From 3520bec073217ebf457e9868e1bf9e05b40383c1 Mon Sep 17 00:00:00 2001 From: Marvin Winkens Date: Mon, 14 Feb 2022 17:01:54 +0100 Subject: fix: initialze DragMoveOverlayRect to prevent crash --- src/game/editor/editor2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/editor/editor2.cpp b/src/game/editor/editor2.cpp index d1def3811..6cc642ba9 100644 --- a/src/game/editor/editor2.cpp +++ b/src/game/editor/editor2.cpp @@ -1664,7 +1664,7 @@ void CEditor2::RenderMapEditorUiLayerGroups(CUIRect NavRect) bool StartedMouseDragging = s_DragMove.m_IsDragging && OldIsMouseDragging == false; bool DisplayDragMoveOverlay = s_DragMove.m_IsDragging && (DragMoveGroupListIndex >= 0 || DragMoveLayerListIndex >= 0); - CUIRect DragMoveOverlayRect; + CUIRect DragMoveOverlayRect = NavRect; int DragMoveOffset = 0; int DragMoveGroupIdOffset = 0; // for group dragging // ----------------------- -- cgit v1.2.3