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-rw-r--r--src/Server.zig6
-rw-r--r--src/Server/Client.zig10
2 files changed, 15 insertions, 1 deletions
diff --git a/src/Server.zig b/src/Server.zig
index e20f5c0..49f54e2 100644
--- a/src/Server.zig
+++ b/src/Server.zig
@@ -47,6 +47,7 @@ const Subscription = struct {
// would put an invalid set series of bytes in the receivers queue.
_ = try self.queue.putUncancelable(io, chunk, chunk.len);
}
+ try io.checkCancel();
}
};
@@ -382,7 +383,10 @@ fn publishMessage(
) catch unreachable;
msg_chunks.appendBounded(msg.payload) catch unreachable;
- try subscription.send(io, msg_chunks.items[0..chunk_count]);
+ subscription.send(io, msg_chunks.items[0..chunk_count]) catch |err| switch (err) {
+ error.Closed => {},
+ error.Canceled => |e| return e,
+ };
}
}
diff --git a/src/Server/Client.zig b/src/Server/Client.zig
index 77034fd..6ad1804 100644
--- a/src/Server/Client.zig
+++ b/src/Server/Client.zig
@@ -40,6 +40,16 @@ pub fn start(self: *Client, io: std.Io) !void {
std.debug.assert(self.to_client.end == 0);
while (true) {
self.to_client.end = try self.recv_queue.get(io, self.to_client.buffer, 1);
+ // Wait 1 nanosecond to see if more data is in the queue.
+ // If there is, add it to the write buffer before sending it.
+ // The reason for this is because if we send the first chunk as soon as we get it,
+ // we will likely be sending a partial message, which will end up being way slower.
+ try io.sleep(.fromNanoseconds(1), .awake);
+ self.to_client.end += try self.recv_queue.get(
+ io,
+ self.to_client.buffer[self.to_client.end..],
+ 0,
+ );
try self.to_client.flush();
}
}