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SSVOpenHexagon.git
2.0.3_wrap_up
2.0.4
2.0.6
2.0.6-server-comp
2.0.6-server-comp-release
2.0.7
2.1.1
2.1.2
2.1.3
2.1.4
3D-rendering
Fix_CurvingWall
GUI_Bug_Fixes
Major_refactoring
Menu-levelDataIds-optimization
New-menu-UI
add_getVersion
art_revamp
beatpulse_improvements
cap_color_control
cleanup
competitive_cube
copy_artifacts_bash_script
darken_uneven_bg_option
deterministic_rng
develop
expand_audio_prefix
expose_to_lua
fix-timer
fix_3d_rendering
fix_bnw
fix_selectable
frametime_fixes
improve_tutorial
improved-collision-code
improved-customwalls-collision
lua_additionalFunctionsAndFixes
lua_requireFix
major_minor_micro
master
messages_to_events
minor_fixes_204
multithreaded-assets-load
music_timeline
negative_pulses
new_font
new_font_assets
new_font_game
new_hypercube
new_ranked_levels
offline_cache
oninput
open_square_1.01
other_204_fixes
postrelease_minor_improvements
replace_deprecated_sfml_uses
replay_drag_n_drop
replay_file_serialization
replay_wip
simpler_build
steamworks
v2.0.5
v2.1.6
v204_hotfix
wall_color_override
wip_arcadia
wip_deprecated
The fast-paced, adrenaline-inducing arcade experience open to customization.
Robby Zambito
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Author
2020-06-30
Minor fixes and refactoring
lua_additionalFunctionsAndFixes
Vittorio Romeo
2020-06-30
Minor refactoring
Vittorio Romeo
2020-06-30
clang-format
Vittorio Romeo
2020-06-29
Merge branch 'master' into lua_additionalFunctionsAndFixes
Synth Morxemplum
2020-06-30
-Capped settable side for walls from 0 to amount of level's sides only, so th...
Zly
2020-06-30
-applied a deltatime to rotations decrease when player dies with help of pow.
Zly
2020-06-29
Improve new delay and speed calcs
Vittorio Romeo
2020-06-29
Merge pull request #183 from SuperV1234/fix_caps
Vittorio Romeo
2020-06-29
Update LevelData.hpp
Vittorio Romeo
2020-06-28
Typo
Synth Morxemplum
2020-06-28
Typos and remove cap calls in HG
Synth Morxemplum
2020-06-28
Update submodules
Vittorio Romeo
2020-06-28
Move speed and delay cap checks to different spots
Synth Morxemplum
2020-06-28
Improve asset loading, fix crash when no Music folder is present
Vittorio Romeo
2020-06-28
Merge pull request #180 from SuperV1234/improve_cube
Vittorio Romeo
2020-06-28
Apply suggestions from code review
Vittorio Romeo
2020-06-28
Fix priorities... again
Synth Morxemplum
2020-06-28
Reflect same fix on Hypercube's commonpatterns
Synth Morxemplum
2020-06-28
Fixed lua error on pMirrorSpiralDouble
Synth Morxemplum
2020-06-27
Removed pulse and lowered initial rotation
Synth Morxemplum
2020-06-27
Cube has higher priority than Hypercube
Synth Morxemplum
2020-06-27
Fix timing on Baby Steps events
Synth Morxemplum
2020-06-27
Added fixed pattern pMirrorSpiralDouble
Synth Morxemplum
2020-06-27
Added pSpiral to increase pattern variety
Synth Morxemplum
2020-06-27
Improve implementation of getSideDistance()
Synth Morxemplum
2020-06-27
getRandomDir() has a more efficient implementation
Synth Morxemplum
2020-06-27
Key sequences reshuffle after it reaches the end
Synth Morxemplum
2020-06-27
Fix pMirrorSpiralDouble on non-6-sided segments
Synth Morxemplum
2020-06-27
Add pSpiral to the commonpatterns
Synth Morxemplum
2020-06-28
Merge pull request #178 from SuperV1234/Scrap_LevelInc
Vittorio Romeo
2020-06-27
Update src/SSVOpenHexagon/Core/HexagonGame.cpp
Synth Morxemplum
2020-06-27
Update src/SSVOpenHexagon/Core/HexagonGame.cpp
Synth Morxemplum
2020-06-27
Update src/SSVOpenHexagon/Core/HexagonGame.cpp
Synth Morxemplum
2020-06-27
Merge branch 'master' into Scrap_LevelInc
Synth Morxemplum
2020-06-27
Auto resolution enabled to stop awkward launches
Synth Morxemplum
2020-06-27
Speed caps now factor in difficultyMult
Synth Morxemplum
2020-06-27
Add basic custom wall support
Vittorio Romeo
2020-06-27
Added DelayMins to levels that decrement delayMult
Synth Morxemplum
2020-06-27
Added more functions to mLua
Synth Morxemplum
2020-06-27
Added new level properties DelayMin and DelayMax
Synth Morxemplum
2020-06-27
Added l_setSpeedMax to stop unnecessary errors
Synth Morxemplum
2020-06-27
Website
Vittorio Romeo
2020-06-27
Website
Vittorio Romeo
2020-06-27
Website
Vittorio Romeo
2020-06-26
Removed final occurrences of l_setMaxInc
Synth Morxemplum
2020-06-26
Scrapped l_maxInc and put new limits on Hypercube
Synth Morxemplum
2020-06-26
Scrapped l_maxInc and put new limits on Cube
Synth Morxemplum
2020-06-26
Refactoring
Vittorio Romeo
2020-06-26
Fixed some abnormal settings
Synth Morxemplum
2020-06-26
Refactoring
Vittorio Romeo
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