summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorRobby Zambito <contact@robbyzambito.me>2021-12-29 22:39:07 -0500
committerRobby Zambito <contact@robbyzambito.me>2021-12-29 22:49:59 -0500
commitb9113f203b831e8d4f7cfeeff4701b07da0ea44e (patch)
treef0bb9cb7d900a388d0db6e1e2671583c12f5360f /include
parentab8cf4fab8a83b95f66ed8c0d76ec2200a23c847 (diff)
Do not pass board around
Instead use the get_board() function to get a reference to the board.
Diffstat (limited to 'include')
-rw-r--r--include/othello.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/include/othello.h b/include/othello.h
index e6c7796..acf09a0 100644
--- a/include/othello.h
+++ b/include/othello.h
@@ -40,24 +40,22 @@ extern struct move (*player_two_get_move)(enum player_color board[8][8],
enum player_color current_player);
// Set a board to a new game state.
-void initialize_board(enum player_color board[8][8]);
+void initialize_board(enum player_color ***board);
// True if move is valid for current_player.
// Otherwise false.
-bool is_valid_move(enum player_color board[8][8],
- const enum player_color current_player,
+bool is_valid_move(const enum player_color current_player,
const struct move move);
// True if current_player has any valid moves.
// Otherwise false.
-bool has_valid_moves(enum player_color board[8][8],
- const enum player_color current_player);
+bool has_valid_moves(const enum player_color current_player);
// Plays a game to completion, starting with board.
-enum player_color game_loop(enum player_color board[8][8]);
+enum player_color game_loop(void);
// Prints the current state of the board, including coordinates in the margins.
-void print_board(enum player_color board[8][8]);
+void print_board(void);
// Returns the color of the player whose turn it is.
enum player_color get_current_player(void);