'master'psi29a
2022-08-07Merge branch 'main_pp' into 'master'psi29a
2022-08-07cleanup default shaders and remove confusing main shadercody glassman
2022-08-07Merge branch 'paged_refs_vector' into 'master'psi29a
2022-08-07Merge branch 'coverity' into 'master'psi29a
2022-08-06revert traversal nodes, discovered to break some NIFs with UV controllerscody glassman
2022-08-06Merge branch 'changelog' into 'master'Alexei Kotov
2022-08-06Cleanup 0.48 changelogAndrei Kortunov
2022-08-06Merge branch 'ordinator_farming_restored' into 'master'Alexei Kotov
2022-08-06Merge branch 'coverity' into 'master'Alexei Kotov
2022-08-06Merge branch 'race_scroll' into 'master'Alexei Kotov
2022-08-06Allow mouse scrolling in the race preview widget (feature 6925)Andrei Kortunov
2022-08-06Use std::vector to store paged ref numselsid
2022-08-05Avoid possible null dereference - throw an exception insteadAndrei Kortunov
2022-08-05Merge branch 'luaprofiler' into 'master'Alexei Kotov
2022-08-05Implementing profiler stats for LuaManager::synchronizedUpdateChristian Haro
2022-08-05Use ubuntu:20.04 docker image for Coverityelsid
2022-08-04Merge branch 'fixed_string_tests' into 'master'psi29a
2022-08-04Merge branch 'idlechance' into 'master'psi29a
2022-08-04Merge branch 'sheathing' into 'master'psi29a
2022-08-04Merge branch 'google_test_fetch_content' into 'master'psi29a
2022-08-04Avoid cosmetic view-mode dependent issues in shield sheathingAlexei Kotov
2022-08-04Use FetchContent to get googletestelsid
2022-08-03Do compile time checks in compile time instead of testselsid
2022-08-03Replace deprecated std::is_podelsid
2022-08-03Merge branch 'test' into 'master'psi29a
2022-08-03dont ignore tested objects in postpassglassmancody.info
2022-08-03Merge branch 'partcolor' into 'master'psi29a
2022-08-03Use NiParticleSystemController's color for the initial particle colorAlexei Kotov
2022-08-02Save state for disposed actors if they can respawnEvil Eye
2022-08-02Merge branch 'invis' into 'master'psi29a
2022-08-02Merge branch 'loadingfade' into 'master'psi29a