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author | Robby Zambito <contact@robbyzambito.me> | 2021-07-26 00:06:45 -0400 |
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committer | Robby Zambito <contact@robbyzambito.me> | 2021-07-26 00:06:45 -0400 |
commit | 9960fa968af7d862a88eacc7b44a3c727ad0e3e8 (patch) | |
tree | e8ffc1ad0a8f9eece35bb4be050aac6cc55a930f | |
parent | 9450db5f57ecea59a021916e92db19550e94748a (diff) |
No need to add 1 to the player_number_from_color
It already returns 1 for player 1 and 2 for player 2.
-rw-r--r-- | src/game_loop.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game_loop.c b/src/game_loop.c index c76f7e6..f71d204 100644 --- a/src/game_loop.c +++ b/src/game_loop.c @@ -86,7 +86,7 @@ static void apply_move(enum player_color board[8][8], // We should have checked for the validity of the move before we got here. fprintf(stderr, "The move %d %d was not valid for player %d\n", move.row, - move.col, player_number_from_color(current_player) + 1); + move.col, player_number_from_color(current_player)); exit(EXIT_FAILURE); } |