const Message = @import("message_parser.zig").Message; const std = @import("std"); pub const ClientState = struct { id: usize, connect: Message.Connect, /// Messages that this client is trying to send. send_queue: std.Io.Queue(Message), send_queue_buffer: [1024]Message = undefined, /// Messages that this client should receive. recv_queue: std.Io.Queue(Message), recv_queue_buffer: [1024]Message = undefined, from_client: *std.Io.Reader, to_client: *std.Io.Writer, write_task: std.Io.Future(void), read_task: std.Io.Future(void), pub fn init( io: std.Io, allocator: std.mem.Allocator, id: usize, connect: Message.Connect, in: *std.Io.Reader, out: *std.Io.Writer, ) ClientState { var res: ClientState = .{ .id = id, .connect = connect, .send_queue = undefined, .recv_queue = undefined, .from_client = in, .to_client = out, .write_task = undefined, .read_task = undefined, }; res.send_queue = .init(&res.send_queue_buffer); res.recv_queue = .init(&res.recv_queue_buffer); const write_task = io.async(processWrite, .{ &res, io, out }); // @compileLog(@TypeOf(write_task)); const read_task = io.async(processRead, .{ &res, io, allocator, in }); // @compileLog(@TypeOf(read_task)); res.write_task = write_task; res.read_task = read_task; return res; } fn processWrite( self: *ClientState, io: std.Io, out: *std.Io.Writer, ) void { while (true) { const message = self.recv_queue.getOne(io) catch break; switch (message) { .@"+ok" => writeOk(out) catch break, .pong => writePong(out) catch break, .info => |info| writeInfo(out, info) catch break, .msg => |m| writeMsg(out, m) catch break, else => std.debug.panic("unimplemented write", .{}), } } } fn processRead( self: *ClientState, io: std.Io, allocator: std.mem.Allocator, in: *std.Io.Reader, ) void { while (true) { const next_message = Message.next(allocator, in) catch |err| switch (err) { error.EndOfStream => { break; }, else => { std.debug.panic("guh: {any}\n", .{err}); break; // return err; }, }; self.send_queue.putOne(io, next_message) catch break; } } pub fn deinit(self: *ClientState, alloc: std.mem.Allocator) void { _ = self; // self.write_task.cancel() catch { // std.debug.print("failed to cancel write task of {}\n", .{self.id}); // }; // self.read_taks.cancel() catch { // std.debug.print("failed to cancel read task of {}\n", .{self.id}); // }; // TODO: dealloc things. _ = alloc; } /// Return true if the value was put in the clients buffer to process, else false. pub fn send(self: *ClientState, io: std.Io, msg: Message) std.Io.Cancelable!bool { return (try self.recv_queue.put(io, &.{msg}, 0)) > 0; } pub fn next(self: *ClientState, io: std.Io) std.Io.Cancelable!Message { return self.send_queue.getOne(io); } }; fn writeOk(out: *std.Io.Writer) !void { _ = try out.write("+OK\r\n"); try out.flush(); } fn writePong(out: *std.Io.Writer) !void { _ = try out.write("PONG\r\n"); try out.flush(); } pub fn writeInfo(out: *std.Io.Writer, info: Message.ServerInfo) !void { _ = try out.write("INFO "); try std.json.Stringify.value(info, .{}, out); _ = try out.write("\r\n"); try out.flush(); } fn writeMsg(out: *std.Io.Writer, msg: Message.Msg) !void { std.debug.print("PRINTING MESSAGE\n\n\n\n", .{}); try out.print( "MSG {s} {s} {s} {d}\r\n{s}\r\n", .{ msg.subject, msg.sid, msg.reply_to orelse "", msg.payload.len, msg.payload, }, ); try out.flush(); }