const Message = @import("message_parser.zig").Message; const std = @import("std"); pub const ClientState = struct { id: usize, connect: Message.AllocatedConnect, /// Messages that this client is trying to send. send_queue: std.Io.Queue(Message), send_queue_buffer: [1024]Message = undefined, /// Messages that this client should receive. recv_queue: std.Io.Queue(Message), recv_queue_buffer: [1024]Message = undefined, io_group: std.Io.Group = .init, from_client: *std.Io.Reader, to_client: *std.Io.Writer, pub fn init( io: std.Io, allocator: std.mem.Allocator, id: usize, connect: Message.AllocatedConnect, in: *std.Io.Reader, out: *std.Io.Writer, ) !ClientState { var res: ClientState = .{ .id = id, .connect = connect, .send_queue = undefined, .recv_queue = undefined, .from_client = in, .to_client = out, }; res.send_queue = .init(&res.send_queue_buffer); res.recv_queue = .init(&res.recv_queue_buffer); try res.io_group.concurrent(io, processWrite, .{ &res, io, out }); try res.io_group.concurrent(io, processRead, .{ &res, io, allocator, in }); return res; } fn processWrite( self: *ClientState, io: std.Io, out: *std.Io.Writer, ) void { while (true) { const message = self.recv_queue.getOne(io) catch continue; switch (message) { .@"+ok" => { writeOk(out) catch break; }, .pong => { writePong(out) catch break; }, .info => |info| { writeInfo(out, info) catch break; }, .msg => |m| { writeMsg(out, m) catch break; }, else => { std.debug.panic("unimplemented write", .{}); }, } } } fn processRead( self: *ClientState, io: std.Io, allocator: std.mem.Allocator, in: *std.Io.Reader, ) void { // io.sleep(.fromMilliseconds(100), .real) catch @panic("couldn't sleep"); while (true) { // std.debug.print("waiting for message\n", .{}); const next_message = Message.next(allocator, in) catch |err| switch (err) { error.EndOfStream => { self.send_queue.putOne(io, .eos) catch {}; break; }, else => { std.debug.panic("guh: {any}\n", .{err}); break; }, }; std.debug.print("next_message: {any}\n", .{next_message}); switch (next_message) { .eos => { self.send_queue.putOne(io, next_message) catch {}; break; }, else => { self.send_queue.putOne(io, next_message) catch break; }, } } std.debug.print("no more messages\n", .{}); } pub fn deinit(self: *ClientState, alloc: std.mem.Allocator) void { _ = self; // self.write_task.cancel() catch { // std.debug.print("failed to cancel write task of {}\n", .{self.id}); // }; // self.read_taks.cancel() catch { // std.debug.print("failed to cancel read task of {}\n", .{self.id}); // }; // TODO: dealloc things. _ = alloc; } /// Return true if the value was put in the clients buffer to process, else false. pub fn send(self: *ClientState, io: std.Io, msg: Message) std.Io.Cancelable!bool { return (try self.recv_queue.put(io, &.{msg}, 0)) > 0; } pub fn next(self: *ClientState, io: std.Io) !Message { std.debug.print("in client awaiting next message\n", .{}); errdefer std.debug.print("actually it was canceled\n", .{}); defer std.debug.print("client returning next message!\n", .{}); return self.send_queue.getOne(io); } }; fn writeOk(out: *std.Io.Writer) !void { _ = try out.write("+OK\r\n"); try out.flush(); } fn writePong(out: *std.Io.Writer) !void { std.debug.print("writing pong\n", .{}); _ = try out.write("PONG\r\n"); try out.flush(); } pub fn writeInfo(out: *std.Io.Writer, info: Message.ServerInfo) !void { std.debug.print("writing info: {any}\n", .{info}); _ = try out.write("INFO "); try std.json.Stringify.value(info, .{}, out); _ = try out.write("\r\n"); try out.flush(); } fn writeMsg(out: *std.Io.Writer, msg: Message.Msg) !void { std.debug.print("PRINTING MESSAGE\n\n\n\n", .{}); try out.print( "MSG {s} {s} {s} {d}\r\n{s}\r\n", .{ msg.subject, msg.sid, msg.reply_to orelse "", msg.payload.len, msg.payload, }, ); try out.flush(); } test { const io = std.testing.io; const gpa = std.testing.allocator; var from_client: std.Io.Reader = .fixed( "CONNECT {\"verbose\":false,\"pedantic\":false,\"tls_required\":false,\"name\":\"NATS CLI Version v0.2.4\",\"lang\":\"go\",\"version\":\"1.43.0\",\"protocol\":1,\"echo\":true,\"headers\":true,\"no_responders\":true}\r\n" ++ "PING\r\n", ); var from_client_buf: [1024]Message = undefined; var from_client_queue: std.Io.Queue(Message) = .init(&from_client_buf); { while (Message.next(gpa, &from_client)) |msg| { switch (msg) { .eos => { try from_client_queue.putOne(io, msg); break; }, else => { try from_client_queue.putOne(io, msg); }, } } else |_| {} while (from_client_queue.getOne(io)) |msg| { switch (msg) { .eos => { break; }, .connect => |*c| { std.debug.print("Message: {any}\n", .{msg}); c.deinit(); }, else => { std.debug.print("Message: {any}\n", .{msg}); }, } } else |_| {} } from_client_queue = .init(&from_client_buf); // Reset the reader to process it again. from_client.seek = 0; { const SemiClient = struct { q: std.Io.Queue(Message), fn parseClientInput(self: *@This(), ioh: std.Io, in: *std.Io.Reader) void { defer std.debug.print("done parse\n", .{}); while (Message.next(gpa, in)) |msg| { switch (msg) { .eos => { self.q.putOne(ioh, msg) catch return; break; }, else => { self.q.putOne(ioh, msg) catch return; }, } } else |_| {} } fn next(self: *@This(), ioh: std.Io) !Message { return self.q.getOne(ioh); } fn printAll(self: *@This(), ioh: std.Io) void { defer std.debug.print("done print\n", .{}); while (self.next(ioh)) |*msg| { switch (msg.*) { .eos => |_| { break; }, else => {}, } std.debug.print("Client msg: {any}\n", .{msg}); switch (msg.*) { .connect => |c| { // c.allocator.deinit(); c.deinit(); // @constCast(c).deinit(); }, else => {}, } } else |_| {} } }; var c: SemiClient = .{ .q = from_client_queue }; var group: std.Io.Group = .init; defer group.wait(io); group.concurrent(io, SemiClient.printAll, .{ &c, io }) catch { @panic("could not start printAll\n"); }; group.concurrent(io, SemiClient.parseClientInput, .{ &c, io, &from_client }) catch { @panic("could not start printAll\n"); }; } //////// // const connect = (Message.next(gpa, &from_client) catch unreachable).connect; // var to_client_alloc: std.Io.Writer.Allocating = .init(gpa); // defer to_client_alloc.deinit(); // var to_client = to_client_alloc.writer; // var client: ClientState = try .init(io, gpa, 0, connect, &from_client, &to_client); // defer client.deinit(gpa); // { // var get_next = io.concurrent(ClientState.next, .{ &client, io }) catch unreachable; // defer if (get_next.cancel(io)) |_| {} else |_| @panic("fail"); // var timeout = io.concurrent(std.Io.sleep, .{ io, .fromMilliseconds(1000), .awake }) catch unreachable; // defer timeout.cancel(io) catch {}; // switch (try io.select(.{ // .get_next = &get_next, // .timeout = &timeout, // })) { // .get_next => |next| { // std.debug.print("next is {any}\n", .{next}); // try std.testing.expect((next catch |err| return err) == .ping); // }, // .timeout => { // std.debug.print("reached timeout\n", .{}); // return error.TestUnexpectedResult; // }, // } // } }