var rand: ?Random = null; pub fn init() !void { var prng = Random.DefaultPrng.init(blk: { var seed: u64 = undefined; try posix.getrandom(mem.asBytes(&seed)); break :blk seed; }); rand = prng.random(); try network.init(); } pub fn deinit() void { network.deinit(); } fn broadcastSaprusMessage(msg: SaprusMessage, udp_port: u16, allocator: Allocator) !void { const msg_bytes = try msg.toBytes(allocator); defer allocator.free(msg_bytes); var sock = try network.Socket.create(.ipv4, .udp); defer sock.close(); try sock.setBroadcast(true); // Bind to 0.0.0.0:0 const bind_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.any }, .port = 0, }; const dest_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.broadcast }, .port = udp_port, }; try sock.bind(bind_addr); _ = try sock.sendTo(dest_addr, msg_bytes); } pub fn sendRelay(payload: []const u8, allocator: Allocator) !void { const msg = SaprusMessage{ .relay = .{ .header = .{ .dest = .{ 255, 255, 255, 255 } }, .payload = payload, }, }; try broadcastSaprusMessage(msg, 8888, allocator); } fn randomPort() u16 { var p: u16 = 0; if (rand) |r| { p = r.intRangeAtMost(u16, 1024, 65000); } else unreachable; return p; } pub fn sendInitialConnection(payload: []const u8, initial_port: u16, allocator: Allocator) !SaprusMessage { const dest_port = randomPort(); const msg = SaprusMessage{ .connection = .{ .header = .{ .src_port = initial_port, .dest_port = dest_port, .seq_num = 1, .msg_id = 2, .reserved = 5, }, .payload = payload, }, }; try broadcastSaprusMessage(msg, 8888, allocator); return msg; } pub fn connect(payload: []const u8, allocator: Allocator) !?SaprusMessage { var initial_port: u16 = 0; if (rand) |r| { initial_port = r.intRangeAtMost(u16, 1024, 65000); } else unreachable; var initial_conn_res: ?SaprusMessage = null; errdefer if (initial_conn_res) |c| c.deinit(allocator); var sock = try network.Socket.create(.ipv4, .udp); defer sock.close(); // Bind to 255.255.255.255:8888 const bind_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.broadcast }, .port = 8888, }; // timeout 1s try sock.setReadTimeout(1 * std.time.us_per_s); try sock.bind(bind_addr); const msg = try sendInitialConnection(payload, initial_port, allocator); var response_buf: [4096]u8 = undefined; _ = try sock.receive(&response_buf); // Ignore message that I sent. const len = try sock.receive(&response_buf); initial_conn_res = try SaprusMessage.fromBytes(response_buf[0..len], allocator); // Complete handshake after awaiting response try broadcastSaprusMessage(msg, randomPort(), allocator); return initial_conn_res; } pub const SaprusMessage = @import("./saprus_message.zig").SaprusMessage; const std = @import("std"); const Random = std.Random; const posix = std.posix; const mem = std.mem; const network = @import("network"); const Allocator = mem.Allocator;