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authorEvil Eye <malusluminis@hotmail.com>2024-02-24 16:55:58 +0100
committerEvil Eye <malusluminis@hotmail.com>2024-02-24 16:55:58 +0100
commit7d7e8939abc16301fba58c8975faae72e02b0936 (patch)
tree0572e8d48cad4328bcc10cdbf0452eed6731dccb
parentec1c6ee1715be1aceb8498d2f7cc881b0472e19d (diff)
Use ESM::decompose to handle WPDTstruct
-rw-r--r--apps/openmw/mwclass/creature.cpp6
-rw-r--r--apps/openmw/mwclass/npc.cpp6
-rw-r--r--apps/openmw/mwmechanics/combat.cpp18
-rw-r--r--apps/openmw_test_suite/esm3/testsaveload.cpp48
-rw-r--r--components/esm3/esmreader.hpp8
-rw-r--r--components/esm3/loadweap.cpp22
-rw-r--r--components/esm3/loadweap.hpp6
7 files changed, 82 insertions, 32 deletions
diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp
index 2de58c6127..b6c607b415 100644
--- a/apps/openmw/mwclass/creature.cpp
+++ b/apps/openmw/mwclass/creature.cpp
@@ -316,11 +316,11 @@ namespace MWClass
{
const unsigned char* attack = nullptr;
if (type == ESM::Weapon::AT_Chop)
- attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
+ attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop.data();
else if (type == ESM::Weapon::AT_Slash)
- attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash;
+ attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash.data();
else if (type == ESM::Weapon::AT_Thrust)
- attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust;
+ attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust.data();
if (attack)
{
damage = attack[0] + ((attack[1] - attack[0]) * attackStrength);
diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp
index b7540ebe04..98384254d3 100644
--- a/apps/openmw/mwclass/npc.cpp
+++ b/apps/openmw/mwclass/npc.cpp
@@ -635,11 +635,11 @@ namespace MWClass
{
const unsigned char* attack = nullptr;
if (type == ESM::Weapon::AT_Chop)
- attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
+ attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop.data();
else if (type == ESM::Weapon::AT_Slash)
- attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash;
+ attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash.data();
else if (type == ESM::Weapon::AT_Thrust)
- attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust;
+ attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust.data();
if (attack)
{
damage = attack[0] + ((attack[1] - attack[0]) * attackStrength);
diff --git a/apps/openmw/mwmechanics/combat.cpp b/apps/openmw/mwmechanics/combat.cpp
index 831c3ff7ab..b9852e1b41 100644
--- a/apps/openmw/mwmechanics/combat.cpp
+++ b/apps/openmw/mwmechanics/combat.cpp
@@ -246,14 +246,16 @@ namespace MWMechanics
return;
}
- const unsigned char* attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
- damage = attack[0] + ((attack[1] - attack[0]) * attackStrength); // Bow/crossbow damage
-
- // Arrow/bolt damage
- // NB in case of thrown weapons, we are applying the damage twice since projectile == weapon
- attack = projectile.get<ESM::Weapon>()->mBase->mData.mChop;
- damage += attack[0] + ((attack[1] - attack[0]) * attackStrength);
-
+ {
+ const auto& attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
+ damage = attack[0] + ((attack[1] - attack[0]) * attackStrength); // Bow/crossbow damage
+ }
+ {
+ // Arrow/bolt damage
+ // NB in case of thrown weapons, we are applying the damage twice since projectile == weapon
+ const auto& attack = projectile.get<ESM::Weapon>()->mBase->mData.mChop;
+ damage += attack[0] + ((attack[1] - attack[0]) * attackStrength);
+ }
adjustWeaponDamage(damage, weapon, attacker);
}
diff --git a/apps/openmw_test_suite/esm3/testsaveload.cpp b/apps/openmw_test_suite/esm3/testsaveload.cpp
index 8c7896b08a..6d5fdf1c14 100644
--- a/apps/openmw_test_suite/esm3/testsaveload.cpp
+++ b/apps/openmw_test_suite/esm3/testsaveload.cpp
@@ -8,6 +8,7 @@
#include <components/esm3/loaddial.hpp>
#include <components/esm3/loadregn.hpp>
#include <components/esm3/loadscpt.hpp>
+#include <components/esm3/loadweap.hpp>
#include <components/esm3/player.hpp>
#include <components/esm3/quickkeys.hpp>
@@ -554,6 +555,53 @@ namespace ESM
EXPECT_EQ(result.mList[0].mMagnMax, record.mList[0].mMagnMax);
}
+ TEST_P(Esm3SaveLoadRecordTest, weaponShouldNotChange)
+ {
+ Weapon record = {
+ .mData = {
+ .mWeight = 0,
+ .mValue = 1,
+ .mType = 2,
+ .mHealth = 3,
+ .mSpeed = 4,
+ .mReach = 5,
+ .mEnchant = 6,
+ .mChop = { 7, 8 },
+ .mSlash = { 9, 10 },
+ .mThrust = { 11, 12 },
+ .mFlags = 13,
+ },
+ .mRecordFlags = 0,
+ .mId = generateRandomRefId(32),
+ .mEnchant = generateRandomRefId(32),
+ .mScript = generateRandomRefId(32),
+ .mName = generateRandomString(32),
+ .mModel = generateRandomString(32),
+ .mIcon = generateRandomString(32),
+ };
+
+ Weapon result;
+ saveAndLoadRecord(record, GetParam(), result);
+
+ EXPECT_EQ(result.mData.mWeight, record.mData.mWeight);
+ EXPECT_EQ(result.mData.mValue, record.mData.mValue);
+ EXPECT_EQ(result.mData.mType, record.mData.mType);
+ EXPECT_EQ(result.mData.mHealth, record.mData.mHealth);
+ EXPECT_EQ(result.mData.mSpeed, record.mData.mSpeed);
+ EXPECT_EQ(result.mData.mReach, record.mData.mReach);
+ EXPECT_EQ(result.mData.mEnchant, record.mData.mEnchant);
+ EXPECT_EQ(result.mData.mChop, record.mData.mChop);
+ EXPECT_EQ(result.mData.mSlash, record.mData.mSlash);
+ EXPECT_EQ(result.mData.mThrust, record.mData.mThrust);
+ EXPECT_EQ(result.mData.mFlags, record.mData.mFlags);
+ EXPECT_EQ(result.mId, record.mId);
+ EXPECT_EQ(result.mEnchant, record.mEnchant);
+ EXPECT_EQ(result.mScript, record.mScript);
+ EXPECT_EQ(result.mName, record.mName);
+ EXPECT_EQ(result.mModel, record.mModel);
+ EXPECT_EQ(result.mIcon, record.mIcon);
+ }
+
INSTANTIATE_TEST_SUITE_P(FormatVersions, Esm3SaveLoadRecordTest, ValuesIn(getFormats()));
}
}
diff --git a/components/esm3/esmreader.hpp b/components/esm3/esmreader.hpp
index ca9f191a5d..4af2264828 100644
--- a/components/esm3/esmreader.hpp
+++ b/components/esm3/esmreader.hpp
@@ -191,13 +191,7 @@ namespace ESM
void getSubComposite(auto& value)
{
- decompose(value, [&](auto&... args) {
- constexpr size_t size = (0 + ... + sizeof(decltype(args)));
- getSubHeader();
- if (mCtx.leftSub != size)
- reportSubSizeMismatch(size, mCtx.leftSub);
- (getT(args), ...);
- });
+ decompose(value, [&](auto&... args) { getHT(args...); });
}
template <typename T, typename = std::enable_if_t<IsReadable<T>>>
diff --git a/components/esm3/loadweap.cpp b/components/esm3/loadweap.cpp
index 31c03b00fe..f06abf4e7c 100644
--- a/components/esm3/loadweap.cpp
+++ b/components/esm3/loadweap.cpp
@@ -1,11 +1,20 @@
#include "loadweap.hpp"
-#include "components/esm/defs.hpp"
+#include <components/esm/defs.hpp>
+#include <components/misc/concepts.hpp>
+
#include "esmreader.hpp"
#include "esmwriter.hpp"
namespace ESM
{
+ template <Misc::SameAsWithoutCvref<Weapon::WPDTstruct> T>
+ void decompose(T&& v, const auto& f)
+ {
+ f(v.mWeight, v.mValue, v.mType, v.mHealth, v.mSpeed, v.mReach, v.mEnchant, v.mChop, v.mSlash, v.mThrust,
+ v.mFlags);
+ }
+
void Weapon::load(ESMReader& esm, bool& isDeleted)
{
isDeleted = false;
@@ -29,8 +38,7 @@ namespace ESM
mName = esm.getHString();
break;
case fourCC("WPDT"):
- esm.getHT(mData.mWeight, mData.mValue, mData.mType, mData.mHealth, mData.mSpeed, mData.mReach,
- mData.mEnchant, mData.mChop, mData.mSlash, mData.mThrust, mData.mFlags);
+ esm.getSubComposite(mData);
hasData = true;
break;
case fourCC("SCRI"):
@@ -68,7 +76,7 @@ namespace ESM
esm.writeHNCString("MODL", mModel);
esm.writeHNOCString("FNAM", mName);
- esm.writeHNT("WPDT", mData, 32);
+ esm.writeNamedComposite("WPDT", mData);
esm.writeHNOCRefId("SCRI", mScript);
esm.writeHNOCString("ITEX", mIcon);
esm.writeHNOCRefId("ENAM", mEnchant);
@@ -84,9 +92,9 @@ namespace ESM
mData.mSpeed = 0;
mData.mReach = 0;
mData.mEnchant = 0;
- mData.mChop[0] = mData.mChop[1] = 0;
- mData.mSlash[0] = mData.mSlash[1] = 0;
- mData.mThrust[0] = mData.mThrust[1] = 0;
+ mData.mChop.fill(0);
+ mData.mSlash.fill(0);
+ mData.mThrust.fill(0);
mData.mFlags = 0;
mName.clear();
diff --git a/components/esm3/loadweap.hpp b/components/esm3/loadweap.hpp
index ba1599b1df..8323176a64 100644
--- a/components/esm3/loadweap.hpp
+++ b/components/esm3/loadweap.hpp
@@ -1,6 +1,7 @@
#ifndef OPENMW_ESM_WEAP_H
#define OPENMW_ESM_WEAP_H
+#include <array>
#include <string>
#include "components/esm/refid.hpp"
@@ -59,8 +60,6 @@ namespace ESM
Silver = 0x02
};
-#pragma pack(push)
-#pragma pack(1)
struct WPDTstruct
{
float mWeight;
@@ -69,10 +68,9 @@ namespace ESM
uint16_t mHealth;
float mSpeed, mReach;
uint16_t mEnchant; // Enchantment points. The real value is mEnchant/10.f
- unsigned char mChop[2], mSlash[2], mThrust[2]; // Min and max
+ std::array<unsigned char, 2> mChop, mSlash, mThrust; // Min and max
int32_t mFlags;
}; // 32 bytes
-#pragma pack(pop)
WPDTstruct mData;