index
:
openmw.git
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
6332-when-building-the-openmw-test-suite-using-the-visual-studio-2019-solution-in-debug-it-uses
7098-improve-post-process-behavior-with-transparent-objects
7220-lua-add-a-general-purpose-lexical-parser
7344-support-launching-the-example-suite
BindlessTest
C++20
CPP20
CPP20_support
CoverityPrepWork
GLCLAMP_GOT_CLAMPED
LTO-timing
NiFltAnimationNode
TisIPickles27-test
add_additional_osg_plugins
additional-cxxflags
android-ndk22
async-msvc2017-fix
backport_gl_clamp_removal
boost_removal
bosvensson1/robert
brute_force_lights
bzzt_8_shadows_in_refraction
ccache_for_windows
check_span
cherry-pick-2bee171c
cherry-pick-2c0f29ea
cherry-pick-5688b7b4
cherry-pick-74612b12
cherry-pick-c431f31c
cherry-pick-d595c7ad
cherry-pick-f1d19035
cherry-pick-f6619658
cherry-pick-ff2d7695
ci_integration_tests
ci_push_test
clangformat
cleanup
cleanup_2
cli11_mwiniimporter
combined_windows_build
concepts
concepts_and_span
conditional_push_builds
coverity
coverity_clang_test
coverity_retry
coverity_use_clang
cpp17_on_mac
crashfix_debugdraw
cxxopts_mwiniimporter
cxxopts_mwiniimporter_ci_debug
deadcode
dependabot/pip/docs/jinja2-3.1.3
depth-refraction
dont-compose-content
enable-github-pipeline
esmrename
fix-glsl-editorconfig
fix-macos-build-without-refactoring-a-bunch-of-unrelated-files
fix-static-urls
fix/shrink_builds
fix_macos
fix_macos_build
fix_msvc
fix_osx_build_maybe
focus_on_focal
fustigator_dev/apple-silicon
get-testy
gh_sync
go_49
improve-bullet-precision-check
ini_importer_tests
iwyu_full
just_say_no_to_geode
jvoisin-master-patch-82710
libera
librecast_all_the_things
linux_only_ci
lua_on_mac
lz4_prep
macos-14-xcode-15
macos-build
macos-builds-only-for-openmw
macos-runner-beta-fencing
macos_ci
macos_ci_fix
make_full_use_of_c++17_on_mac
make_linux_ci_do_zoomies
master
mygui343_fix
navmesh_reduce_lock_wait_openmw-47
opencs_iwyu
openmw-0.47.0
openmw-36
openmw-44
openmw-45
openmw-46
openmw-47
openmw-48
openmw-fix_osx_build_maybe
pipeline-only-on-pull_requests
post_malone
precompile_headers
psi29a-master-patch-54550
psi29a-patch-1
ptmikheev-master-patch-23744
ptmikheev-master-patch-38354
ptmikheev-master-patch-42253
ptmikheev-master-patch-81659
qt6
qt6_macos
recast_test_fix_c17
remove_boost_filesystem_cruft
remove_cruft
remove_forgotten_code
remove_ndk
replace_boost
revert-6246b479
revert-7a390a35
revert-c3c8fa1e
sdl2_point_22
see-cache
shihan.42_7113-move-from-std-atoi-to-std-from_char
silence_deprecated_opengl_on_mac_we_know
simplify_debugging
split_actorutil_hpp
switch-to-ppa
symlink-ci
task/#6088_ffmpeg_api_deprecation_warnings
this_and_that
travis-testing
travis_clang
unbreak_focal
update_coverity_image
update_gitlab_rules
use_qt_lockfile
use_std_locale
warnfix
wolfgang_html_fun_for_books
xcode_versions
Game engine recreation that reimplements The Elder Scrolls III: Morrowind
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
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Age
Commit message (
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Author
2021-11-06
Resave hint variables to cache so they'll still exist after a reconfigure
6018-reconfiguring-on-windows-without-ci-script-loses-lz4
AnyOldName3
2021-11-06
Merge branch 'clamp' into 'master'
Evil Eye
2021-11-06
Make better use of std::clamp
Alexei Dobrohotov
2021-11-06
Merge branch 'rtd' into 'master'
Alexei Kotov
2021-11-06
Merge branch 'dont_linger_weather' into 'master'
Alexei Kotov
2021-11-06
Merge branch 'rm_duplicate_to_osg' into 'master'
Alexei Kotov
2021-11-05
Remove duplicated implementation of Misc::Convert::toOsg
elsid
2021-11-05
Merge branch 'new2017' into 'master'
psi29a
2021-11-05
refactors stringops.hpp (#3192)
Bo Svensson
2021-11-04
Fix most of reStructuredText warnings
Petr Mikheev
2021-11-04
Fix a missing required include
wareya
2021-11-04
removes two dummy serialisers (#3212)
Bo Svensson
2021-11-04
removes lowerCaseInPlace (#3217)
Bo Svensson
2021-11-04
removes unused recordcmp.hpp (#3214)
Bo Svensson
2021-11-04
refactors ESM::Land (#3213)
Bo Svensson
2021-11-04
refactors hashed std::map (#3199)
Bo Svensson
2021-11-04
fixes setActorFade logic errors (#3195)
Bo Svensson
2021-11-04
remove particle node when resetting particle effect
glassmancody.info
2021-11-04
Force MSVC to build in utf-8 mode
wareya
2021-11-04
fixes assertion (#3215)
Bo Svensson
2021-11-03
Merge branch 'conditional_push_builds' into 'master'
psi29a
2021-11-03
restores ESM::Dialogue order (#3209)
Bo Svensson
2021-11-03
Merge branch 'phys_perf_test' into 'master'
psi29a
2021-11-03
refactors parentFileIndices (#3211)
Bo Svensson
2021-11-03
Merge branch 'refactor_bullet_nif_loader' into 'master'
psi29a
2021-11-02
Expect nif node children to have parent
elsid
2021-11-02
Combine data check with data handling logic
elsid
2021-11-02
Avoid mesh allocation when data is invalid
elsid
2021-11-02
Add separate function to handle NiGeometry node
elsid
2021-11-02
Use reference type to pass nif node as argument where nullptr is not handled
elsid
2021-11-02
Add more tests for BulletNifLoader
elsid
2021-11-02
Merge branch 'refactor_bullet_shape' into 'master'
psi29a
2021-11-02
Merge branch 'lua_callback' into 'master'
psi29a
2021-11-02
Merge branch 'recast_mesh_object' into 'master'
psi29a
2021-11-02
Merge branch 'enlightened_skeletons' into 'master'
psi29a
2021-11-02
Merge branch 'blaze_it' into 'master'
psi29a
2021-11-02
Rotate torches by 90 degrees
Evil Eye
2021-11-02
Constifications
wareya
2021-11-02
restores countRecords optimisations (#3210)
Bo Svensson
2021-11-02
Merge branch 'distractions' into 'master'
psi29a
2021-11-02
Merge branch 'actually_walk_on_the_water' into 'master'
psi29a
2021-11-02
Merge branch 'rtd' into 'master'
psi29a
2021-11-02
Merge branch 'astoecke-fix-osg-341-pif' into 'master'
psi29a
2021-11-02
Fix readthedocs config, second attempt.
Petr Mikheev
2021-11-01
Fix #6381
Andreas Stöckel
2021-11-02
Merge branch 'rtd' into 'master'
AnyOldName3
2021-11-02
Fix readthedocs config
Petr Mikheev
2021-11-01
Reduce code duplication in getting the shield model
Evil Eye
2021-11-01
Apply waterwalking even when we skip simulation.
fredzio
2021-10-31
Allow creatures to use torches
Evil Eye
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