summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2023-02-09Print stack canarystacksmashingClément Gallet
2023-02-08Remove log of own wait functionsClément Gallet
2023-02-08Add a performance timer for monitoringClément Gallet
2023-02-05Manage lua scripts and change the callback system, to prepare for #519Clément Gallet
2023-02-02Switch order of settings checkboxesClément Gallet
2023-02-02Settings has its own menu and opens the corresponding tab (#521)Clément Gallet
2023-02-02Fix two bugsClément Gallet
2023-02-01Add a window for lua outputClément Gallet
2023-01-31Remove hud compile optionClément Gallet
2023-01-29Code cleanupClément Gallet
2023-01-29Immediately detach all created threadsClément Gallet
2023-01-29Implement SDL_JoystickGetDeviceInstanceID()Clément Gallet
2023-01-29Handle unusual and long memory section filenamesClément Gallet
2023-01-27Implement XIQueryDevice()Clément Gallet
2023-01-26Code cleanupClément Gallet
2023-01-26Increase the timeout period for unity loading threadsClément Gallet
2023-01-24Hook mono sleep functionClément Gallet
2023-01-12RAM search can be interruptedClément Gallet
2023-01-09Don't skip frames in Vulkan for now (#492)Clément Gallet
2023-01-09Add new SDL audio functions and update SDL_dynapi (#518)Clément Gallet
2022-12-30Revert fcd8500 and add a wait timeout instead (#515)Clément Gallet
2022-12-30Suspend sigaction for our checkpoint signalsClément Gallet
2022-12-30Draw a crosshair on current pointer coordinates (#510)Clément Gallet
2022-12-30Set pixel buffer and pack row before reading pixels (fix #505)Clément Gallet
2022-12-30Remove variables from ContextClément Gallet
2022-12-28Fix #513 by getting window size with SDL2Clément Gallet
2022-12-28Fix SDL_GameController functions as they raised max number of buttonsClément Gallet
2022-12-28Remove code needing c++17, and add the c++11 compile flag (#516)Clément Gallet
2022-12-26Fix OSD SDL2 renderer memory leakClément Gallet
2022-12-26Change conditions for Unity threads (#515)Clément Gallet
2022-12-26Disable widgets on game startClément Gallet
2022-12-25Revamp settingsClément Gallet
2022-12-23Add a "Save as default" button for the Encode window (fix #507)Clément Gallet
2022-12-23More forward declarationsClément Gallet
2022-12-20Support more Steam classesClément Gallet
2022-12-19Fix an arithmetic bugClément Gallet
2022-12-13Add a setting to skip all sleep callsClément Gallet
2022-10-25Add SDL_SensorType definitionv1.4.4Clément Gallet
2022-10-25Update to version 1.4.4Clément Gallet
2022-10-25Merge pull request #485 from InfoTeddy/fix-debugger-no-ttyClément Gallet
2022-10-23Prevent using "Search" before "New" in RAM search (#504)Clément Gallet
2022-10-23Fix hitting "New" in RAM search not doing anything the first timeClément Gallet
2022-10-23Store thread state in savestates and check for match when loading (#503)Clément Gallet
2022-09-27Add more SDL joystick function hooks for recent FNA buildsClément Gallet
2022-07-26Protect for spaces when searching game libraries (#496)Clément Gallet
2022-07-03Remove buggy unnecessary codeClément Gallet
2022-07-03Fix Vulkan encoding for odd window resolutionsClément Gallet
2022-07-03Alert when an input column cannot be removedClément Gallet
2022-06-21Add an option to keep rendering during fastforward (491)Clément Gallet
2022-06-15Add an option to disable fastforward during input editor rewind (#491)Clément Gallet