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authorRobby Zambito <contact@robbyzambito.me>2026-02-03 23:04:07 -0500
committerRobby Zambito <contact@robbyzambito.me>2026-02-03 23:06:30 -0500
commitf202410f0df3b7df3396b2eda5f6127c499d503c (patch)
tree0f032122a5835142dd3188c0904292df60fc0681
parent9dcbc44aa14f552bb7c00e4ec1c5a170394d7860 (diff)
Include license and readme in build output
This is probably required for GPL compliance :-D
-rw-r--r--README.md5
-rw-r--r--build.zig3
2 files changed, 8 insertions, 0 deletions
diff --git a/README.md b/README.md
index 8944e47..b9c1b7e 100644
--- a/README.md
+++ b/README.md
@@ -4,3 +4,8 @@ This is an implementation of the [Saprus protocol](https://gitlab.com/c2-games/r
It is useful for developing clients either in Zig, or in any other language using the C bindings.
Binary releases can be downloaded [here](https://cloud.zambito.xyz/s/7jJPTm68Zp3mN8F).
+
+The code for this can be found here:
+
+- https://tangled.org/zambyte.robbyzambito.me/zaprus
+- https://git.robbyzambito.me/zaprus
diff --git a/build.zig b/build.zig
index 440917f..f53b634 100644
--- a/build.zig
+++ b/build.zig
@@ -7,6 +7,9 @@ const std = @import("std");
// build runner to parallelize the build automatically (and the cache system to
// know when a step doesn't need to be re-run).
pub fn build(b: *std.Build) void {
+ // Ensure the license is included in the output directory
+ b.installFile("LICENSE.md", "LICENSE.md");
+ b.installFile("README.md", "README.md");
// Standard target options allow the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options