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diff --git a/util/compress/libdeflate/lib/deflate_decompress.c b/util/compress/libdeflate/lib/deflate_decompress.c
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--- a/util/compress/libdeflate/lib/deflate_decompress.c
+++ /dev/null
@@ -1,1000 +0,0 @@
-/*
- * deflate_decompress.c - a decompressor for DEFLATE
- *
- * Copyright 2016 Eric Biggers
- *
- * Permission is hereby granted, free of charge, to any person
- * obtaining a copy of this software and associated documentation
- * files (the "Software"), to deal in the Software without
- * restriction, including without limitation the rights to use,
- * copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following
- * conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * ---------------------------------------------------------------------------
- *
- * This is a highly optimized DEFLATE decompressor. When compiled with gcc on
- * x86_64, it decompresses data in about 52% of the time of zlib (48% if BMI2
- * instructions are available). On other architectures it should still be
- * significantly faster than zlib, but the difference may be smaller.
- *
- * Why this is faster than zlib's implementation:
- *
- * - Word accesses rather than byte accesses when reading input
- * - Word accesses rather than byte accesses when copying matches
- * - Faster Huffman decoding combined with various DEFLATE-specific tricks
- * - Larger bitbuffer variable that doesn't need to be filled as often
- * - Other optimizations to remove unnecessary branches
- * - Only full-buffer decompression is supported, so the code doesn't need to
- * support stopping and resuming decompression.
- * - On x86_64, compile a version of the decompression routine using BMI2
- * instructions and use it automatically at runtime when supported.
- */
-
-#include <limits.h>
-
-#include "deflate_constants.h"
-#include "unaligned.h"
-
-#include "libdeflate.h"
-
-/*
- * If the expression passed to SAFETY_CHECK() evaluates to false, then the
- * decompression routine immediately returns LIBDEFLATE_BAD_DATA, indicating the
- * compressed data is invalid.
- *
- * Theoretically, these checks could be disabled for specialized applications
- * where all input to the decompressor will be trusted.
- */
-#if 0
-# pragma message("UNSAFE DECOMPRESSION IS ENABLED. THIS MUST ONLY BE USED IF THE DECOMPRESSOR INPUT WILL ALWAYS BE TRUSTED!")
-# define SAFETY_CHECK(expr) (void)(expr)
-#else
-# define SAFETY_CHECK(expr) if (unlikely(!(expr))) return LIBDEFLATE_BAD_DATA
-#endif
-
-/*
- * Each TABLEBITS number is the base-2 logarithm of the number of entries in the
- * main portion of the corresponding decode table. Each number should be large
- * enough to ensure that for typical data, the vast majority of symbols can be
- * decoded by a direct lookup of the next TABLEBITS bits of compressed data.
- * However, this must be balanced against the fact that a larger table requires
- * more memory and requires more time to fill.
- *
- * Note: you cannot change a TABLEBITS number without also changing the
- * corresponding ENOUGH number!
- */
-#define PRECODE_TABLEBITS 7
-#define LITLEN_TABLEBITS 10
-#define OFFSET_TABLEBITS 8
-
-/*
- * Each ENOUGH number is the maximum number of decode table entries that may be
- * required for the corresponding Huffman code, including the main table and all
- * subtables. Each number depends on three parameters:
- *
- * (1) the maximum number of symbols in the code (DEFLATE_NUM_*_SYMS)
- * (2) the number of main table bits (the TABLEBITS numbers defined above)
- * (3) the maximum allowed codeword length (DEFLATE_MAX_*_CODEWORD_LEN)
- *
- * The ENOUGH numbers were computed using the utility program 'enough' from
- * zlib. This program enumerates all possible relevant Huffman codes to find
- * the worst-case usage of decode table entries.
- */
-#define PRECODE_ENOUGH 128 /* enough 19 7 7 */
-#define LITLEN_ENOUGH 1334 /* enough 288 10 15 */
-#define OFFSET_ENOUGH 402 /* enough 32 8 15 */
-
-/*
- * Type for codeword lengths.
- */
-typedef u8 len_t;
-
-/*
- * The main DEFLATE decompressor structure. Since this implementation only
- * supports full buffer decompression, this structure does not store the entire
- * decompression state, but rather only some arrays that are too large to
- * comfortably allocate on the stack.
- */
-struct libdeflate_decompressor {
-
- /*
- * The arrays aren't all needed at the same time. 'precode_lens' and
- * 'precode_decode_table' are unneeded after 'lens' has been filled.
- * Furthermore, 'lens' need not be retained after building the litlen
- * and offset decode tables. In fact, 'lens' can be in union with
- * 'litlen_decode_table' provided that 'offset_decode_table' is separate
- * and is built first.
- */
-
- union {
- len_t precode_lens[DEFLATE_NUM_PRECODE_SYMS];
-
- struct {
- len_t lens[DEFLATE_NUM_LITLEN_SYMS +
- DEFLATE_NUM_OFFSET_SYMS +
- DEFLATE_MAX_LENS_OVERRUN];
-
- u32 precode_decode_table[PRECODE_ENOUGH];
- } l;
-
- u32 litlen_decode_table[LITLEN_ENOUGH];
- } u;
-
- u32 offset_decode_table[OFFSET_ENOUGH];
-
- /* used only during build_decode_table() */
- u16 sorted_syms[DEFLATE_MAX_NUM_SYMS];
-
- bool static_codes_loaded;
-};
-
-/*****************************************************************************
- * Input bitstream *
- *****************************************************************************/
-
-/*
- * The state of the "input bitstream" consists of the following variables:
- *
- * - in_next: pointer to the next unread byte in the input buffer
- *
- * - in_end: pointer just past the end of the input buffer
- *
- * - bitbuf: a word-sized variable containing bits that have been read from
- * the input buffer. The buffered bits are right-aligned
- * (they're the low-order bits).
- *
- * - bitsleft: number of bits in 'bitbuf' that are valid.
- *
- * To make it easier for the compiler to optimize the code by keeping variables
- * in registers, these are declared as normal variables and manipulated using
- * macros.
- */
-
-/*
- * The type for the bitbuffer variable ('bitbuf' described above). For best
- * performance, this should have size equal to a machine word.
- *
- * 64-bit platforms have a significant advantage: they get a bigger bitbuffer
- * which they have to fill less often.
- */
-typedef machine_word_t bitbuf_t;
-
-/*
- * Number of bits the bitbuffer variable can hold.
- *
- * This is one less than the obvious value because of the optimized arithmetic
- * in FILL_BITS_WORDWISE() that leaves 'bitsleft' in the range
- * [WORDBITS - 8, WORDBITS - 1] rather than [WORDBITS - 7, WORDBITS].
- */
-#define BITBUF_NBITS (8 * sizeof(bitbuf_t) - 1)
-
-/*
- * The maximum number of bits that can be ensured in the bitbuffer variable,
- * i.e. the maximum value of 'n' that can be passed ENSURE_BITS(n). The decoder
- * only reads whole bytes from memory, so this is the lowest value of 'bitsleft'
- * at which another byte cannot be read without first consuming some bits.
- */
-#define MAX_ENSURE (BITBUF_NBITS - 7)
-
-/*
- * Evaluates to true if 'n' is a valid argument to ENSURE_BITS(n), or false if
- * 'n' is too large to be passed to ENSURE_BITS(n). Note: if 'n' is a compile
- * time constant, then this expression will be a compile-type constant.
- * Therefore, CAN_ENSURE() can be used choose between alternative
- * implementations at compile time.
- */
-#define CAN_ENSURE(n) ((n) <= MAX_ENSURE)
-
-/*
- * Fill the bitbuffer variable, reading one byte at a time.
- *
- * If we would overread the input buffer, we just don't read anything, leaving
- * the bits zeroed but marking them filled. This simplifies the decompressor
- * because it removes the need to distinguish between real overreads and
- * overreads that occur only because of the decompressor's own lookahead.
- *
- * The disadvantage is that real overreads are not detected immediately.
- * However, this is safe because the decompressor is still guaranteed to make
- * forward progress when presented never-ending 0 bits. In an existing block
- * output will be getting generated, whereas new blocks can only be uncompressed
- * (since the type code for uncompressed blocks is 0), for which we check for
- * previous overread. But even if we didn't check, uncompressed blocks would
- * fail to validate because LEN would not equal ~NLEN. So the decompressor will
- * eventually either detect that the output buffer is full, or detect invalid
- * input, or finish the final block.
- */
-#define FILL_BITS_BYTEWISE() \
-do { \
- if (likely(in_next != in_end)) \
- bitbuf |= (bitbuf_t)*in_next++ << bitsleft; \
- else \
- overrun_count++; \
- bitsleft += 8; \
-} while (bitsleft <= BITBUF_NBITS - 8)
-
-/*
- * Fill the bitbuffer variable by reading the next word from the input buffer
- * and branchlessly updating 'in_next' and 'bitsleft' based on how many bits
- * were filled. This can be significantly faster than FILL_BITS_BYTEWISE().
- * However, for this to work correctly, the word must be interpreted in
- * little-endian format. In addition, the memory access may be unaligned.
- * Therefore, this method is most efficient on little-endian architectures that
- * support fast unaligned access, such as x86 and x86_64.
- *
- * For faster updating of 'bitsleft', we consider the bitbuffer size in bits to
- * be 1 less than the word size and therefore be all 1 bits. Then the number of
- * bits filled is the value of the 0 bits in position >= 3 when changed to 1.
- * E.g. if words are 64 bits and bitsleft = 16 = b010000 then we refill b101000
- * = 40 bits = 5 bytes. This uses only 4 operations to update 'in_next' and
- * 'bitsleft': one each of +, ^, >>, and |. (Not counting operations the
- * compiler optimizes out.) In contrast, the alternative of:
- *
- * in_next += (BITBUF_NBITS - bitsleft) >> 3;
- * bitsleft += (BITBUF_NBITS - bitsleft) & ~7;
- *
- * (where BITBUF_NBITS would be WORDBITS rather than WORDBITS - 1) would on
- * average refill an extra bit, but uses 5 operations: two +, and one each of
- * -, >>, and &. Also the - and & must be completed before 'bitsleft' can be
- * updated, while the current solution updates 'bitsleft' with no dependencies.
- */
-#define FILL_BITS_WORDWISE() \
-do { \
- /* BITBUF_NBITS must be all 1's in binary, see above */ \
- STATIC_ASSERT((BITBUF_NBITS & (BITBUF_NBITS + 1)) == 0);\
- \
- bitbuf |= get_unaligned_leword(in_next) << bitsleft; \
- in_next += (bitsleft ^ BITBUF_NBITS) >> 3; \
- bitsleft |= BITBUF_NBITS & ~7; \
-} while (0)
-
-/*
- * Does the bitbuffer variable currently contain at least 'n' bits?
- */
-#define HAVE_BITS(n) (bitsleft >= (n))
-
-/*
- * Load more bits from the input buffer until the specified number of bits is
- * present in the bitbuffer variable. 'n' cannot be too large; see MAX_ENSURE
- * and CAN_ENSURE().
- */
-#define ENSURE_BITS(n) \
-if (!HAVE_BITS(n)) { \
- if (CPU_IS_LITTLE_ENDIAN() && \
- UNALIGNED_ACCESS_IS_FAST && \
- likely(in_end - in_next >= sizeof(bitbuf_t))) \
- FILL_BITS_WORDWISE(); \
- else \
- FILL_BITS_BYTEWISE(); \
-}
-
-/*
- * Return the next 'n' bits from the bitbuffer variable without removing them.
- */
-#define BITS(n) ((u32)bitbuf & (((u32)1 << (n)) - 1))
-
-/*
- * Remove the next 'n' bits from the bitbuffer variable.
- */
-#define REMOVE_BITS(n) (bitbuf >>= (n), bitsleft -= (n))
-
-/*
- * Remove and return the next 'n' bits from the bitbuffer variable.
- */
-#define POP_BITS(n) (tmp32 = BITS(n), REMOVE_BITS(n), tmp32)
-
-/*
- * Verify that the input buffer hasn't been overread, then align the input to
- * the next byte boundary, discarding any remaining bits in the current byte.
- *
- * Note that if the bitbuffer variable currently contains more than 7 bits, then
- * we must rewind 'in_next', effectively putting those bits back. Only the bits
- * in what would be the "current" byte if we were reading one byte at a time can
- * be actually discarded.
- */
-#define ALIGN_INPUT() \
-do { \
- SAFETY_CHECK(overrun_count <= (bitsleft >> 3)); \
- in_next -= (bitsleft >> 3) - overrun_count; \
- overrun_count = 0; \
- bitbuf = 0; \
- bitsleft = 0; \
-} while(0)
-
-/*
- * Read a 16-bit value from the input. This must have been preceded by a call
- * to ALIGN_INPUT(), and the caller must have already checked for overrun.
- */
-#define READ_U16() (tmp16 = get_unaligned_le16(in_next), in_next += 2, tmp16)
-
-/*****************************************************************************
- * Huffman decoding *
- *****************************************************************************/
-
-/*
- * A decode table for order TABLEBITS consists of a main table of (1 <<
- * TABLEBITS) entries followed by a variable number of subtables.
- *
- * The decoding algorithm takes the next TABLEBITS bits of compressed data and
- * uses them as an index into the decode table. The resulting entry is either a
- * "direct entry", meaning that it contains the value desired, or a "subtable
- * pointer", meaning that the entry references a subtable that must be indexed
- * using more bits of the compressed data to decode the symbol.
- *
- * Each decode table (a main table along with its subtables, if any) is
- * associated with a Huffman code. Logically, the result of a decode table
- * lookup is a symbol from the alphabet from which the corresponding Huffman
- * code was constructed. A symbol with codeword length n <= TABLEBITS is
- * associated with 2**(TABLEBITS - n) direct entries in the table, whereas a
- * symbol with codeword length n > TABLEBITS is associated with one or more
- * subtable entries.
- *
- * On top of this basic design, we implement several optimizations:
- *
- * - We store the length of each codeword directly in each of its decode table
- * entries. This allows the codeword length to be produced without indexing
- * an additional table.
- *
- * - When beneficial, we don't store the Huffman symbol itself, but instead data
- * generated from it. For example, when decoding an offset symbol in DEFLATE,
- * it's more efficient if we can decode the offset base and number of extra
- * offset bits directly rather than decoding the offset symbol and then
- * looking up both of those values in an additional table or tables.
- *
- * The size of each decode table entry is 32 bits, which provides slightly
- * better performance than 16-bit entries on 32 and 64 bit processers, provided
- * that the table doesn't get so large that it takes up too much memory and
- * starts generating cache misses. The bits of each decode table entry are
- * defined as follows:
- *
- * - Bits 30 -- 31: flags (see below)
- * - Bits 8 -- 29: decode result: a Huffman symbol or related data
- * - Bits 0 -- 7: codeword length
- */
-
-/*
- * This flag is set in all main decode table entries that represent subtable
- * pointers.
- */
-#define HUFFDEC_SUBTABLE_POINTER 0x80000000
-
-/*
- * This flag is set in all entries in the litlen decode table that represent
- * literals.
- */
-#define HUFFDEC_LITERAL 0x40000000
-
-/* Mask for extracting the codeword length from a decode table entry. */
-#define HUFFDEC_LENGTH_MASK 0xFF
-
-/* Shift to extract the decode result from a decode table entry. */
-#define HUFFDEC_RESULT_SHIFT 8
-
-/* Shift a decode result into its position in the decode table entry. */
-#define HUFFDEC_RESULT_ENTRY(result) ((u32)(result) << HUFFDEC_RESULT_SHIFT)
-
-/* The decode result for each precode symbol. There is no special optimization
- * for the precode; the decode result is simply the symbol value. */
-static const u32 precode_decode_results[DEFLATE_NUM_PRECODE_SYMS] = {
-#define ENTRY(presym) HUFFDEC_RESULT_ENTRY(presym)
- ENTRY(0) , ENTRY(1) , ENTRY(2) , ENTRY(3) ,
- ENTRY(4) , ENTRY(5) , ENTRY(6) , ENTRY(7) ,
- ENTRY(8) , ENTRY(9) , ENTRY(10) , ENTRY(11) ,
- ENTRY(12) , ENTRY(13) , ENTRY(14) , ENTRY(15) ,
- ENTRY(16) , ENTRY(17) , ENTRY(18) ,
-#undef ENTRY
-};
-
-/* The decode result for each litlen symbol. For literals, this is the literal
- * value itself and the HUFFDEC_LITERAL flag. For lengths, this is the length
- * base and the number of extra length bits. */
-static const u32 litlen_decode_results[DEFLATE_NUM_LITLEN_SYMS] = {
-
- /* Literals */
-#define ENTRY(literal) (HUFFDEC_LITERAL | HUFFDEC_RESULT_ENTRY(literal))
- ENTRY(0) , ENTRY(1) , ENTRY(2) , ENTRY(3) ,
- ENTRY(4) , ENTRY(5) , ENTRY(6) , ENTRY(7) ,
- ENTRY(8) , ENTRY(9) , ENTRY(10) , ENTRY(11) ,
- ENTRY(12) , ENTRY(13) , ENTRY(14) , ENTRY(15) ,
- ENTRY(16) , ENTRY(17) , ENTRY(18) , ENTRY(19) ,
- ENTRY(20) , ENTRY(21) , ENTRY(22) , ENTRY(23) ,
- ENTRY(24) , ENTRY(25) , ENTRY(26) , ENTRY(27) ,
- ENTRY(28) , ENTRY(29) , ENTRY(30) , ENTRY(31) ,
- ENTRY(32) , ENTRY(33) , ENTRY(34) , ENTRY(35) ,
- ENTRY(36) , ENTRY(37) , ENTRY(38) , ENTRY(39) ,
- ENTRY(40) , ENTRY(41) , ENTRY(42) , ENTRY(43) ,
- ENTRY(44) , ENTRY(45) , ENTRY(46) , ENTRY(47) ,
- ENTRY(48) , ENTRY(49) , ENTRY(50) , ENTRY(51) ,
- ENTRY(52) , ENTRY(53) , ENTRY(54) , ENTRY(55) ,
- ENTRY(56) , ENTRY(57) , ENTRY(58) , ENTRY(59) ,
- ENTRY(60) , ENTRY(61) , ENTRY(62) , ENTRY(63) ,
- ENTRY(64) , ENTRY(65) , ENTRY(66) , ENTRY(67) ,
- ENTRY(68) , ENTRY(69) , ENTRY(70) , ENTRY(71) ,
- ENTRY(72) , ENTRY(73) , ENTRY(74) , ENTRY(75) ,
- ENTRY(76) , ENTRY(77) , ENTRY(78) , ENTRY(79) ,
- ENTRY(80) , ENTRY(81) , ENTRY(82) , ENTRY(83) ,
- ENTRY(84) , ENTRY(85) , ENTRY(86) , ENTRY(87) ,
- ENTRY(88) , ENTRY(89) , ENTRY(90) , ENTRY(91) ,
- ENTRY(92) , ENTRY(93) , ENTRY(94) , ENTRY(95) ,
- ENTRY(96) , ENTRY(97) , ENTRY(98) , ENTRY(99) ,
- ENTRY(100) , ENTRY(101) , ENTRY(102) , ENTRY(103) ,
- ENTRY(104) , ENTRY(105) , ENTRY(106) , ENTRY(107) ,
- ENTRY(108) , ENTRY(109) , ENTRY(110) , ENTRY(111) ,
- ENTRY(112) , ENTRY(113) , ENTRY(114) , ENTRY(115) ,
- ENTRY(116) , ENTRY(117) , ENTRY(118) , ENTRY(119) ,
- ENTRY(120) , ENTRY(121) , ENTRY(122) , ENTRY(123) ,
- ENTRY(124) , ENTRY(125) , ENTRY(126) , ENTRY(127) ,
- ENTRY(128) , ENTRY(129) , ENTRY(130) , ENTRY(131) ,
- ENTRY(132) , ENTRY(133) , ENTRY(134) , ENTRY(135) ,
- ENTRY(136) , ENTRY(137) , ENTRY(138) , ENTRY(139) ,
- ENTRY(140) , ENTRY(141) , ENTRY(142) , ENTRY(143) ,
- ENTRY(144) , ENTRY(145) , ENTRY(146) , ENTRY(147) ,
- ENTRY(148) , ENTRY(149) , ENTRY(150) , ENTRY(151) ,
- ENTRY(152) , ENTRY(153) , ENTRY(154) , ENTRY(155) ,
- ENTRY(156) , ENTRY(157) , ENTRY(158) , ENTRY(159) ,
- ENTRY(160) , ENTRY(161) , ENTRY(162) , ENTRY(163) ,
- ENTRY(164) , ENTRY(165) , ENTRY(166) , ENTRY(167) ,
- ENTRY(168) , ENTRY(169) , ENTRY(170) , ENTRY(171) ,
- ENTRY(172) , ENTRY(173) , ENTRY(174) , ENTRY(175) ,
- ENTRY(176) , ENTRY(177) , ENTRY(178) , ENTRY(179) ,
- ENTRY(180) , ENTRY(181) , ENTRY(182) , ENTRY(183) ,
- ENTRY(184) , ENTRY(185) , ENTRY(186) , ENTRY(187) ,
- ENTRY(188) , ENTRY(189) , ENTRY(190) , ENTRY(191) ,
- ENTRY(192) , ENTRY(193) , ENTRY(194) , ENTRY(195) ,
- ENTRY(196) , ENTRY(197) , ENTRY(198) , ENTRY(199) ,
- ENTRY(200) , ENTRY(201) , ENTRY(202) , ENTRY(203) ,
- ENTRY(204) , ENTRY(205) , ENTRY(206) , ENTRY(207) ,
- ENTRY(208) , ENTRY(209) , ENTRY(210) , ENTRY(211) ,
- ENTRY(212) , ENTRY(213) , ENTRY(214) , ENTRY(215) ,
- ENTRY(216) , ENTRY(217) , ENTRY(218) , ENTRY(219) ,
- ENTRY(220) , ENTRY(221) , ENTRY(222) , ENTRY(223) ,
- ENTRY(224) , ENTRY(225) , ENTRY(226) , ENTRY(227) ,
- ENTRY(228) , ENTRY(229) , ENTRY(230) , ENTRY(231) ,
- ENTRY(232) , ENTRY(233) , ENTRY(234) , ENTRY(235) ,
- ENTRY(236) , ENTRY(237) , ENTRY(238) , ENTRY(239) ,
- ENTRY(240) , ENTRY(241) , ENTRY(242) , ENTRY(243) ,
- ENTRY(244) , ENTRY(245) , ENTRY(246) , ENTRY(247) ,
- ENTRY(248) , ENTRY(249) , ENTRY(250) , ENTRY(251) ,
- ENTRY(252) , ENTRY(253) , ENTRY(254) , ENTRY(255) ,
-#undef ENTRY
-
-#define HUFFDEC_EXTRA_LENGTH_BITS_MASK 0xFF
-#define HUFFDEC_LENGTH_BASE_SHIFT 8
-#define HUFFDEC_END_OF_BLOCK_LENGTH 0
-
-#define ENTRY(length_base, num_extra_bits) HUFFDEC_RESULT_ENTRY( \
- ((u32)(length_base) << HUFFDEC_LENGTH_BASE_SHIFT) | (num_extra_bits))
-
- /* End of block */
- ENTRY(HUFFDEC_END_OF_BLOCK_LENGTH, 0),
-
- /* Lengths */
- ENTRY(3 , 0) , ENTRY(4 , 0) , ENTRY(5 , 0) , ENTRY(6 , 0),
- ENTRY(7 , 0) , ENTRY(8 , 0) , ENTRY(9 , 0) , ENTRY(10 , 0),
- ENTRY(11 , 1) , ENTRY(13 , 1) , ENTRY(15 , 1) , ENTRY(17 , 1),
- ENTRY(19 , 2) , ENTRY(23 , 2) , ENTRY(27 , 2) , ENTRY(31 , 2),
- ENTRY(35 , 3) , ENTRY(43 , 3) , ENTRY(51 , 3) , ENTRY(59 , 3),
- ENTRY(67 , 4) , ENTRY(83 , 4) , ENTRY(99 , 4) , ENTRY(115, 4),
- ENTRY(131, 5) , ENTRY(163, 5) , ENTRY(195, 5) , ENTRY(227, 5),
- ENTRY(258, 0) , ENTRY(258, 0) , ENTRY(258, 0) ,
-#undef ENTRY
-};
-
-/* The decode result for each offset symbol. This is the offset base and the
- * number of extra offset bits. */
-static const u32 offset_decode_results[DEFLATE_NUM_OFFSET_SYMS] = {
-
-#define HUFFDEC_EXTRA_OFFSET_BITS_SHIFT 16
-#define HUFFDEC_OFFSET_BASE_MASK (((u32)1 << HUFFDEC_EXTRA_OFFSET_BITS_SHIFT) - 1)
-
-#define ENTRY(offset_base, num_extra_bits) HUFFDEC_RESULT_ENTRY( \
- ((u32)(num_extra_bits) << HUFFDEC_EXTRA_OFFSET_BITS_SHIFT) | \
- (offset_base))
- ENTRY(1 , 0) , ENTRY(2 , 0) , ENTRY(3 , 0) , ENTRY(4 , 0) ,
- ENTRY(5 , 1) , ENTRY(7 , 1) , ENTRY(9 , 2) , ENTRY(13 , 2) ,
- ENTRY(17 , 3) , ENTRY(25 , 3) , ENTRY(33 , 4) , ENTRY(49 , 4) ,
- ENTRY(65 , 5) , ENTRY(97 , 5) , ENTRY(129 , 6) , ENTRY(193 , 6) ,
- ENTRY(257 , 7) , ENTRY(385 , 7) , ENTRY(513 , 8) , ENTRY(769 , 8) ,
- ENTRY(1025 , 9) , ENTRY(1537 , 9) , ENTRY(2049 , 10) , ENTRY(3073 , 10) ,
- ENTRY(4097 , 11) , ENTRY(6145 , 11) , ENTRY(8193 , 12) , ENTRY(12289 , 12) ,
- ENTRY(16385 , 13) , ENTRY(24577 , 13) , ENTRY(32769 , 14) , ENTRY(49153 , 14) ,
-#undef ENTRY
-};
-
-/*
- * Build a table for fast decoding of symbols from a Huffman code. As input,
- * this function takes the codeword length of each symbol which may be used in
- * the code. As output, it produces a decode table for the canonical Huffman
- * code described by the codeword lengths. The decode table is built with the
- * assumption that it will be indexed with "bit-reversed" codewords, where the
- * low-order bit is the first bit of the codeword. This format is used for all
- * Huffman codes in DEFLATE.
- *
- * @decode_table
- * The array in which the decode table will be generated. This array must
- * have sufficient length; see the definition of the ENOUGH numbers.
- * @lens
- * An array which provides, for each symbol, the length of the
- * corresponding codeword in bits, or 0 if the symbol is unused. This may
- * alias @decode_table, since nothing is written to @decode_table until all
- * @lens have been consumed. All codeword lengths are assumed to be <=
- * @max_codeword_len but are otherwise considered untrusted. If they do
- * not form a valid Huffman code, then the decode table is not built and
- * %false is returned.
- * @num_syms
- * The number of symbols in the code, including all unused symbols.
- * @decode_results
- * An array which provides, for each symbol, the actual value to store into
- * the decode table. This value will be directly produced as the result of
- * decoding that symbol, thereby moving the indirection out of the decode
- * loop and into the table initialization.
- * @table_bits
- * The log base-2 of the number of main table entries to use.
- * @max_codeword_len
- * The maximum allowed codeword length for this Huffman code.
- * Must be <= DEFLATE_MAX_CODEWORD_LEN.
- * @sorted_syms
- * A temporary array of length @num_syms.
- *
- * Returns %true if successful; %false if the codeword lengths do not form a
- * valid Huffman code.
- */
-static bool
-build_decode_table(u32 decode_table[],
- const len_t lens[],
- const unsigned num_syms,
- const u32 decode_results[],
- const unsigned table_bits,
- const unsigned max_codeword_len,
- u16 *sorted_syms)
-{
- unsigned len_counts[DEFLATE_MAX_CODEWORD_LEN + 1];
- unsigned offsets[DEFLATE_MAX_CODEWORD_LEN + 1];
- unsigned sym; /* current symbol */
- unsigned codeword; /* current codeword, bit-reversed */
- unsigned len; /* current codeword length in bits */
- unsigned count; /* num codewords remaining with this length */
- u32 codespace_used; /* codespace used out of '2^max_codeword_len' */
- unsigned cur_table_end; /* end index of current table */
- unsigned subtable_prefix; /* codeword prefix of current subtable */
- unsigned subtable_start; /* start index of current subtable */
- unsigned subtable_bits; /* log2 of current subtable length */
-
- /* Count how many codewords have each length, including 0. */
- for (len = 0; len <= max_codeword_len; len++)
- len_counts[len] = 0;
- for (sym = 0; sym < num_syms; sym++)
- len_counts[lens[sym]]++;
-
- /*
- * Sort the symbols primarily by increasing codeword length and
- * secondarily by increasing symbol value; or equivalently by their
- * codewords in lexicographic order, since a canonical code is assumed.
- *
- * For efficiency, also compute 'codespace_used' in the same pass over
- * 'len_counts[]' used to build 'offsets[]' for sorting.
- */
-
- /* Ensure that 'codespace_used' cannot overflow. */
- STATIC_ASSERT(sizeof(codespace_used) == 4);
- STATIC_ASSERT(UINT32_MAX / (1U << (DEFLATE_MAX_CODEWORD_LEN - 1)) >=
- DEFLATE_MAX_NUM_SYMS);
-
- offsets[0] = 0;
- offsets[1] = len_counts[0];
- codespace_used = 0;
- for (len = 1; len < max_codeword_len; len++) {
- offsets[len + 1] = offsets[len] + len_counts[len];
- codespace_used = (codespace_used << 1) + len_counts[len];
- }
- codespace_used = (codespace_used << 1) + len_counts[len];
-
- for (sym = 0; sym < num_syms; sym++)
- sorted_syms[offsets[lens[sym]]++] = sym;
-
- sorted_syms += offsets[0]; /* Skip unused symbols */
-
- /* lens[] is done being used, so we can write to decode_table[] now. */
-
- /*
- * Check whether the lengths form a complete code (exactly fills the
- * codespace), an incomplete code (doesn't fill the codespace), or an
- * overfull code (overflows the codespace). A codeword of length 'n'
- * uses proportion '1/(2^n)' of the codespace. An overfull code is
- * nonsensical, so is considered invalid. An incomplete code is
- * considered valid only in two specific cases; see below.
- */
-
- /* overfull code? */
- if (unlikely(codespace_used > (1U << max_codeword_len)))
- return false;
-
- /* incomplete code? */
- if (unlikely(codespace_used < (1U << max_codeword_len))) {
- u32 entry;
- unsigned i;
-
- if (codespace_used == 0) {
- /*
- * An empty code is allowed. This can happen for the
- * offset code in DEFLATE, since a dynamic Huffman block
- * need not contain any matches.
- */
-
- /* sym=0, len=1 (arbitrary) */
- entry = decode_results[0] | 1;
- } else {
- /*
- * Allow codes with a single used symbol, with codeword
- * length 1. The DEFLATE RFC is unclear regarding this
- * case. What zlib's decompressor does is permit this
- * for the litlen and offset codes and assume the
- * codeword is '0' rather than '1'. We do the same
- * except we allow this for precodes too, since there's
- * no convincing reason to treat the codes differently.
- * We also assign both codewords '0' and '1' to the
- * symbol to avoid having to handle '1' specially.
- */
- if (codespace_used != (1U << (max_codeword_len - 1)) ||
- len_counts[1] != 1)
- return false;
- entry = decode_results[*sorted_syms] | 1;
- }
- /*
- * Note: the decode table still must be fully initialized, in
- * case the stream is malformed and contains bits from the part
- * of the codespace the incomplete code doesn't use.
- */
- for (i = 0; i < (1U << table_bits); i++)
- decode_table[i] = entry;
- return true;
- }
-
- /*
- * The lengths form a complete code. Now, enumerate the codewords in
- * lexicographic order and fill the decode table entries for each one.
- *
- * First, process all codewords with len <= table_bits. Each one gets
- * '2^(table_bits-len)' direct entries in the table.
- *
- * Since DEFLATE uses bit-reversed codewords, these entries aren't
- * consecutive but rather are spaced '2^len' entries apart. This makes
- * filling them naively somewhat awkward and inefficient, since strided
- * stores are less cache-friendly and preclude the use of word or
- * vector-at-a-time stores to fill multiple entries per instruction.
- *
- * To optimize this, we incrementally double the table size. When
- * processing codewords with length 'len', the table is treated as
- * having only '2^len' entries, so each codeword uses just one entry.
- * Then, each time 'len' is incremented, the table size is doubled and
- * the first half is copied to the second half. This significantly
- * improves performance over naively doing strided stores.
- *
- * Note that some entries copied for each table doubling may not have
- * been initialized yet, but it doesn't matter since they're guaranteed
- * to be initialized later (because the Huffman code is complete).
- */
- codeword = 0;
- len = 1;
- while ((count = len_counts[len]) == 0)
- len++;
- cur_table_end = 1U << len;
- while (len <= table_bits) {
- /* Process all 'count' codewords with length 'len' bits. */
- do {
- unsigned bit;
-
- /* Fill the first entry for the current codeword. */
- decode_table[codeword] =
- decode_results[*sorted_syms++] | len;
-
- if (codeword == cur_table_end - 1) {
- /* Last codeword (all 1's) */
- for (; len < table_bits; len++) {
- memcpy(&decode_table[cur_table_end],
- decode_table,
- cur_table_end *
- sizeof(decode_table[0]));
- cur_table_end <<= 1;
- }
- return true;
- }
- /*
- * To advance to the lexicographically next codeword in
- * the canonical code, the codeword must be incremented,
- * then 0's must be appended to the codeword as needed
- * to match the next codeword's length.
- *
- * Since the codeword is bit-reversed, appending 0's is
- * a no-op. However, incrementing it is nontrivial. To
- * do so efficiently, use the 'bsr' instruction to find
- * the last (highest order) 0 bit in the codeword, set
- * it, and clear any later (higher order) 1 bits. But
- * 'bsr' actually finds the highest order 1 bit, so to
- * use it first flip all bits in the codeword by XOR'ing
- * it with (1U << len) - 1 == cur_table_end - 1.
- */
- bit = 1U << bsr32(codeword ^ (cur_table_end - 1));
- codeword &= bit - 1;
- codeword |= bit;
- } while (--count);
-
- /* Advance to the next codeword length. */
- do {
- if (++len <= table_bits) {
- memcpy(&decode_table[cur_table_end],
- decode_table,
- cur_table_end * sizeof(decode_table[0]));
- cur_table_end <<= 1;
- }
- } while ((count = len_counts[len]) == 0);
- }
-
- /* Process codewords with len > table_bits. These require subtables. */
- cur_table_end = 1U << table_bits;
- subtable_prefix = -1;
- subtable_start = 0;
- for (;;) {
- u32 entry;
- unsigned i;
- unsigned stride;
- unsigned bit;
-
- /*
- * Start a new subtable if the first 'table_bits' bits of the
- * codeword don't match the prefix of the current subtable.
- */
- if ((codeword & ((1U << table_bits) - 1)) != subtable_prefix) {
- subtable_prefix = (codeword & ((1U << table_bits) - 1));
- subtable_start = cur_table_end;
- /*
- * Calculate the subtable length. If the codeword has
- * length 'table_bits + n', then the subtable needs
- * '2^n' entries. But it may need more; if fewer than
- * '2^n' codewords of length 'table_bits + n' remain,
- * then the length will need to be incremented to bring
- * in longer codewords until the subtable can be
- * completely filled. Note that because the Huffman
- * code is complete, it will always be possible to fill
- * the subtable eventually.
- */
- subtable_bits = len - table_bits;
- codespace_used = count;
- while (codespace_used < (1U << subtable_bits)) {
- subtable_bits++;
- codespace_used = (codespace_used << 1) +
- len_counts[table_bits + subtable_bits];
- }
- cur_table_end = subtable_start + (1U << subtable_bits);
-
- /*
- * Create the entry that points from the main table to
- * the subtable. This entry contains the index of the
- * start of the subtable and the number of bits with
- * which the subtable is indexed (the log base 2 of the
- * number of entries it contains).
- */
- decode_table[subtable_prefix] =
- HUFFDEC_SUBTABLE_POINTER |
- HUFFDEC_RESULT_ENTRY(subtable_start) |
- subtable_bits;
- }
-
- /* Fill the subtable entries for the current codeword. */
- entry = decode_results[*sorted_syms++] | (len - table_bits);
- i = subtable_start + (codeword >> table_bits);
- stride = 1U << (len - table_bits);
- do {
- decode_table[i] = entry;
- i += stride;
- } while (i < cur_table_end);
-
- /* Advance to the next codeword. */
- if (codeword == (1U << len) - 1) /* last codeword (all 1's)? */
- return true;
- bit = 1U << bsr32(codeword ^ ((1U << len) - 1));
- codeword &= bit - 1;
- codeword |= bit;
- count--;
- while (count == 0)
- count = len_counts[++len];
- }
-}
-
-/* Build the decode table for the precode. */
-static bool
-build_precode_decode_table(struct libdeflate_decompressor *d)
-{
- /* When you change TABLEBITS, you must change ENOUGH, and vice versa! */
- STATIC_ASSERT(PRECODE_TABLEBITS == 7 && PRECODE_ENOUGH == 128);
-
- return build_decode_table(d->u.l.precode_decode_table,
- d->u.precode_lens,
- DEFLATE_NUM_PRECODE_SYMS,
- precode_decode_results,
- PRECODE_TABLEBITS,
- DEFLATE_MAX_PRE_CODEWORD_LEN,
- d->sorted_syms);
-}
-
-/* Build the decode table for the literal/length code. */
-static bool
-build_litlen_decode_table(struct libdeflate_decompressor *d,
- unsigned num_litlen_syms, unsigned num_offset_syms)
-{
- /* When you change TABLEBITS, you must change ENOUGH, and vice versa! */
- STATIC_ASSERT(LITLEN_TABLEBITS == 10 && LITLEN_ENOUGH == 1334);
-
- return build_decode_table(d->u.litlen_decode_table,
- d->u.l.lens,
- num_litlen_syms,
- litlen_decode_results,
- LITLEN_TABLEBITS,
- DEFLATE_MAX_LITLEN_CODEWORD_LEN,
- d->sorted_syms);
-}
-
-/* Build the decode table for the offset code. */
-static bool
-build_offset_decode_table(struct libdeflate_decompressor *d,
- unsigned num_litlen_syms, unsigned num_offset_syms)
-{
- /* When you change TABLEBITS, you must change ENOUGH, and vice versa! */
- STATIC_ASSERT(OFFSET_TABLEBITS == 8 && OFFSET_ENOUGH == 402);
-
- return build_decode_table(d->offset_decode_table,
- d->u.l.lens + num_litlen_syms,
- num_offset_syms,
- offset_decode_results,
- OFFSET_TABLEBITS,
- DEFLATE_MAX_OFFSET_CODEWORD_LEN,
- d->sorted_syms);
-}
-
-static forceinline machine_word_t
-repeat_byte(u8 b)
-{
- machine_word_t v;
-
- STATIC_ASSERT(WORDBITS == 32 || WORDBITS == 64);
-
- v = b;
- v |= v << 8;
- v |= v << 16;
- v |= v << ((WORDBITS == 64) ? 32 : 0);
- return v;
-}
-
-static forceinline void
-copy_word_unaligned(const void *src, void *dst)
-{
- store_word_unaligned(load_word_unaligned(src), dst);
-}
-
-/*****************************************************************************
- * Main decompression routine
- *****************************************************************************/
-
-typedef enum libdeflate_result (*decompress_func_t)
- (struct libdeflate_decompressor * restrict d,
- const void * restrict in, size_t in_nbytes,
- void * restrict out, size_t out_nbytes_avail,
- size_t *actual_in_nbytes_ret, size_t *actual_out_nbytes_ret);
-
-#undef DEFAULT_IMPL
-#undef DISPATCH
-#if defined(__i386__) || defined(__x86_64__)
-# include "x86/decompress_impl.h"
-#endif
-
-#ifndef DEFAULT_IMPL
-# define FUNCNAME deflate_decompress_default
-# define ATTRIBUTES
-# include "decompress_template.h"
-# define DEFAULT_IMPL deflate_decompress_default
-#endif
-
-#ifdef DISPATCH
-static enum libdeflate_result
-dispatch(struct libdeflate_decompressor * restrict d,
- const void * restrict in, size_t in_nbytes,
- void * restrict out, size_t out_nbytes_avail,
- size_t *actual_in_nbytes_ret, size_t *actual_out_nbytes_ret);
-
-static volatile decompress_func_t decompress_impl = dispatch;
-
-/* Choose the fastest implementation at runtime */
-static enum libdeflate_result
-dispatch(struct libdeflate_decompressor * restrict d,
- const void * restrict in, size_t in_nbytes,
- void * restrict out, size_t out_nbytes_avail,
- size_t *actual_in_nbytes_ret, size_t *actual_out_nbytes_ret)
-{
- decompress_func_t f = arch_select_decompress_func();
-
- if (f == NULL)
- f = DEFAULT_IMPL;
-
- decompress_impl = f;
- return (*f)(d, in, in_nbytes, out, out_nbytes_avail,
- actual_in_nbytes_ret, actual_out_nbytes_ret);
-}
-#else
-# define decompress_impl DEFAULT_IMPL /* only one implementation, use it */
-#endif
-
-
-/*
- * This is the main DEFLATE decompression routine. See libdeflate.h for the
- * documentation.
- *
- * Note that the real code is in decompress_template.h. The part here just
- * handles calling the appropriate implementation depending on the CPU features
- * at runtime.
- */
-LIBDEFLATEEXPORT enum libdeflate_result LIBDEFLATEAPI
-libdeflate_deflate_decompress_ex(struct libdeflate_decompressor * restrict d,
- const void * restrict in, size_t in_nbytes,
- void * restrict out, size_t out_nbytes_avail,
- size_t *actual_in_nbytes_ret,
- size_t *actual_out_nbytes_ret)
-{
- return decompress_impl(d, in, in_nbytes, out, out_nbytes_avail,
- actual_in_nbytes_ret, actual_out_nbytes_ret);
-}
-
-LIBDEFLATEEXPORT enum libdeflate_result LIBDEFLATEAPI
-libdeflate_deflate_decompress(struct libdeflate_decompressor * restrict d,
- const void * restrict in, size_t in_nbytes,
- void * restrict out, size_t out_nbytes_avail,
- size_t *actual_out_nbytes_ret)
-{
- return libdeflate_deflate_decompress_ex(d, in, in_nbytes,
- out, out_nbytes_avail,
- NULL, actual_out_nbytes_ret);
-}
-
-LIBDEFLATEEXPORT struct libdeflate_decompressor * LIBDEFLATEAPI
-libdeflate_alloc_decompressor(void)
-{
- /*
- * Note that only certain parts of the decompressor actually must be
- * initialized here:
- *
- * - 'static_codes_loaded' must be initialized to false.
- *
- * - The first half of the main portion of each decode table must be
- * initialized to any value, to avoid reading from uninitialized
- * memory during table expansion in build_decode_table(). (Although,
- * this is really just to avoid warnings with dynamic tools like
- * valgrind, since build_decode_table() is guaranteed to initialize
- * all entries eventually anyway.)
- *
- * But for simplicity, we currently just zero the whole decompressor.
- */
- struct libdeflate_decompressor *d = libdeflate_malloc(sizeof(*d));
-
- if (d == NULL)
- return NULL;
- memset(d, 0, sizeof(*d));
- return d;
-}
-
-LIBDEFLATEEXPORT void LIBDEFLATEAPI
-libdeflate_free_decompressor(struct libdeflate_decompressor *d)
-{
- libdeflate_free(d);
-}