index
:
RLBot.git
2022-maps
Extensions
cpp
csharp-xml
exit
extensinos
fix/docs
fresh-master
kill_bots_old_game
master
new-maps
python-version-check
remove-cs-bot-manager
setup_man_context_launcher
start-match
training-setup-resilience
tricks
websocket-matchcomms
A framework that allows people to write their own Rocket League bots
Robby Zambito
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-10-02
Add launcher preference option to setup manager context.
setup_man_context_launcher
NicEastvillage
2021-09-18
Add launcher_preference attribute to init. (#563)
NicEastvillage
2021-09-16
Changes from closed-source repo.
Tyler Arehart
2021-08-26
Using Epic login tricks by default. (#560)
Tyler
2021-05-06
Upgrade RLBotDotNet to 2.0.0 (#556)
Tangil
2021-04-28
Changes from closed-source repo.
Tyler Arehart
2021-04-27
Add tags field to details config (#557)
Darxeal
2021-04-08
Add DFHStadium_Circuit (#555)
Darxeal
2021-03-26
Changes to RLBot's personal virtual environments (#553)
Eric Veilleux
2021-03-23
Port of RLBotDotNet from .NET Framework 4.6.1 to .NET Standard 2.0 (#534))
Brainlin
2021-02-26
Give scripts access to matchcomms (#550)
Viliam Vadocz
2021-02-16
Fixing issue where bots were sent their original name rather than deduped nam...
Tyler
2021-02-16
Changes from closed-source repo.
Tyler Arehart
2021-02-10
Changes from closed-source repo.
Tyler Arehart
2021-02-04
Fix the doc-string for StandaloneBot (#542)
Viliam Vadocz
2021-01-30
Making an asyncio version of the socket manager. (#541)
Tyler
2021-01-26
Making the inteface DLL easier to build in open-source land.
Tyler Arehart
2021-01-23
Fix error when starting a match with a human & rename Neon_Fields to NeonFiel...
Darxeal
2021-01-22
Adding Neon_Fields and making it easer to maintain map list.
Tyler Arehart
2021-01-17
Wait-until-valid should make wait for all players (#538)
Azeem Bande-Ali
2021-01-04
Socket manager for connecting directly to RLBot.exe from Python. (#537)
Tyler
2021-01-03
Changes from closed-source repo.
Tyler Arehart
2021-01-01
Adding virtual environment support for standalone bots. (#536)
Tyler
2021-01-01
Standalone python bots for simpler debugging / faster startup (#535)
Tyler
2020-12-31
Changes from closed-source repo.
Tyler Arehart
2020-12-30
Changes from closed-source repo.
Tyler Arehart
2020-12-23
Sockets now expects a ready message where you can specify desired data.
Tyler Arehart
2020-12-09
Changes from closed-source repo.
Tyler Arehart
2020-11-18
Removed unnecessary line from setup_mac.sh (#531)
Dominik Schmid
2020-10-27
Improving time resolution in windows to fix fresh packet delivery rate. (#529)
Tyler
2020-10-04
Epic launch login trick.
Tyler Arehart
2020-09-24
Clean up code & more safe gaurds (#527)
Eric Veilleux
2020-09-24
Changes from closed-source repo.
Tyler Arehart
2020-09-24
Changes from closed-source repo.
Tyler Arehart
2020-09-23
Add support for the Epic Games Launcher (#526)
Eric Veilleux
2020-08-31
Recompiling 32 bit dll for windows.
Tyler Arehart
2020-08-31
Expressing tkinter requirement in cfg instead of requirements.txt.
Tyler Arehart
2020-08-01
Changes from closed-source repo.
Tyler Arehart
2020-07-12
Changes from closed-source repo.
Tyler Arehart
2020-07-12
Splitting the legacy GUI and its dependency on PyQt5 into a separate package ...
Tyler
2020-07-11
Fix currentID initialization in MessageBase constructor (#513)
Max Davitt
2020-06-24
Allow Psyonix bots to be preconfigured with a loadout
Azeem Bande-Ali
2020-06-24
Mention RLBotGUI in the README
Azeem Bande-Ali
2020-06-22
Changes from closed-source repo.
Tyler Arehart
2020-06-22
added blocking variant of game packet fetch to BaseScript
L0laapk3
2020-06-07
Changes from closed-source repo.
Tyler Arehart
2020-06-07
Calling begin_rendering and end_rendering on behalf of python bots. (#506)
Tyler
2020-05-30
Adding suppport for requirements.txt files in bots and scripts. (#504)
Tyler
2020-05-30
Changes from closed-source repo.
Tyler Arehart
2020-05-26
Updated the name of a variable (#503)
Viliam Vadocz
[next]