//! By convention, main.zig is where your main function lives in the case that
//! you are building an executable. If you are making a library, the convention
//! is to delete this file and start with root.zig instead.

const is_debug = builtin.mode == .Debug;

const SaprusPacketType = enum(u16) {
    relay = 0x003C,
    file_transfer = 0x8888,
};

const SaprusHeaderFrame = struct {
    msg_type: SaprusPacketType,
    payload: []u8,

    const Self = @This();

    fn toBytes(s: Self, allocator: Allocator) ![]u8 {
        const buf = try allocator.alloc(u8, 4 + s.payload.len);
        std.mem.writeInt(u16, buf[0..2], @intFromEnum(s.msg_type), .big);
        std.mem.writeInt(u16, buf[2..4], @intCast(s.payload.len), .big);
        std.mem.copyForwards(u8, buf[4..], s.payload);
        return buf;
    }
};

const SaprusRelayMessage = struct {
    dest: [4]u8,
    payload: []u8,

    const Self = @This();

    fn toBytes(s: Self, allocator: Allocator) ![]u8 {
        const buf = try allocator.alloc(u8, 4 + s.payload.len);
        std.mem.copyForwards(u8, buf[0..4], &s.dest);
        std.mem.copyForwards(u8, buf[4..], s.payload);
        std.debug.print("in tobytes {x}\n", .{buf});
        return buf;
    }
};

pub fn main() !void {
    const DBA = std.heap.DebugAllocator(.{});
    var dba: ?DBA = if (comptime is_debug) DBA.init else null;
    defer if (dba) |*d| {
        _ = d.deinit();
    };

    var allocator = if (dba) |*d| d.allocator() else std.heap.smp_allocator;

    const str_msg = "Hello darkness my old friend";
    var payload_bytes: [str_msg.len + 1]u8 = @splat(0);
    // const payload_bytes = try allocator.alloc(u8, str_msg.len);
    // defer allocator.free(payload_bytes);
    // std.mem.copyForwards(u8, payload_bytes[0..], str_msg);
    std.mem.copyBackwards(u8, payload_bytes[0..], str_msg);
    const relay: SaprusRelayMessage = .{
        .dest = [_]u8{ 255, 255, 255, 255 },
        .payload = payload_bytes[0..str_msg.len],
    };
    const relay_bytes = try relay.toBytes(allocator);
    defer allocator.free(relay_bytes);
    const msg: SaprusHeaderFrame = .{
        .msg_type = .relay,
        .payload = relay_bytes,
    };
    const msg_bytes = try msg.toBytes(allocator);
    defer allocator.free(msg_bytes);

    try network.init();
    defer network.deinit();

    var sock = try network.Socket.create(.ipv4, .udp);
    defer sock.close();

    try sock.setBroadcast(true);

    // Bind to 0.0.0.0:0
    const bind_addr = network.EndPoint{
        .address = network.Address{ .ipv4 = network.Address.IPv4.any },
        .port = 0,
    };

    const dest_addr = network.EndPoint{
        .address = network.Address{ .ipv4 = network.Address.IPv4.broadcast },
        .port = 8888,
    };

    try sock.bind(bind_addr);

    // std.debug.print("relay: {x}\n", .{relay_bytes});
    std.debug.print("message bytes: {x}\n", .{msg_bytes});

    // @breakpoint();
    _ = try sock.sendTo(dest_addr, msg_bytes);

    // // Prints to stderr (it's a shortcut based on `std.io.getStdErr()`)
    // std.debug.print("All your {any} are belong to us.\n", .{msg});

    // // stdout is for the actual output of your application, for example if you
    // // are implementing gzip, then only the compressed bytes should be sent to
    // // stdout, not any debugging messages.
    // const stdout_file = std.io.getStdOut().writer();
    // var bw = std.io.bufferedWriter(stdout_file);
    // const stdout = bw.writer();

    // try stdout.print("Run `zig build test` to run the tests.\n", .{});

    // try bw.flush(); // Don't forget to flush!
}

test "simple test" {
    var list = std.ArrayList(i32).init(std.testing.allocator);
    defer list.deinit(); // Try commenting this out and see if zig detects the memory leak!
    try list.append(42);
    try std.testing.expectEqual(@as(i32, 42), list.pop());
}

test "fuzz example" {
    const Context = struct {
        fn testOne(context: @This(), input: []const u8) anyerror!void {
            _ = context;
            // Try passing `--fuzz` to `zig build test` and see if it manages to fail this test case!
            try std.testing.expect(!std.mem.eql(u8, "canyoufindme", input));
        }
    };
    try std.testing.fuzz(Context{}, Context.testOne, .{});
}

const builtin = @import("builtin");
const std = @import("std");
const Allocator = std.mem.Allocator;

const network = @import("network");