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SSVOpenHexagon.git
2.0.3_wrap_up
2.0.4
2.0.6
2.0.6-server-comp
2.0.6-server-comp-release
2.0.7
2.1.1
2.1.2
2.1.3
2.1.4
3D-rendering
Fix_CurvingWall
GUI_Bug_Fixes
Major_refactoring
Menu-levelDataIds-optimization
New-menu-UI
add_getVersion
art_revamp
beatpulse_improvements
cap_color_control
cleanup
competitive_cube
copy_artifacts_bash_script
darken_uneven_bg_option
deterministic_rng
develop
expand_audio_prefix
expose_to_lua
fix-timer
fix_3d_rendering
fix_bnw
fix_selectable
frametime_fixes
improve_tutorial
improved-collision-code
improved-customwalls-collision
lua_additionalFunctionsAndFixes
lua_requireFix
major_minor_micro
master
messages_to_events
minor_fixes_204
multithreaded-assets-load
music_timeline
negative_pulses
new_font
new_font_assets
new_font_game
new_hypercube
new_ranked_levels
offline_cache
oninput
open_square_1.01
other_204_fixes
postrelease_minor_improvements
replace_deprecated_sfml_uses
replay_drag_n_drop
replay_file_serialization
replay_wip
simpler_build
steamworks
v2.0.5
v2.1.6
v204_hotfix
wall_color_override
wip_arcadia
wip_deprecated
The fast-paced, adrenaline-inducing arcade experience open to customization.
Robby Zambito
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Author
2020-11-30
Out of bounds check slightly redone... again
2.0.3_wrap_up
Morxemplum
2020-11-29
Apply new changes
Morxemplum
2020-11-29
Added getter for wall spawn distance
Morxemplum
2020-11-29
Update menu lua just a little bit
Morxemplum
2020-11-28
Remove edge case check for wall deletion
Morxemplum
2020-11-28
Push outerBounds back a bit to stop premature deletion
Morxemplum
2020-11-28
Apply changes
Morxemplum
2020-11-28
Merge branch 'master' into 2.0.3_wrap_up
Synth Morxemplum
2020-11-28
Upload the new sounds
Synth Morxemplum
2020-11-28
New sounds for increasing/decreasing difficulty
Morxemplum
2020-11-28
Add out of bounds checking to standard walls
Morxemplum
2020-11-28
Deprecated more functions for better organization
Morxemplum
2020-11-28
Bruh moment #2
Morxemplum
2020-11-28
Bruh moment #1
Morxemplum
2020-11-28
Fixed missing header; Clang
Morxemplum
2020-11-28
Wall spawn distance can be customized
Morxemplum
2020-11-28
Discord Rich Presence shows PB on a level
Morxemplum
2020-11-28
clangformat
Vittorio Romeo
2020-11-27
Implement first-timer tip messages
Vittorio Romeo
2020-11-27
Merge pull request #307 from SuperV1234/expand_audio_prefix
Vittorio Romeo
2020-11-27
Rich Presence stops updating after too many failed callbacks; Clang
Morxemplum
2020-11-27
Rewrote Discord Rich Presence
Morxemplum
2020-11-26
Fix tutorial mode collision bug; improve player visual logic
Morxemplum
2020-11-26
Custom walls have Collision attribute; render order WIP
Morxemplum
2020-11-26
Bruh moment
expand_audio_prefix
Morxemplum
2020-11-26
Fix Vee's typo with the colons
Morxemplum
2020-11-26
Update src/SSVOpenHexagon/Core/HGScripting.cpp
Synth Morxemplum
2020-11-26
Update include/SSVOpenHexagon/Core/HexagonGame.hpp
Synth Morxemplum
2020-11-26
Update src/SSVOpenHexagon/Core/HGScripting.cpp
Synth Morxemplum
2020-11-26
Update include/SSVOpenHexagon/Core/HexagonGame.hpp
Synth Morxemplum
2020-11-24
Update Menu Lua
Morxemplum
2020-11-24
Clang formatting
Morxemplum
2020-11-24
Add Lua functions to override some in-game sounds
Morxemplum
2020-11-23
Added pitch related Lua functions
Morxemplum
2020-11-17
Merge pull request #306 from IvoryDuke/Customizable-Quick-Pack-Switch-Bind
Vittorio Romeo
2020-11-15
Adjustements according to feedback
IvoryDuke
2020-11-11
Added pack switch support to joystick
IvoryDuke
2020-11-11
clangformat
Vittorio Romeo
2020-11-11
Customizable Quick Pack Switch key
IvoryDuke
2020-11-11
Merge pull request #305 from IvoryDuke/Further-UI-Improvements
Vittorio Romeo
2020-11-11
Added description formatting to the assets reload function
IvoryDuke
2020-11-11
Further menu improvements
IvoryDuke
2020-11-09
Merge pull request #302 from IvoryDuke/New-Menu-Bugfixes/Improvements
Vittorio Romeo
2020-11-07
Minor cleanup
IvoryDuke
2020-11-07
Fixed joystick Y axis direction being inverted
IvoryDuke
2020-11-06
Changing pack now shows the pack label and as much of the level list as possible
IvoryDuke
2020-11-06
Fixed Personal Best not being shown on certain difficulties
IvoryDuke
2020-11-05
Fixed fast switching potentially getting locked coming out of a level
IvoryDuke
2020-11-05
Cleanup
Vittorio Romeo
2020-11-05
Merge pull request #299 from IvoryDuke/New-menu-UI
Vittorio Romeo
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