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// Copyright (c) 2013-2020 Vittorio Romeo
// License: Academic Free License ("AFL") v. 3.0
// AFL License page: https://opensource.org/licenses/AFL-3.0
#pragma once
#include "SSVOpenHexagon/Components/SpeedData.hpp"
#include "SSVOpenHexagon/Utils/PointInPolygon.hpp"
#include "SSVOpenHexagon/Utils/FastVertexVector.hpp"
#include <SSVStart/Utils/Vector2.hpp>
#include <SFML/System/Vector2.hpp>
#include <array>
#include <cstdint>
namespace hg {
class CWall
{
private:
std::array<sf::Vector2f, 4> _vertexPositions;
SpeedData _speed;
SpeedData _curve;
float _hueMod;
bool _killed;
void moveTowardsCenter(const float wallSpawnDist, const float radius,
const sf::Vector2f& centerPos, const ssvu::FT ft);
void moveCurve(const sf::Vector2f& centerPos, const ssvu::FT ft);
public:
explicit CWall(const unsigned int sides, const float wallAngleLeft,
const float wallAngleRight, const float wallSkewLeft,
const float wallSkewRight, const sf::Vector2f& centerPos,
const int side, const float thickness, const float distance,
const SpeedData& speed, const SpeedData& curve, const float hueMod);
void update(const float wallSpawnDist, const float radius,
const sf::Vector2f& centerPos, const ssvu::FT ft);
[[gnu::always_inline]] void moveVertexAlongCurve(sf::Vector2f& vertex,
const sf::Vector2f& centerPos, const ssvu::FT ft) const
{
ssvs::rotateRadAround(vertex, centerPos, _curve._speed / 60.f * ft);
}
void draw(sf::Color color, Utils::FastVertexVectorQuads& wallQuads);
void setHueMod(float hueMod) noexcept;
[[nodiscard, gnu::always_inline]] const std::array<sf::Vector2f, 4>&
getVertexPositions() const noexcept
{
return _vertexPositions;
}
[[nodiscard, gnu::always_inline]] const SpeedData& getSpeed() const noexcept
{
return _speed;
}
[[nodiscard, gnu::always_inline]] const SpeedData& getCurve() const noexcept
{
return _curve;
}
[[nodiscard, gnu::always_inline]] bool isOverlapping(
const sf::Vector2f& point) const noexcept
{
return Utils::pointInPolygon(_vertexPositions, point.x, point.y);
}
[[nodiscard, gnu::always_inline]] constexpr bool
isCustomWall() const noexcept
{
return false;
}
[[nodiscard, gnu::always_inline]] std::uint8_t
getKillingSide() const noexcept
{
return 0u;
}
[[nodiscard, gnu::always_inline]] bool isDead() const noexcept
{
return _killed;
}
};
} // namespace hg
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