diff options
author | wareya <wareya@gmail.com> | 2022-08-24 18:58:49 +0000 |
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committer | wareya <wareya@gmail.com> | 2022-08-24 18:58:49 +0000 |
commit | 09a39c871611124caadfef5a67063bf0ca28ae62 (patch) | |
tree | 5c185d8a50aa3b7de76f6c5b45c44c996596da39 | |
parent | 59a0d9c01fe1c759423506fd07990e83c55ea612 (diff) |
Remove more unused coderemove_forgotten_code
-rw-r--r-- | files/data/shaders/bloomlinear.omwfx | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/files/data/shaders/bloomlinear.omwfx b/files/data/shaders/bloomlinear.omwfx index 044cafa2aa..449320f6ee 100644 --- a/files/data/shaders/bloomlinear.omwfx +++ b/files/data/shaders/bloomlinear.omwfx @@ -191,17 +191,9 @@ fragment vertical(target=RT_Vertical, rt1=RT_Horizontal) { fragment final(rt1=RT_Vertical) { omw_In vec2 omw_TexCoord; - float clampify(float x, float clamp) - { - if(x < clamp) - return x; - return ((x-clamp)*0.5)+clamp; - } - void main() { - vec3 color = vec3(0.0); - color = omw_Texture2D(RT_Vertical, omw_TexCoord).rgb; + vec3 color = omw_Texture2D(RT_Vertical, omw_TexCoord).rgb; // add dithering (in gamma-compressed light, because monitors are sRGB) color = powv(color, 1.0/uGamma); color += (scramblev2(omw_TexCoord).rgb/255.0 - vec3(0.5/255.0))*2.0; |