pub fn init() !void { try network.init(); } pub fn deinit() void { network.deinit(); } inline fn broadcastSaprusMessage(msg: SaprusMessage, allocator: Allocator) !void { const msg_bytes = try msg.toBytes(allocator); defer allocator.free(msg_bytes); var sock = try network.Socket.create(.ipv4, .udp); defer sock.close(); try sock.setBroadcast(true); // Bind to 0.0.0.0:0 const bind_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.any }, .port = 0, }; const dest_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.broadcast }, .port = 8888, }; try sock.bind(bind_addr); _ = try sock.sendTo(dest_addr, msg_bytes); } pub fn sendRelay(payload: []const u8, allocator: Allocator) !void { const msg = SaprusMessage{ .relay = .{ .header = .{ .dest = .{ 255, 255, 255, 255 } }, .payload = payload, }, }; try broadcastSaprusMessage(msg, allocator); } pub fn sendInitialConnection(payload: []const u8, initial_port: u16, allocator: Allocator) !void { const msg = SaprusMessage{ .connection = .{ .header = .{ .src_port = initial_port, .dest_port = 6868, .seq_num = 1, .msg_id = 2, .reserved = 5, }, .payload = payload, }, }; try broadcastSaprusMessage(msg, allocator); } const SaprusMessage = @import("./saprus_message.zig").SaprusMessage; const std = @import("std"); const network = @import("network"); const Allocator = std.mem.Allocator;