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2020-11-30Out of bounds check slightly redone... again2.0.3_wrap_upMorxemplum
2020-11-29Apply new changesMorxemplum
2020-11-29Added getter for wall spawn distanceMorxemplum
2020-11-29Update menu lua just a little bitMorxemplum
2020-11-28Remove edge case check for wall deletionMorxemplum
2020-11-28Push outerBounds back a bit to stop premature deletionMorxemplum
2020-11-28Apply changesMorxemplum
2020-11-28Merge branch 'master' into 2.0.3_wrap_upSynth Morxemplum
2020-11-28Upload the new soundsSynth Morxemplum
2020-11-28New sounds for increasing/decreasing difficultyMorxemplum
2020-11-28Add out of bounds checking to standard wallsMorxemplum
2020-11-28Deprecated more functions for better organizationMorxemplum
2020-11-28Bruh moment #2Morxemplum
2020-11-28Bruh moment #1Morxemplum
2020-11-28Fixed missing header; ClangMorxemplum
2020-11-28Wall spawn distance can be customizedMorxemplum
2020-11-28Discord Rich Presence shows PB on a levelMorxemplum
2020-11-28clangformatVittorio Romeo
2020-11-27Implement first-timer tip messagesVittorio Romeo
2020-11-27Merge pull request #307 from SuperV1234/expand_audio_prefixVittorio Romeo
2020-11-27Rich Presence stops updating after too many failed callbacks; ClangMorxemplum
2020-11-27Rewrote Discord Rich PresenceMorxemplum
2020-11-26Fix tutorial mode collision bug; improve player visual logicMorxemplum
2020-11-26Custom walls have Collision attribute; render order WIPMorxemplum
2020-11-26Bruh momentexpand_audio_prefixMorxemplum
2020-11-26Fix Vee's typo with the colonsMorxemplum
2020-11-26Update src/SSVOpenHexagon/Core/HGScripting.cppSynth Morxemplum
2020-11-26Update include/SSVOpenHexagon/Core/HexagonGame.hppSynth Morxemplum
2020-11-26Update src/SSVOpenHexagon/Core/HGScripting.cppSynth Morxemplum
2020-11-26Update include/SSVOpenHexagon/Core/HexagonGame.hppSynth Morxemplum
2020-11-24Update Menu LuaMorxemplum
2020-11-24Clang formattingMorxemplum
2020-11-24Add Lua functions to override some in-game soundsMorxemplum
2020-11-23Added pitch related Lua functionsMorxemplum
2020-11-17Merge pull request #306 from IvoryDuke/Customizable-Quick-Pack-Switch-BindVittorio Romeo
2020-11-15Adjustements according to feedbackIvoryDuke
2020-11-11Added pack switch support to joystickIvoryDuke
2020-11-11clangformatVittorio Romeo
2020-11-11Customizable Quick Pack Switch keyIvoryDuke
2020-11-11Merge pull request #305 from IvoryDuke/Further-UI-ImprovementsVittorio Romeo
2020-11-11Added description formatting to the assets reload functionIvoryDuke
2020-11-11Further menu improvementsIvoryDuke
2020-11-09Merge pull request #302 from IvoryDuke/New-Menu-Bugfixes/ImprovementsVittorio Romeo
2020-11-07Minor cleanupIvoryDuke
2020-11-07Fixed joystick Y axis direction being invertedIvoryDuke
2020-11-06Changing pack now shows the pack label and as much of the level list as possibleIvoryDuke
2020-11-06Fixed Personal Best not being shown on certain difficultiesIvoryDuke
2020-11-05Fixed fast switching potentially getting locked coming out of a levelIvoryDuke
2020-11-05CleanupVittorio Romeo
2020-11-05Merge pull request #299 from IvoryDuke/New-menu-UIVittorio Romeo