/* This file is a part of othello-ai-guile-c
*
* Copyright (C) 2021 Robby Zambito
*
* othello-ai-guile-c is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* othello-ai-guile-c is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#define _GNU_SOURCE
#include
#include "othello.h"
void print_board(enum player_color **board) {
puts(" 0 1 2 3 4 5 6 7");
for (int row = 0; row < 8; row++) {
printf("%d ", row);
for (int col = 0; col < 8; col++) {
printf("%c ", board[row][col]);
}
printf("\n");
}
}