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// Copyright 2026 Robby Zambito
//
// This file is part of zaprus.
//
// Zaprus is free software: you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// Zaprus is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
// A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// Zaprus. If not, see <https://www.gnu.org/licenses/>.
//! The Zaprus library is useful for implementing clients that interact with the [Saprus Protocol](https://gitlab.com/c2-games/red-team/saprus).
//!
//! The main entrypoint into this library is the `Client` type.
//! It can be used to send fire and forget messages, and establish persistent connections.
//! It is up to the consumer of this library to handle non-management message payloads.
//! The library handles management messages automatically (right now, just ping).
pub const Client = @import("Client.zig");
pub const Connection = @import("Connection.zig");
pub const Message = @import("message.zig").Message;
test {
@import("std").testing.refAllDecls(@This());
}
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