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2018-12-24updated version for the 0.6 version server0.6oy
2018-11-24Made the 0.6 version server broadcast 0.7.1 as new versionoy
2018-11-18Merge pull request #1689 from axblk/0.6-filter-fixoy
2018-11-18Fix toggling the up-to-date filterRedix
2018-11-12Changed 0.6 bundle identifier for mac apps #1608oy
2018-11-12Merge pull request #1666 from heinrich5991/pr_6_fix_nethash_2oy
2018-11-12Revert "Revert "Fix nethash""heinrich5991
2018-11-12Merge pull request #1665 from Dune-jr/feature-uptodatefilteroy
2018-11-12Don't hash protocol header twice in bam.luaheinrich5991
2018-11-12Merge pull request #1651 from axblk/0.6oy
2018-11-12Merge pull request #1652 from axblk/0.6_zlib_updateoy
2018-11-12Add an 'up-to-date' server browser filter, filters out server versions preced...Jordy Ruiz
2018-11-11Update zlib to 1.2.11Redix
2018-11-08Fix token formattingRedix
2018-11-08Revert "Fix nethash"heinrich5991
2018-10-13Fix "unpause the game when all players left"0.6.5-releaseheinrich5991
2018-10-13Try to fix secure RNG on Windowsdef
2018-10-13Fix compilation with bam on Windowsheinrich5991
2018-10-13Fix compilation with gcc in debug modeheinrich5991
2018-10-13Fix nethashheinrich5991
2018-10-12Add ratelimits for the legacy handshakeheinrich5991
2018-10-12Add a backward compatible handshakeheinrich5991
2018-10-12Add CMakeheinrich5991
2018-10-12Make bam.lua check for 1 and trueheinrich5991
2018-10-12Add tokens to the protocolheinrich5991
2018-10-12Add `MSGFLAG_FLUSH` to the initial game client infoheinrich5991
2018-10-12Add md5 libraryheinrich5991
2018-10-12Add platform-independent secure random number generatorheinrich5991
2018-10-12Remove the unused import of the deprecated imp moduleheinrich5991
2018-10-12Try `pkg-config` to find external libs, tooheinrich5991
2018-10-12Reintroduce bam version checkheinrich5991
2018-10-12Add bam 0.5.0 support while retaining 0.4.0 compatiblityheinrich5991
2018-10-12Revert "added a simple challenge response mechanism for connecting clients"heinrich5991
2018-10-12Revert "added a timer a client has to fulfill the challenge response authenti...heinrich5991
2018-09-16made 0.6.5 release0.6.5-rcoy
2018-09-16unpause the game when all players leftoy
2018-09-16added a timer a client has to fulfill the challenge response authenticationoy
2018-09-16added a simple challenge response mechanism for connecting clientsoy
2018-01-24added "Limit m_NumTimelineMarkers" by def-. (#1507)oy
2017-09-17added „Made int packing functions safe“ by Redix. (#1502)oy
2016-12-18fixed typooy
2016-11-04added some checks to snap handling0.6.4-releaseoy
2016-09-27Updated romanian.txtNicolae Crefelean
2016-06-13fixed mistake in listbox code # 1463oy
2016-06-13updated yearoy
2016-06-13fixed some warningsoy
2016-06-13fix compiling of 0.6 for mac osxH-M-H
2016-06-13Don't send uninitialized memory over the networkheinrich5991
2015-10-28Fix walking animationheinrich5991
2015-10-19fixed ambiguous else statementeast