index
:
openmw.git
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
6332-when-building-the-openmw-test-suite-using-the-visual-studio-2019-solution-in-debug-it-uses
7098-improve-post-process-behavior-with-transparent-objects
7220-lua-add-a-general-purpose-lexical-parser
7344-support-launching-the-example-suite
BindlessTest
C++20
CPP20
CPP20_support
CoverityPrepWork
GLCLAMP_GOT_CLAMPED
LTO-timing
NiFltAnimationNode
TisIPickles27-test
add_additional_osg_plugins
additional-cxxflags
android-ndk22
async-msvc2017-fix
backport_gl_clamp_removal
boost_removal
bosvensson1/robert
brute_force_lights
bzzt_8_shadows_in_refraction
ccache_for_windows
check_span
cherry-pick-2bee171c
cherry-pick-2c0f29ea
cherry-pick-5688b7b4
cherry-pick-74612b12
cherry-pick-c431f31c
cherry-pick-d595c7ad
cherry-pick-f1d19035
cherry-pick-f6619658
cherry-pick-ff2d7695
ci_integration_tests
ci_push_test
clangformat
cleanup
cleanup_2
cli11_mwiniimporter
combined_windows_build
concepts
concepts_and_span
conditional_push_builds
coverity
coverity_clang_test
coverity_retry
coverity_use_clang
cpp17_on_mac
crashfix_debugdraw
cxxopts_mwiniimporter
cxxopts_mwiniimporter_ci_debug
deadcode
dependabot/pip/docs/jinja2-3.1.3
depth-refraction
dont-compose-content
enable-github-pipeline
esmrename
fix-glsl-editorconfig
fix-macos-build-without-refactoring-a-bunch-of-unrelated-files
fix-static-urls
fix/shrink_builds
fix_macos
fix_macos_build
fix_msvc
fix_osx_build_maybe
focus_on_focal
fustigator_dev/apple-silicon
get-testy
gh_sync
go_49
improve-bullet-precision-check
ini_importer_tests
iwyu_full
just_say_no_to_geode
jvoisin-master-patch-82710
libera
librecast_all_the_things
linux_only_ci
lua_on_mac
lz4_prep
macos-14-xcode-15
macos-build
macos-builds-only-for-openmw
macos-runner-beta-fencing
macos_ci
macos_ci_fix
make_full_use_of_c++17_on_mac
make_linux_ci_do_zoomies
master
mygui343_fix
navmesh_reduce_lock_wait_openmw-47
opencs_iwyu
openmw-0.47.0
openmw-36
openmw-44
openmw-45
openmw-46
openmw-47
openmw-48
openmw-fix_osx_build_maybe
pipeline-only-on-pull_requests
post_malone
precompile_headers
psi29a-master-patch-54550
psi29a-patch-1
ptmikheev-master-patch-23744
ptmikheev-master-patch-38354
ptmikheev-master-patch-42253
ptmikheev-master-patch-81659
qt6
qt6_macos
recast_test_fix_c17
remove_boost_filesystem_cruft
remove_cruft
remove_forgotten_code
remove_ndk
replace_boost
revert-6246b479
revert-7a390a35
revert-c3c8fa1e
sdl2_point_22
see-cache
shihan.42_7113-move-from-std-atoi-to-std-from_char
silence_deprecated_opengl_on_mac_we_know
simplify_debugging
split_actorutil_hpp
switch-to-ppa
symlink-ci
task/#6088_ffmpeg_api_deprecation_warnings
this_and_that
travis-testing
travis_clang
unbreak_focal
update_coverity_image
update_gitlab_rules
use_qt_lockfile
use_std_locale
warnfix
wolfgang_html_fun_for_books
xcode_versions
Game engine recreation that reimplements The Elder Scrolls III: Morrowind
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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Author
2023-06-16
backport CLAMP_TO_EDGE fix to 0.48
backport_gl_clamp_removal
Bret Curtis
2023-06-10
Merge branch 'osg_win_dep_48' into 'openmw-48'
psi29a
2023-06-10
Use most recent OSG dependency to match 0.48 RC builds
elsid
2023-06-01
Merge branch 'fix_portable_config_48' into 'openmw-48'
psi29a
2023-05-30
Fix logging and config for portable setup
elsid
2023-05-28
Merge branch 'fix_build_48' into 'openmw-48'
jvoisin
2023-05-28
Fix build with GCC 13.1.1
elsid
2023-05-25
fix for macos intel for CI
Bret Curtis
2023-05-21
Merge branch 'fix_element_destroy' into 'master'
openmw-48-rc10
psi29a
2023-05-14
Merge branch 'fix_navmeshtool_avoid_shape_48' into 'openmw-48'
psi29a
2023-05-14
Use different object id for avoid shape
elsid
2023-05-12
Merge branch 'fix_local_map_update_48' into 'openmw-48'
psi29a
2023-05-12
Fix integration tests job deps
elsid
2023-05-11
Update cell local map on different neighbour cells
elsid
2023-05-08
Merge branch 'lua_casting_48' into 'openmw-48'
psi29a
2023-04-26
Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatc...
Petr Mikheev
2023-04-26
Add function LuaUtil::cast
Petr Mikheev
2023-03-28
Merge branch 'openmw-48-patch-50cc' into 'openmw-48'
psi29a
2023-03-28
fix macos issue
psi29a
2023-03-26
Update file luascripts.hpp
openmw-48-rc9
psi29a
2023-03-21
Merge branch 'fix_launcher_paths_48' into 'openmw-48'
psi29a
2023-03-21
Save original paths
elsid
2023-03-21
Use set to track visited directories instead of removing duplicates
elsid
2023-03-20
Merge branch 'cstemprefs48' into 'openmw-48'
psi29a
2023-03-20
Don't capture temporaries by reference
Evil Eye
2023-03-19
Merge branch '1372_for_048' into 'openmw-48'
psi29a
2023-03-18
In 0.46, SetPos was setting position of actors before physics simulation, and...
fredzio
2023-03-13
Merge branch 'update-appdata-48' into 'openmw-48'
openmw-48-rc8
psi29a
2023-03-12
Update AppData summary to be more concise
Alexander Olofsson
2023-03-12
Merge branch 'openmw-48-stereo-fixes' into 'openmw-48'
psi29a
2023-03-11
Merge branch '2805-for-48' into 'openmw-48'
Alexei Kotov
2023-03-11
Empty-Commit to trigger pipeline
Mads Buvik Sandvei
2023-03-11
Ensure shader requirements are pushed at least once for subgraph
AnyOldName3
2023-03-11
Revert "Attach shaders to geometry that lacks a stateset if necessary (bug #7...
AnyOldName3
2023-03-11
SkyStereoStatesetUpdater was incorrectly always using reverseZ matrices.
Mads Buvik Sandvei
2023-03-11
Change assosiative order of stereo-related matrix multiplications to reduce F...
Mads Buvik Sandvei
2023-03-11
update OSG multiview build to one that includes missing dll osgdb_dae.dll
Mads Buvik Sandvei
2023-03-05
Merge branch 'fix_physics_deadlock_48' into 'openmw-48'
psi29a
2023-03-05
Do not use std::shared_mutex to wait for job for async physics
elsid
2023-03-04
Merge branch 'maybe-fix-freeze-catcher' into 'master'
psi29a
2023-03-04
Merge branch 'limit_max_bullet_supported_threads' into 'master'
psi29a
2023-03-04
Merge branch 'shadervisitor48' into 'openmw-48'
psi29a
2023-03-03
Merge branch 'fix_clamp_physics_threads' into 'master'
psi29a
2023-03-03
Use Rig/MorphGeometry state for its child geometry
Alexei Dobrohotov
2023-03-03
Attach shaders to geometry that lacks a stateset if necessary (bug #7251)
Alexei Dobrohotov
2023-03-03
Merge branch 'helios-stop-blinking' into 'openmw-48'
psi29a
2023-03-03
fix sunglare flash, make sure all bound render targets have color masks set
Cody Glassman
2023-03-01
Merge branch 'kantoniak/lua-docs-fixes' into 'master'
psi29a
2023-02-28
Merge branch 'fix_7210_48' into 'openmw-48'
psi29a
2023-02-28
!2737 for 0.48 (fixes #7210)
Petr Mikheev
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