From 0642443e690b879e94b627597f624d5fd56db33d Mon Sep 17 00:00:00 2001 From: Robby Zambito Date: Sun, 25 Jul 2021 23:52:42 -0400 Subject: Return player_color from game_loop rather than char. The player_color type already is set to char, but this is a bit clearer as to what the actual return values are --- cmd/main.c | 2 +- include/othello.h | 2 +- src/game_loop.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/cmd/main.c b/cmd/main.c index 93dbbf1..30ddd15 100644 --- a/cmd/main.c +++ b/cmd/main.c @@ -9,7 +9,7 @@ int main(int argc, char **argv) { player_color board[8][8]; initialize_board(board); - char winner = game_loop(board); + player_color winner = game_loop(board); switch (winner) { case WHITE: diff --git a/include/othello.h b/include/othello.h index c7ed718..ed25b6d 100644 --- a/include/othello.h +++ b/include/othello.h @@ -15,5 +15,5 @@ bool is_valid_move(const player_color board[8][8], const player_color current_player, const struct move move); bool has_valid_moves(const player_color board[8][8], const player_color current_player); -char game_loop(player_color board[8][8]); +player_color game_loop(player_color board[8][8]); void print_board(const player_color board[8][8]); diff --git a/src/game_loop.c b/src/game_loop.c index 9cbd5e2..91350ec 100644 --- a/src/game_loop.c +++ b/src/game_loop.c @@ -151,7 +151,7 @@ static void apply_move(player_color board[8][8], player_color current_player, } } -char game_loop(player_color board[8][8]) { +player_color game_loop(player_color board[8][8]) { player_color current_player = WHITE; while (has_valid_moves(board, current_player)) { -- cgit v1.2.3