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// Copyright (c) 2013-2020 Vittorio Romeo
// License: Academic Free License ("AFL") v. 3.0
// AFL License page: https://opensource.org/licenses/AFL-3.0
#pragma once
namespace hg {
// Allow us to represent the game's version in a major.minor.micro format
struct GameVersion
{
int major;
int minor;
int micro;
[[nodiscard]] constexpr bool operator<(
const GameVersion& rhs) const noexcept
{
if(major != rhs.major)
{
return major < rhs.major;
}
if(minor != rhs.minor)
{
return minor < rhs.minor;
}
return micro < rhs.micro;
}
[[nodiscard]] constexpr bool operator==(
const GameVersion& other) const noexcept
{
return (major == other.major) && (minor == other.minor) &&
(micro == other.micro);
}
[[nodiscard]] constexpr bool operator!=(
const GameVersion& other) const noexcept
{
return !(*this == other);
}
};
inline constexpr GameVersion GAME_VERSION{2, 1, 4};
inline constexpr auto& GAME_VERSION_STR = "2.1.4";
} // namespace hg
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