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authorAndrei Kortunov <andrei.kortunov@yandex.ru>2021-10-04 13:12:54 +0400
committerpsi29a <psi29a@gmail.com>2021-10-04 09:14:14 +0000
commitb9dc05a158eeb5e59f8f92e2d628466894d40907 (patch)
tree2d8859ce5d4f8e614a3a3ad3a17f3f7e13151f38
parentb81df8af9c42da9ead15791ce020ac085bbad494 (diff)
Add missing changelog entries for 0.47 (#3145)
(cherry picked from commit 61168c3583870cc0fc6c8d91a9839e3b9489c086)
-rw-r--r--CHANGELOG.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 88d6049f14..8dacef5727 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -131,6 +131,7 @@
Bug #6043: Actor can have torch missing when torch animation is played
Bug #6047: Mouse bindings can be triggered during save loading
Bug #6136: Game freezes when NPCs try to open doors that are about to be closed
+ Bug #6294: Game crashes with empty pathgrid
Feature #390: 3rd person look "over the shoulder"
Feature #832: OpenMW-CS: Handle deleted references
Feature #1536: Show more information about level on menu
@@ -160,6 +161,7 @@
Feature #5519: Code Patch tab in launcher
Feature #5524: Resume failed script execution after reload
Feature #5545: Option to allow stealing from an unconscious NPC during combat
+ Feature #5551: Do not reboot PC after OpenMW installation on Windows
Feature #5563: Run physics update in background thread
Feature #5579: MCP SetAngle enhancement
Feature #5580: Service refusal filtering
@@ -174,6 +176,7 @@
Feature #5814: Bsatool should be able to create BSA archives, not only to extract it
Feature #5828: Support more than 8 lights
Feature #5910: Fall back to delta time when physics can't keep up
+ Feature #5980: Support Bullet with double precision instead of one with single precision
Feature #6024: OpenMW-CS: Selecting terrain in "Terrain land editing" should support "Add to selection" and "Remove from selection" modes
Feature #6033: Include pathgrid to navigation mesh
Feature #6034: Find path based on area cost depending on NPC stats