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AgeCommit message (Expand)Author
2022-08-12Update .gitlab-ci.yml, CI/install_debian_deps.shCoverityPrepWorkpsi29a
2022-08-12Merge branch 'remove_ndk' into 'master'psi29a
2022-08-10Merge branch 'disable_cpp_extensions' into 'master'psi29a
2022-08-10Comment Android ndk out until it someone fixes things to work with NDK >= 24remove_ndkpsi29a
2022-08-10Merge branch 'store_view' into 'master'psi29a
2022-08-10Merge branch 'weapon_type' into 'master'psi29a
2022-08-10Move weapon types definition to .cpp fileelsid
2022-08-10Merge branch 'stagger' into 'master'psi29a
2022-08-10Merge branch 'go_49' into 'master'psi29a
2022-08-10Cancel stagger when random attack animations endAlexei Kotov
2022-08-10Cancel stagger and attack animations simultaneouslyAlexei Kotov
2022-08-10Merge branch 'sheerheartattackhasnoweaknesses' into 'master'psi29a
2022-08-10Merge branch 'changelog2' into 'master'psi29a
2022-08-10Additional fixes for 0.48 changelogAndrei Kortunov
2022-08-09Flip the switch on for 0.49go_49Bret Curtis
2022-08-09Merge branch 'cleanup' into 'master'psi29a
2022-08-09#5534 remove OSG 3.4 support and require at least 3.6.5 supportpsi29a
2022-08-09Fix creature attack swish pitch and invisibility breakAlexei Kotov
2022-08-09Allow string_view lookups in MWWorld::Store and get some use out of thatEvil Eye
2022-08-09Merge branch 'split_stringops' into 'master'psi29a
2022-08-09French i10n translationsArnaud Dochain
2022-08-09Merge branch 'textkeys-doc' into 'master'psi29a
2022-08-09Update the Animated Creature DocsMatjaž Lamut
2022-08-09Merge branch 'attackontitan' into 'master'psi29a
2022-08-09Move weapon equip sound logic to weapon equip animation logicAlexei Kotov
2022-08-09Streamline attack body pitchingAlexei Kotov
2022-08-09Clean up updateWeaponState inventory blockAlexei Kotov
2022-08-09Streamline hit/follow animation key constructionAlexei Kotov
2022-08-09Further updateWeaponState cleanupAlexei Kotov
2022-08-09Merge inventory blocks in updateWeaponStateAlexei Kotov
2022-08-09Merge branch 'docs_in_docker' into 'master'uramer
2022-08-09An easy way to build OpenMW documentation in dockerPetr Mikheev
2022-08-08Merge branch 'lockandload' into 'master'psi29a
2022-08-08Merge branch 'ubb_fix' into 'master'psi29a
2022-08-08null checkglassmancody.info
2022-08-08Move werewolf/ranged weapon swish logic to playSwishSoundAlexei Kotov
2022-08-08Detangle attack start, knockdown attack cancel and on-going wind-up logicAlexei Kotov
2022-08-08Play pick/probe animation in attack start animation logicAlexei Kotov
2022-08-08Don't cancel the attack prematurely after running out of ammoAlexei Kotov
2022-08-08Re-enable lower body crossbow animation playbackAlexei Kotov
2022-08-08Clean up updateWeaponState()Alexei Kotov
2022-08-08Improve upper body character state namingAlexei Kotov
2022-08-07stop excessive allocations with lightmanager callbackglassmancody.info
2022-08-07Merge branch 'revert_active' into 'master'psi29a
2022-08-07Merge branch 'main_pp' into 'master'psi29a
2022-08-07cleanup default shaders and remove confusing main shadercody glassman
2022-08-07Merge branch 'paged_refs_vector' into 'master'psi29a
2022-08-07Merge branch 'coverity' into 'master'psi29a
2022-08-06revert traversal nodes, discovered to break some NIFs with UV controllerscody glassman
2022-08-06Merge branch 'changelog' into 'master'Alexei Kotov