const is_debug = builtin.mode == .Debug; const base64 = std.base64.Base64Encoder.init(std.base64.standard_alphabet_chars, '='); const SaprusPacketType = enum(u16) { relay = 0x003C, file_transfer = 0x8888, connection = 0x00E9, }; const SaprusConnectionOptions = packed struct(u8) { opt1: bool = false, opt2: bool = false, opt3: bool = false, opt4: bool = false, opt5: bool = false, opt6: bool = false, opt7: bool = false, opt8: bool = false, }; const SaprusMessage = union(SaprusPacketType) { const Relay = struct { header: packed struct { dest: @Vector(4, u8), }, payload: []const u8, }; const Connection = struct { header: packed struct { src_port: u16, dest_port: u16, seq_num: u32 = 0, msg_id: u32 = 0, reserved: u8 = 0, options: SaprusConnectionOptions = .{}, }, payload: []const u8, }; relay: Relay, file_transfer: void, // unimplemented connection: Connection, fn toBytes(self: SaprusMessage, allocator: Allocator) ![]u8 { var buf = std.ArrayList(u8).init(allocator); const w = buf.writer(); try w.writeInt(u16, @intFromEnum(self), .big); switch (self) { .relay => |r| { try w.writeStructEndian(r.header, .big); try w.writeInt(u16, @intCast(r.payload.len), .big); try base64.encodeWriter(w, r.payload); }, .file_transfer => unreachable, .connection => |c| { try w.writeStructEndian(c.header, .big); try w.writeInt(u16, @intCast(c.payload.len), .big); try base64.encodeWriter(w, c.payload); }, } return buf.toOwnedSlice(); } }; pub fn main() !void { var dba: ?DebugAllocator = if (comptime is_debug) DebugAllocator.init else null; defer if (dba) |*d| { _ = d.deinit(); }; var gpa = if (dba) |*d| d.allocator() else std.heap.smp_allocator; const msg = SaprusMessage{ .relay = .{ .header = .{ .dest = .{ 255, 255, 255, 255 } }, .payload = "Hello darkness my old friend", }, }; const msg_bytes = try msg.toBytes(gpa); defer gpa.free(msg_bytes); try network.init(); defer network.deinit(); var sock = try network.Socket.create(.ipv4, .udp); defer sock.close(); try sock.setBroadcast(true); // Bind to 0.0.0.0:0 const bind_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.any }, .port = 0, }; const dest_addr = network.EndPoint{ .address = network.Address{ .ipv4 = network.Address.IPv4.broadcast }, .port = 8888, }; try sock.bind(bind_addr); _ = try sock.sendTo(dest_addr, msg_bytes); } const builtin = @import("builtin"); const std = @import("std"); const Allocator = std.mem.Allocator; const DebugAllocator = std.heap.DebugAllocator(.{}); const network = @import("network");