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author | Andrei Kortunov <andrei.kortunov@yandex.ru> | 2021-10-04 13:12:54 +0400 |
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committer | psi29a <psi29a@gmail.com> | 2021-10-04 09:14:14 +0000 |
commit | b9dc05a158eeb5e59f8f92e2d628466894d40907 (patch) | |
tree | 2d8859ce5d4f8e614a3a3ad3a17f3f7e13151f38 | |
parent | b81df8af9c42da9ead15791ce020ac085bbad494 (diff) |
Add missing changelog entries for 0.47 (#3145)
(cherry picked from commit 61168c3583870cc0fc6c8d91a9839e3b9489c086)
-rw-r--r-- | CHANGELOG.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 88d6049f14..8dacef5727 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -131,6 +131,7 @@ Bug #6043: Actor can have torch missing when torch animation is played Bug #6047: Mouse bindings can be triggered during save loading Bug #6136: Game freezes when NPCs try to open doors that are about to be closed + Bug #6294: Game crashes with empty pathgrid Feature #390: 3rd person look "over the shoulder" Feature #832: OpenMW-CS: Handle deleted references Feature #1536: Show more information about level on menu @@ -160,6 +161,7 @@ Feature #5519: Code Patch tab in launcher Feature #5524: Resume failed script execution after reload Feature #5545: Option to allow stealing from an unconscious NPC during combat + Feature #5551: Do not reboot PC after OpenMW installation on Windows Feature #5563: Run physics update in background thread Feature #5579: MCP SetAngle enhancement Feature #5580: Service refusal filtering @@ -174,6 +176,7 @@ Feature #5814: Bsatool should be able to create BSA archives, not only to extract it Feature #5828: Support more than 8 lights Feature #5910: Fall back to delta time when physics can't keep up + Feature #5980: Support Bullet with double precision instead of one with single precision Feature #6024: OpenMW-CS: Selecting terrain in "Terrain land editing" should support "Add to selection" and "Remove from selection" modes Feature #6033: Include pathgrid to navigation mesh Feature #6034: Find path based on area cost depending on NPC stats |