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authorRobby Zambito <contact@robbyzambito.me>2021-11-21 16:22:14 -0500
committerRobby Zambito <contact@robbyzambito.me>2021-11-21 16:22:14 -0500
commitc523507224275b09f275755c26df5bd19cc8358c (patch)
tree94d730e3cc83a67f4f3de0609bb98be536691b3d /include
parentc39ad6eb10bea035fbe1b88f9bfcf77d0fd3d7b3 (diff)
Make board parameter non-const
Diffstat (limited to 'include')
-rw-r--r--include/othello.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/include/othello.h b/include/othello.h
index cd3dbac..e6c7796 100644
--- a/include/othello.h
+++ b/include/othello.h
@@ -44,17 +44,23 @@ void initialize_board(enum player_color board[8][8]);
// True if move is valid for current_player.
// Otherwise false.
-bool is_valid_move(const enum player_color board[8][8],
+bool is_valid_move(enum player_color board[8][8],
const enum player_color current_player,
const struct move move);
// True if current_player has any valid moves.
// Otherwise false.
-bool has_valid_moves(const enum player_color board[8][8],
+bool has_valid_moves(enum player_color board[8][8],
const enum player_color current_player);
// Plays a game to completion, starting with board.
enum player_color game_loop(enum player_color board[8][8]);
// Prints the current state of the board, including coordinates in the margins.
-void print_board(const enum player_color board[8][8]);
+void print_board(enum player_color board[8][8]);
+
+// Returns the color of the player whose turn it is.
+enum player_color get_current_player(void);
+
+// Returns the current board.
+const enum player_color **get_board(void);